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📄 gate.s

📁 上传linux-jx2410的源代码
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/* * This file contains the code that gets mapped at the upper end of each task's text * region.  For now, it contains the signal trampoline code only. * * Copyright (C) 1999-2001 Hewlett-Packard Co * 	David Mosberger-Tang <davidm@hpl.hp.com> */#include <asm/asmmacro.h>#include <asm/offsets.h>#include <asm/sigcontext.h>#include <asm/system.h>#include <asm/unistd.h>#include <asm/page.h>	.section .text.gate,"ax"#	define ARG0_OFF		(16 + IA64_SIGFRAME_ARG0_OFFSET)#	define ARG1_OFF		(16 + IA64_SIGFRAME_ARG1_OFFSET)#	define ARG2_OFF		(16 + IA64_SIGFRAME_ARG2_OFFSET)#	define SIGHANDLER_OFF	(16 + IA64_SIGFRAME_HANDLER_OFFSET)#	define SIGCONTEXT_OFF	(16 + IA64_SIGFRAME_SIGCONTEXT_OFFSET)#	define FLAGS_OFF	IA64_SIGCONTEXT_FLAGS_OFFSET#	define CFM_OFF		IA64_SIGCONTEXT_CFM_OFFSET#	define FR6_OFF		IA64_SIGCONTEXT_FR6_OFFSET#	define BSP_OFF		IA64_SIGCONTEXT_AR_BSP_OFFSET#	define RNAT_OFF		IA64_SIGCONTEXT_AR_RNAT_OFFSET#	define UNAT_OFF		IA64_SIGCONTEXT_AR_UNAT_OFFSET#	define FPSR_OFF		IA64_SIGCONTEXT_AR_FPSR_OFFSET#	define PR_OFF		IA64_SIGCONTEXT_PR_OFFSET#	define RP_OFF		IA64_SIGCONTEXT_B0_OFFSET#	define SP_OFF		IA64_SIGCONTEXT_R12_OFFSET#	define RBS_BASE_OFF	IA64_SIGCONTEXT_RBS_BASE_OFFSET#	define LOADRS_OFF	IA64_SIGCONTEXT_LOADRS_OFFSET#	define base0		r2#	define base1		r3	/*	 * When we get here, the memory stack looks like this:	 *	 *   +===============================+       	 *   |				     |       	 *   //	    struct sigframe          //       	 *   |				     |	 *   +-------------------------------+ <-- sp+16	 *   |      16 byte of scratch       |	 *   |            space              |	 *   +-------------------------------+ <-- sp	 *	 * The register stack looks _exactly_ the way it looked at the time the signal	 * occurred.  In other words, we're treading on a potential mine-field: each	 * incoming general register may be a NaT value (including sp, in which case the	 * process ends up dying with a SIGSEGV).	 *	 * The first thing need to do is a cover to get the registers onto the backing	 * store.  Once that is done, we invoke the signal handler which may modify some	 * of the machine state.  After returning from the signal handler, we return	 * control to the previous context by executing a sigreturn system call.  A signal	 * handler may call the rt_sigreturn() function to directly return to a given	 * sigcontext.  However, the user-level sigreturn() needs to do much more than	 * calling the rt_sigreturn() system call as it needs to unwind the stack to	 * restore preserved registers that may have been saved on the signal handler's	 * call stack.	 */GLOBAL_ENTRY(ia64_sigtramp)	// describe the state that is active when we get here:	.prologue	.unwabi @svr4, 's'		// mark this as a sigtramp handler (saves scratch regs)	.savesp ar.unat, UNAT_OFF+SIGCONTEXT_OFF	.savesp ar.fpsr, FPSR_OFF+SIGCONTEXT_OFF	.savesp pr, PR_OFF+SIGCONTEXT_OFF	.savesp rp, RP_OFF+SIGCONTEXT_OFF	.vframesp SP_OFF+SIGCONTEXT_OFF	.body	.label_state 1	adds base0=SIGHANDLER_OFF,sp	adds base1=RBS_BASE_OFF+SIGCONTEXT_OFF,sp	br.call.sptk.many rp=1f1:	ld8 r17=[base0],(ARG0_OFF-SIGHANDLER_OFF)	// get pointer to signal handler's plabel	ld8 r15=[base1]					// get address of new RBS base (or NULL)	cover				// push args in interrupted frame onto backing store	;;	cmp.ne p8,p0=r15,r0		// do we need to switch the rbs?	mov.m r9=ar.bsp			// fetch ar.bsp	.spillsp.p p8, ar.rnat, RNAT_OFF+SIGCONTEXT_OFF(p8)	br.cond.spnt setup_rbs		// yup -> (clobbers r14, r15, and r16)back_from_setup_rbs:	.save ar.pfs, r8	alloc r8=ar.pfs,0,0,3,0		// get CFM0, EC0, and CPL0 into r8	ld8 out0=[base0],16		// load arg0 (signum)	adds base1=(ARG1_OFF-(RBS_BASE_OFF+SIGCONTEXT_OFF)),base1	;;	ld8 out1=[base1]		// load arg1 (siginfop)	ld8 r10=[r17],8			// get signal handler entry point	;;	ld8 out2=[base0]		// load arg2 (sigcontextp)	ld8 gp=[r17]			// get signal handler's global pointer	adds base0=(BSP_OFF+SIGCONTEXT_OFF),sp	;;	.spillsp ar.bsp, BSP_OFF+SIGCONTEXT_OFF	st8 [base0]=r9,(CFM_OFF-BSP_OFF)	// save sc_ar_bsp	dep r8=0,r8,38,26			// clear EC0, CPL0 and reserved bits	adds base1=(FR6_OFF+16+SIGCONTEXT_OFF),sp	;;	.spillsp ar.pfs, CFM_OFF	st8 [base0]=r8				// save CFM0	adds base0=(FR6_OFF+SIGCONTEXT_OFF),sp	;;	stf.spill [base0]=f6,32	stf.spill [base1]=f7,32	;;	stf.spill [base0]=f8,32	stf.spill [base1]=f9,32	mov b6=r10	;;	stf.spill [base0]=f10,32	stf.spill [base1]=f11,32	;;	stf.spill [base0]=f12,32	stf.spill [base1]=f13,32	;;	stf.spill [base0]=f14,32	stf.spill [base1]=f15,32	br.call.sptk.many rp=b6			// call the signal handler.ret0:	adds base0=(BSP_OFF+SIGCONTEXT_OFF),sp	;;	ld8 r15=[base0],(CFM_OFF-BSP_OFF)	// fetch sc_ar_bsp and advance to CFM_OFF	mov r14=ar.bsp	;;	ld8 r8=[base0]				// restore (perhaps modified) CFM0, EC0, and CPL0	cmp.ne p8,p0=r14,r15			// do we need to restore the rbs?(p8)	br.cond.spnt restore_rbs		// yup -> (clobbers r14 and r16)	;;back_from_restore_rbs:	adds base0=(FR6_OFF+SIGCONTEXT_OFF),sp	adds base1=(FR6_OFF+16+SIGCONTEXT_OFF),sp	;;	ldf.fill f6=[base0],32	ldf.fill f7=[base1],32	;;	ldf.fill f8=[base0],32	ldf.fill f9=[base1],32	;;	ldf.fill f10=[base0],32	ldf.fill f11=[base1],32	;;	ldf.fill f12=[base0],32	ldf.fill f13=[base1],32	;;	ldf.fill f14=[base0],32	ldf.fill f15=[base1],32	mov r15=__NR_rt_sigreturn	break __BREAK_SYSCALL	.body	.copy_state 1setup_rbs:	mov ar.rsc=0				// put RSE into enforced lazy mode	;;	.save ar.rnat, r16	mov r16=ar.rnat				// save RNaT before switching backing store area	adds r14=(RNAT_OFF+SIGCONTEXT_OFF),sp	mov ar.bspstore=r15			// switch over to new register backing store area	;;	.spillsp ar.rnat, RNAT_OFF+SIGCONTEXT_OFF	st8 [r14]=r16				// save sc_ar_rnat	adds r14=(LOADRS_OFF+SIGCONTEXT_OFF),sp	mov.m r16=ar.bsp			// sc_loadrs <- (new bsp - new bspstore) << 16	;;	invala	sub r15=r16,r15	;;	shl r15=r15,16	;;	st8 [r14]=r15				// save sc_loadrs	mov ar.rsc=0xf				// set RSE into eager mode, pl 3	br.cond.sptk back_from_setup_rbs	.prologue	.copy_state 1	.spillsp ar.rnat, RNAT_OFF+SIGCONTEXT_OFF	.bodyrestore_rbs:	alloc r2=ar.pfs,0,0,0,0			// alloc null frame	adds r16=(LOADRS_OFF+SIGCONTEXT_OFF),sp	;;	ld8 r14=[r16]	adds r16=(RNAT_OFF+SIGCONTEXT_OFF),sp	;;	mov ar.rsc=r14				// put RSE into enforced lazy mode	ld8 r14=[r16]				// get new rnat	;;	loadrs					// restore dirty partition	;;	mov ar.bspstore=r15			// switch back to old register backing store area	;;	mov ar.rnat=r14				// restore RNaT	mov ar.rsc=0xf				// (will be restored later on from sc_ar_rsc)	// invala not necessary as that will happen when returning to user-mode	br.cond.sptk back_from_restore_rbsEND(ia64_sigtramp)

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