bombman.java~2~
来自「基于J2ME的手机游戏软件。可以控制游戏人物在地图上上下左右行走;可以在地图上放」· JAVA~2~ 代码 · 共 115 行
JAVA~2~
115 行
import javax.microedition.midlet.MIDlet;
import javax.microedition.midlet.MIDletStateChangeException;
import javax.microedition.lcdui.Displayable;
import javax.microedition.lcdui.Display;
import javax.microedition.lcdui.List;
import javax.microedition.lcdui.CommandListener;
import javax.microedition.lcdui.Command;
import java.io.IOException;
public class BombMan
extends MIDlet
implements CommandListener {
private Displayable currentScreen;
private Splash splash;
private GameScreen gameScreen;
private List gameMenu;
private Command select;
public BombMan() {
splash = new Splash(this);
gameScreen = new GameScreen(this);
select = new Command("Select", Command.OK, 1);
String[] choice = {
"liwei", "zhengtian"};
gameMenu = new List("GameMenu", List.IMPLICIT, choice, null);
gameMenu.addCommand(select);
gameMenu.setCommandListener(this);
}
public void startApp() throws MIDletStateChangeException {
if (currentScreen == null) {
activateDisplayable(splash);
}
else {
activateDisplayable(currentScreen);
}
}
public void pauseApp() {
if (gameScreen.getState() == GameScreen.STATE_PLAYING) {
gameScreen.pause();
}
if (currentScreen != splash) {
activateGameMenu();
}
}
public void destroyApp(boolean cond) throws MIDletStateChangeException {
}
public void activateDisplayable(Displayable dis) {
currentScreen = dis;
Display.getDisplay(this).setCurrent(dis);
}
public void activateGameScreen() {
activateDisplayable(gameScreen);
if (gameScreen.getState() == GameScreen.STATE_INIT
|| gameScreen.getState() == GameScreen.STATE_END) {
gameScreen.start();
}
}
private void initGameMenu() {
gameMenu.deleteAll();
if (gameScreen.getState() == GameScreen.STATE_PLAYING) {
gameMenu.append("Resume Game", null);
}
gameMenu.append("Start New Game", null);
gameMenu.append("High Score", null);
gameMenu.append("About", null);
gameMenu.append("Exit", null);
}
public void activateGameMenu() {
initGameMenu();
currentScreen = gameMenu;
activateDisplayable(currentScreen);
}
public void close() {
try {
destroyApp(true);
notifyDestroyed();
}
catch (Exception e) {
}
}
public void commandAction(Command cnd, Displayable dis) {
if (cnd == select && dis == gameMenu) {
String sel = gameMenu.getString(gameMenu.getSelectedIndex());
if (sel == "Start New Game") {
activateGameScreen();
gameScreen.startNewGame();
}
else if (sel == "Resume Game") {
activateGameScreen();
gameScreen.resume();
}
else if (sel == "High Score") {
System.out.println("high score");
}
else if (sel == "About") {
System.out.println("about");
}
else if (sel == "Exit") {
close();
}
}
}
}
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