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📄 vectorimpl.h

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/* *  vector_impl.h *  Android   * *  Copyright 2005 The Android Open Source Project * */#ifndef ANDROID_VECTOR_IMPL_H#define ANDROID_VECTOR_IMPL_H#include <assert.h>#include <stdint.h>#include <sys/types.h>// ---------------------------------------------------------------------------// No user serviceable parts in here...// ---------------------------------------------------------------------------namespace android {/*! * Implementation of the guts of the vector<> class * this ensures backward binary compatibility and * reduces code size. * For performance reasons, we expose mStorage and mCount * so these fields are set in stone. * */class VectorImpl{public:    enum { // flags passed to the ctor        HAS_TRIVIAL_CTOR    = 0x00000001,        HAS_TRIVIAL_DTOR    = 0x00000002,        HAS_TRIVIAL_COPY    = 0x00000004,        HAS_TRIVIAL_ASSIGN  = 0x00000008    };                            VectorImpl(size_t itemSize, uint32_t flags);                            VectorImpl(const VectorImpl& rhs);    virtual                 ~VectorImpl();    /*! must be called from subclasses destructor */            void            finish_vector();            VectorImpl&     operator = (const VectorImpl& rhs);                    /*! C-style array access */    inline  const void*     arrayImpl() const       { return mStorage; }            void*           editArrayImpl();                /*! vector stats */    inline  size_t          size() const        { return mCount; }    inline  bool            isEmpty() const     { return mCount == 0; }            size_t          capacity() const;            ssize_t         setCapacity(size_t size);            /*! append/insert another vector */            ssize_t         insertVectorAt(const VectorImpl& vector, size_t index);            ssize_t         appendVector(const VectorImpl& vector);                        /*! add/insert/replace items */            ssize_t         insertAt(size_t where, size_t numItems = 1);            ssize_t         insertAt(const void* item, size_t where, size_t numItems = 1);            void            pop();            void            push();            void            push(const void* item);            ssize_t         add();            ssize_t         add(const void* item);            ssize_t         replaceAt(size_t index);            ssize_t         replaceAt(const void* item, size_t index);            /*! remove items */            ssize_t         removeItemsAt(size_t index, size_t count = 1);            void            clear();            const void*     itemLocation(size_t index) const;            void*           editItemLocation(size_t index);protected:            size_t          itemSize() const;            void            release_storage();    virtual void            do_construct(void* storage, size_t num) const = 0;    virtual void            do_destroy(void* storage, size_t num) const = 0;    virtual void            do_copy(void* dest, const void* from, size_t num) const = 0;    virtual void            do_splat(void* dest, const void* item, size_t num) const = 0;    virtual void            do_move_forward(void* dest, const void* from, size_t num) const = 0;    virtual void            do_move_backward(void* dest, const void* from, size_t num) const = 0;    // take care of FBC...    virtual void            reservedVectorImpl1();    virtual void            reservedVectorImpl2();    virtual void            reservedVectorImpl3();    virtual void            reservedVectorImpl4();    virtual void            reservedVectorImpl5();    virtual void            reservedVectorImpl6();    virtual void            reservedVectorImpl7();    virtual void            reservedVectorImpl8();    private:        void* _grow(size_t where, size_t amount);        void  _shrink(size_t where, size_t amount);        inline void _do_construct(void* storage, size_t num) const;        inline void _do_destroy(void* storage, size_t num) const;        inline void _do_copy(void* dest, const void* from, size_t num) const;        inline void _do_splat(void* dest, const void* item, size_t num) const;        inline void _do_move_forward(void* dest, const void* from, size_t num) const;        inline void _do_move_backward(void* dest, const void* from, size_t num) const;            // These 2 fields are exposed in the inlines below,            // so they're set in stone.            void *      mStorage;   // base address of the vector            size_t      mCount;     // number of items    const   uint32_t    mFlags;    const   size_t      mItemSize;};class SortedVectorImpl : public VectorImpl{public:                            SortedVectorImpl(size_t itemSize, uint32_t flags);                            SortedVectorImpl(const VectorImpl& rhs);    virtual                 ~SortedVectorImpl();        SortedVectorImpl&     operator = (const SortedVectorImpl& rhs);        //! finds the index of an item            ssize_t         indexOf(const void* item) const;    //! finds where this item should be inserted            size_t          orderOf(const void* item) const;    //! add an item in the right place (or replaces it if there is one)            ssize_t         add(const void* item);    //! merges a vector into this one            ssize_t         merge(const VectorImpl& vector);            ssize_t         merge(const SortedVectorImpl& vector);                 //! removes an item            ssize_t         remove(const void* item);        protected:    virtual int             do_compare(const void* lhs, const void* rhs) const = 0;    // take care of FBC...    virtual void            reservedSortedVectorImpl1();    virtual void            reservedSortedVectorImpl2();    virtual void            reservedSortedVectorImpl3();    virtual void            reservedSortedVectorImpl4();    virtual void            reservedSortedVectorImpl5();    virtual void            reservedSortedVectorImpl6();    virtual void            reservedSortedVectorImpl7();    virtual void            reservedSortedVectorImpl8();private:            ssize_t         _indexOrderOf(const void* item, size_t* order = 0) const;            // these are made private, because they can't be used on a SortedVector            // (they don't have an implementation either)            ssize_t         add();            void            pop();            void            push();            void            push(const void* item);            ssize_t         insertVectorAt(const VectorImpl& vector, size_t index);            ssize_t         appendVector(const VectorImpl& vector);            ssize_t         insertAt(size_t where, size_t numItems = 1);            ssize_t         insertAt(const void* item, size_t where, size_t numItems = 1);            ssize_t         replaceAt(size_t index);            ssize_t         replaceAt(const void* item, size_t index);};}; // namespace android// ---------------------------------------------------------------------------#endif // ANDROID_VECTOR_IMPL_H

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