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📄 format.cpp

📁 Android 一些工具
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/* libs/pixelflinger/format.cpp**** Copyright 2006, The Android Open Source Project**** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ****     http://www.apache.org/licenses/LICENSE-2.0 **** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License.*/#include <stdio.h>#include <pixelflinger/format.h>namespace android {static GGLFormat const gPixelFormatInfos[] ={    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE    {  4, 32, {{32,24,   8, 0,  16, 8,  24,16 }}, GGL_RGBA },   // PIXEL_FORMAT_RGBA_8888    {  4, 24, {{ 0, 0,   8, 0,  16, 8,  24,16 }}, GGL_RGB  },   // PIXEL_FORMAT_RGBX_8888    {  3, 24, {{ 0, 0,   8, 0,  16, 8,  24,16 }}, GGL_RGB  },   // PIXEL_FORMAT_RGB_888    {  2, 16, {{ 0, 0,  16,11,  11, 5,   5, 0 }}, GGL_RGB  },   // PIXEL_FORMAT_RGB_565    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE    {  2, 16, {{ 1, 0,  16,11,  11, 6,   6, 1 }}, GGL_RGBA },   // PIXEL_FORMAT_RGBA_5551    {  2, 16, {{ 4, 0,  16,12,  12, 8,   8, 4 }}, GGL_RGBA },   // PIXEL_FORMAT_RGBA_4444    {  1,  8, {{ 8, 0,   0, 0,   0, 0,   0, 0 }}, GGL_ALPHA},   // PIXEL_FORMAT_A8    {  1,  8, {{ 0, 0,   8, 0,   8, 0,   8, 0 }}, GGL_LUMINANCE},//PIXEL_FORMAT_L8    {  2, 16, {{16, 8,   8, 0,   8, 0,   8, 0 }}, GGL_LUMINANCE_ALPHA},// PIXEL_FORMAT_LA_88    {  1,  8, {{ 0, 0,   8, 5,   5, 2,   2, 0 }}, GGL_RGB  },   // PIXEL_FORMAT_RGB_332        {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE    {  1, 16, {{ 0, 8,   0, 8,   0, 8,   0, 0 }}, GGL_Y_CB_CR },// PIXEL_FORMAT_YCbCr_422_SP    {  1, 12, {{ 0, 8,   0, 8,   0, 8,   0, 0 }}, GGL_Y_CB_CR },// PIXEL_FORMAT_YCbCr_420_SP    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE        {  2, 16, {{  0, 0, 16, 0,   0, 0,   0, 0 }}, GGL_DEPTH_COMPONENT},    {  1,  8, {{  8, 0,  0, 0,   0, 0,   0, 0 }}, GGL_STENCIL_INDEX  },    {  4, 24, {{  0, 0, 24, 0,   0, 0,   0, 0 }}, GGL_DEPTH_COMPONENT},    {  4,  8, {{ 32,24,  0, 0,   0, 0,   0, 0 }}, GGL_STENCIL_INDEX  },};}; // namespace androidconst GGLFormat* gglGetPixelFormatTable(size_t* numEntries){    if (numEntries) {        *numEntries = sizeof(android::gPixelFormatInfos)/sizeof(GGLFormat);    }    return android::gPixelFormatInfos;}

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