📄 m_queue.h
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#pragma once
#include "m_cell.h"
class m_Queue
{
public:
m_Queue(void);
public:
~m_Queue(void);
public:
void m_Queue::OnDraw(CDC * pDC,int Bottom_X,int Bottom_Y);
private:
m_Cell _Cell[QUEUELENTH];
public:
int GetColorIndex(int index);
void SetColorIndex(int index,int color);
void SetPosition(int index, short sX, short sY);
void SetRandomColorIndex();
void TurnAround();
//public:
// m_Queue& operator = (const m_Queue &lhs);
// m_Queue operator = (const m_Queue &);
};
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