📄 settingproperty.cpp
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// SettingProperty.cpp : implementation file
//
#include "stdafx.h"
#include "DrawPicture.h"
#include "SettingProperty.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSettingProperty dialog
CSettingProperty::CSettingProperty(CWnd* pParent /*=NULL*/)
: CDialog(CSettingProperty::IDD, pParent)
{
//{{AFX_DATA_INIT(CSettingProperty)
m_uLineWidth = 0;
//}}AFX_DATA_INIT
}
void CSettingProperty::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSettingProperty)
DDX_Text(pDX, IDC_EDIT2, m_uLineWidth);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSettingProperty, CDialog)
//{{AFX_MSG_MAP(CSettingProperty)
ON_BN_CLICKED(IDC_BUTTON1, OnBnClickedSettingColor)
ON_WM_CTLCOLOR()
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSettingProperty message handlers
BOOL CSettingProperty::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: 在此添加额外的初始化
// ((CButton *)GetDlgItem(IDC_BUTTON1))->SetButtonStyle(BS_TEXT ,true);
m_nLineStyle=((CComboBox *)GetDlgItem(IDC_COMBO1))->SetCurSel(m_nLineStyle);
return TRUE; // return TRUE unless you set the focus to a control
// 异常: OCX 属性页应返回 FALSE
}
HBRUSH CSettingProperty::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
// TODO: Change any attributes of the DC here
// TODO: Return a different brush if the default is not desired
return hbr;
}
//设置线的颜色
void CSettingProperty::OnBnClickedSettingColor()
{
// TODO: Add your control notification handler code here
CColorDialog ColorDlg;
ColorDlg.m_cc.rgbResult=m_crColor;
if(IDOK==ColorDlg.DoModal())
{
m_crColor=ColorDlg.m_cc.rgbResult;
}
}
void CSettingProperty::OnOK()
{
// TODO: Add extra validation here
m_nLineStyle=((CComboBox *)GetDlgItem(IDC_COMBO1))->GetCurSel();
CDialog::OnOK();
}
void CSettingProperty::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
UpdateData();
// Do not call CDialog::OnPaint() for painting messages
}
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