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📄 winlock.h

📁 hoard内存管理器
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/* -*- C++ -*- */#ifndef _WINLOCK_H_#define _WINLOCK_H_#if defined(_WIN32)#include <windows.h>/** * @class WinLockType * @brief Locking using Win32 mutexes. * * Note that this lock type detects whether we are running on a * multiprocessor.  If not, then we do not use atomic operations. */#if 1namespace HL {class WinLockType {public:  WinLockType (void)    : mutex (0)  {}  ~WinLockType (void)  {    mutex = 0;  }  inline void lock (void) {#if 1    // We're on a multiprocessor - use atomic operations.    while (InterlockedExchange ((long *) &mutex, 1) != 0)       Sleep (0);#endif  }  inline void unlock (void) {    mutex = 0;    // InterlockedExchange (&mutex, 0);  }private:  unsigned int mutex;  bool onMultiprocessor (void) {    SYSTEM_INFO infoReturn[1];    GetSystemInfo (infoReturn);    if (infoReturn->dwNumberOfProcessors == 1) {      return FALSE;    } else {      return TRUE;    }  }};};#else#include <windows.h>class WinLockType {public:  WinLockType (void)  {    InitializeCriticalSection(&mutex);  }  ~WinLockType (void)  {    DeleteCriticalSection(&mutex);  }  inline void lock (void) {    EnterCriticalSection(&mutex);  }  inline void unlock (void) {    LeaveCriticalSection(&mutex);  }private:  CRITICAL_SECTION mutex;};#endif#endif#endif

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