📄 texturedlg.cpp
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// TextureDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Wavelets.h"
#include "TextureDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTextureDlg dialog
CTextureDlg::CTextureDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTextureDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTextureDlg)
m_nClass = Softgrain;
m_nDirection = Fromtop;
m_iContrast = 0;
//}}AFX_DATA_INIT
m_cstrFileName.LoadString(IDS_TEXTRUE_SOFTGRAIN);
}
void CTextureDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTextureDlg)
DDX_CBIndex(pDX, IDC_TEXTURE_COMBO_CLASS, m_nClass);
DDX_CBIndex(pDX, IDC_TEXTURE_COMBO_DIRECTION, m_nDirection);
DDX_Text(pDX, IDC_TEXTURE_CONTRAST, m_iContrast);
DDV_MinMaxInt(pDX, m_iContrast, 0, 200);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTextureDlg, CDialog)
//{{AFX_MSG_MAP(CTextureDlg)
ON_CBN_SELCHANGE(IDC_TEXTURE_COMBO_CLASS, OnClassChange)
ON_CBN_SELCHANGE(IDC_TEXTURE_COMBO_DIRECTION, OnDirectionChange)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTextureDlg message handlers
void CTextureDlg::OnClassChange()
{
CDataExchange getDX(this, TRUE);
DDX_CBIndex(&getDX, IDC_TEXTURE_COMBO_CLASS, m_nClass);
if(m_nClass == Loadtexture)
{
CFileDialog dlg( TRUE,NULL,NULL,
OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT,
_T("Texture (*.TEX)|*.TEX|Bitmap (*.BMP)|*.BMP"));
if( dlg.DoModal()==IDOK )
m_cstrFileName = dlg.GetPathName();
else
{
m_nClass = Softgrain;
CDataExchange putDX(this, FALSE);
DDX_CBIndex(&putDX, IDC_TEXTURE_COMBO_CLASS, m_nClass);
}
}
}
void CTextureDlg::OnDirectionChange()
{
}
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