bombman.java~1~
来自「基于J2ME的手机游戏软件。可以控制游戏人物在地图上上下左右行走;可以在地图上放」· JAVA~1~ 代码 · 共 136 行
JAVA~1~
136 行
import javax.microedition.midlet.MIDlet;
import javax.microedition.midlet.MIDletStateChangeException;
import javax.microedition.lcdui.Displayable;
import javax.microedition.lcdui.Display;
import javax.microedition.lcdui.List;
import javax.microedition.lcdui.CommandListener;
import javax.microedition.lcdui.Command;
import java.io.IOException;
public class BombMan extends MIDlet implements CommandListener
{
private Displayable currentScreen;
private Splash splash;
private GameScreen gameScreen;
private List gameMenu;
private Command select;
public BombMan()
{
splash = new Splash(this);
gameScreen = new GameScreen(this);
select = new Command("Select",Command.OK,1);
String[] choice = {"liwei","zhengtian"};
gameMenu = new List("GameMenu",List.IMPLICIT,choice,null);
gameMenu.addCommand(select);
gameMenu.setCommandListener(this);
}
public void startApp() throws MIDletStateChangeException
{
if(currentScreen == null)
{
activateDisplayable(splash);
}
else
{
activateDisplayable(currentScreen);
}
}
public void pauseApp()
{
if(gameScreen.getState() == GameScreen.STATE_PLAYING)
{
gameScreen.pause();
}
if(currentScreen != splash)
{
activateGameMenu();
}
}
public void destroyApp(boolean cond) throws MIDletStateChangeException
{
}
public void activateDisplayable(Displayable dis)
{
currentScreen = dis;
Display.getDisplay(this).setCurrent(dis);
}
public void activateGameScreen()
{
activateDisplayable(gameScreen);
if(gameScreen.getState() == GameScreen.STATE_INIT
|| gameScreen.getState() == GameScreen.STATE_END)
{
gameScreen.start();
}
}
private void initGameMenu()
{
gameMenu.deleteAll();
if(gameScreen.getState() == GameScreen.STATE_PLAYING)
{
gameMenu.append("Resume Game",null);
}
gameMenu.append("Start New Game",null);
gameMenu.append("High Score",null);
gameMenu.append("About",null);
gameMenu.append("Exit",null);
}
public void activateGameMenu()
{
initGameMenu();
currentScreen = gameMenu;
activateDisplayable(currentScreen);
}
public void close()
{
try
{
destroyApp(true);
notifyDestroyed();
}
catch(Exception e)
{
}
}
public void commandAction(Command cnd,Displayable dis)
{
if(cnd == select && dis == gameMenu)
{
String sel = gameMenu.getString(gameMenu.getSelectedIndex());
if(sel == "Start New Game")
{
activateGameScreen();
gameScreen.startNewGame();
}
else if(sel == "Resume Game")
{
activateGameScreen();
gameScreen.resume();
}
else if(sel == "High Score")
{
System.out.println("high score");
}
else if(sel == "About")
{
System.out.println("about");
}
else if(sel == "Exit")
{
close();
}
}
}
}
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