common.java
来自「j2me 连连看源代码」· Java 代码 · 共 134 行
JAVA
134 行
import javax.microedition.lcdui.Font;
/*
* Created on 2006-1-18
*
* TODO To change the template for this generated file go to
* Window - Preferences - Java - Code Style - Code Templates
*/
/**
* @author aaron
*
* TODO To change the template for this generated type comment go to
* Window - Preferences - Java - Code Style - Code Templates
*/
public class Common {
//#if S176_220
//# public static short SCREEN_WIDTH = 176;
//# public static short SCREEN_HEIGHT = 220;
//# public static short VIEW_WIDTH = 176;
//# public static short VIEW_HEIGHT = 208;
//#endif
//#if S176_208
//# public static short SCREEN_WIDTH = 176;
//# public static short SCREEN_HEIGHT = 208;
//# public static short VIEW_WIDTH = 176;
//# public static short VIEW_HEIGHT = 208;
//#endif
//#if S208_208
//# public static short SCREEN_WIDTH = 208;
//# public static short SCREEN_HEIGHT = 208;
//# public static short VIEW_WIDTH = 176;
//# public static short VIEW_HEIGHT = 208;
//#endif
//#if S176_204
//# public static short SCREEN_WIDTH = 176;
//# public static short SCREEN_HEIGHT = 204;
//# public static short VIEW_WIDTH = 176;
//# public static short VIEW_HEIGHT = 204;
//#endif
//#if S40 || K500
//#
//#if V872
//# public static short SCREEN_WIDTH = 128;
//# public static short SCREEN_HEIGHT = 142;
//#else
//# public static short SCREEN_WIDTH = 128;
//# public static short SCREEN_HEIGHT = 128;
//#endif
//#
//# public static short VIEW_WIDTH = 128;
//# public static short VIEW_HEIGHT = 128;
//#endif
//#if S240_320 || S240_260
public static short SCREEN_WIDTH = 240;
public static short SCREEN_HEIGHT = 320;
public static short VIEW_WIDTH = 240;
public static short VIEW_HEIGHT = 240;
//#endif
public static short SCREEN_HALF_WIDTH = (short) (MainGame.screen_width >> 1);
public static short SCREEN_HALF_HEIGHT = (short) (MainGame.screen_height >> 1);
public static final int FONT_LINE_H = MainGame.font .getHeight()+1;
//#if MEDIUM
//# public static final byte TILE_WIDTH = 16; // the pixel width of the tile
//# public static final byte TILE_HEIGHT = 16; // the pixel height of the tile
//#endif
//#if SMALL
//# public static final byte TILE_WIDTH = 12; // the pixel width of the tile
//# public static final byte TILE_HEIGHT = 12; // the pixel height of the tile
//#endif
//#if BIG
public static final byte TILE_WIDTH = 20; // the pixel width of the tile
public static final byte TILE_HEIGHT = 20; // the pixel height of the tile
//#endif
public static final byte ROW_COUNT = 11; // the number of row
public static final byte LINE_COUNT = 12; // the number of line
//a general method to split the string
//but you must dedignate the parameter cFlag
public static String[] splitString(String sStr,char cFlag,int iLines){
String[] aResult=new String[iLines];
int iIndex;
for(int i=0;i<iLines;i++){
iIndex=sStr.indexOf(cFlag);
aResult[i]=sStr.substring(0,iIndex);
// System.out.println(aResult[i]);
sStr=sStr.substring(iIndex+1);
}
return aResult;
}
public static String[] splitString(String sStr,Font pFont,int iW){
if(sStr==null || pFont==null){
return null;
}
StringBuffer sStrBuff=new StringBuffer(sStr);
char[] aChars=sStr.toCharArray();
int iLength=aChars.length;
int iTempW=0;
int iLines=0; // to calculate how many lines the string will be splited
int iCounter=0; // to calculate how many chars added to the string
for(int i=0;i<iLength;i++){
if(aChars[i]=='\n'){
iLines++;
iTempW=0;
continue;
}
iTempW+=pFont.charWidth(aChars[i]);
if(iTempW>iW){
sStrBuff=sStrBuff.insert(i+iCounter,'\n');
iLines++;
iCounter++;
iTempW=pFont.charWidth(aChars[i]);
}
}
iLines++;
sStrBuff=sStrBuff.append('\n');
return splitString(sStrBuff.toString(),'\n',iLines);
}
}
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