📄 m_cell.cpp
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#include "StdAfx.h"
#include "m_Cell.h"
#include "OurBloke.h"
m_Cell::m_Cell(void)
: _positionX(0)
, _positionY(0)
,_ColorIndex(0)
{
}
m_Cell::~m_Cell(void)
{
}
void m_Cell::OnDraw(CDC *pDC,int x,int y)
{
COurBlokeApp * pApp = (COurBlokeApp *)::AfxGetApp();
// CMainFrame *pMain=(CMainFrame *)AfxGetApp()->m_pMainWnd;
// CCPlusBlokeView *pView=(CCPlusBlokeView *)pMain->GetActiveView();
_Blockbmp.LoadBitmap(pApp->ColorIndex[_ColorIndex]);
//CBitmap bitmap;
CDC mdc;
HGDIOBJ hOldObject;
mdc.CreateCompatibleDC(pDC);
hOldObject = mdc.SelectObject(&_Blockbmp);
//_Blockbmp.CreateCompatibleBitmap(pDC,15,15);
//Draw the screen
pDC->BitBlt( SCREENX_L + CELLSIZEX*(_positionX+x),SCREENY_T + CELLSIZEY*(y+_positionY -1),SCREENX_L + CELLSIZEX*(_positionX+x) + CELLSIZEX,SCREENY_T + CELLSIZEY*(y+_positionY),&mdc,0,0,SRCCOPY);
//relieve the resource of the objects which I have gotten.
SelectObject(mdc,hOldObject);
DeleteObject(hOldObject);
DeleteObject(_Blockbmp);
DeleteDC (mdc) ;
/*CDC mdc;
mdc.CreateCompatibleDC(pDC);
CBitmap bitmap;
mdc.SelectObject(_Blockbmp);//
pDC->BitBlt( x + CELLSIZEX*_positionX,y + CELLSIZEY*_positionY,x + CELLSIZEX*_positionX + CELLSIZEX,y + CELLSIZEY*_positionY+ CELLSIZEY,&mdc,0,0,SRCCOPY);
DeleteDC(mdc);*/
}
void m_Cell::SetPosition(short sX , short sY)
{
_positionX = sX;
_positionY = sY;
}
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