📄 employeedlg.h
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#if !defined(AFX_EMPLOYEEDLG_H__2BFACE18_39C3_4230_A0C3_37AC24EA2D86__INCLUDED_)
#define AFX_EMPLOYEEDLG_H__2BFACE18_39C3_4230_A0C3_37AC24EA2D86__INCLUDED_
#include "BaseButton.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// EmployeeDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CEmployeeDlg dialog
class CEmployeeDlg : public CDialog
{
// Construction
public:
void Clear();
void AddToList();
CEmployeeDlg(CWnd* pParent = NULL); // standard constructor
CImageList m_ImageList;
int num;
// Dialog Data
//{{AFX_DATA(CEmployeeDlg)
enum { IDD = IDD_EMPLOYEES_DIALOG };
CBaseButton m_ButSave;
CBaseButton m_ButMod;
CBaseButton m_ButDel;
CBaseButton m_ButAdd;
CComboBox m_Sex;
CListCtrl m_List;
CString m_Id;
CString m_Name;
CString m_UserName;
CString m_Password;
CString m_Culture;
CString m_IdCard;
CString m_Phone;
CString m_Remark;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEmployeeDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CEmployeeDlg)
virtual BOOL OnInitDialog();
afx_msg void OnButadd();
afx_msg void OnButsave();
afx_msg void OnButmod();
afx_msg void OnButdel();
afx_msg void OnClickList1(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EMPLOYEEDLG_H__2BFACE18_39C3_4230_A0C3_37AC24EA2D86__INCLUDED_)
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