📄 ltable.c
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/*** $Id: ltable.c,v 2.32 2006/01/18 11:49:02 roberto Exp $** Lua tables (hash)** See Copyright Notice in lua.h*//*** Implementation of tables (aka arrays, objects, or hash tables).** Tables keep its elements in two parts: an array part and a hash part.** Non-negative integer keys are all candidates to be kept in the array** part. The actual size of the array is the largest `n' such that at** least half the slots between 0 and n are in use.** Hash uses a mix of chained scatter table with Brent's variation.** A main invariant of these tables is that, if an element is not** in its main position (i.e. the `original' position that its hash gives** to it), then the colliding element is in its own main position.** Hence even when the load factor reaches 100%, performance remains good.*/#include <math.h>#include <string.h>#define ltable_c#define LUA_CORE#include "lua.h"#include "ldebug.h"#include "ldo.h"#include "lgc.h"#include "lmem.h"#include "lobject.h"#include "lstate.h"#include "ltable.h"/*** max size of array part is 2^MAXBITS*/#if LUAI_BITSINT > 26#define MAXBITS 26#else#define MAXBITS (LUAI_BITSINT-2)#endif#define MAXASIZE (1 << MAXBITS)#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t)))) #define hashstr(t,str) hashpow2(t, (str)->tsv.hash)#define hashboolean(t,p) hashpow2(t, p)/*** for some types, it is better to avoid modulus by power of 2, as** they tend to have many 2 factors.*/#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))#define hashpointer(t,p) hashmod(t, IntPoint(p))/*** number of ints inside a lua_Number*/#define numints cast_int(sizeof(lua_Number)/sizeof(int))#define dummynode (&dummynode_)static const Node dummynode_ = { {{NULL}, LUA_TNIL}, /* value */ {{{NULL}, LUA_TNIL, NULL}} /* key */};/*** hash for lua_Numbers*/static Node *hashnum (const Table *t, lua_Number n) { unsigned int a[numints]; int i; n += 1; /* normalize number (avoid -0) */ lua_assert(sizeof(a) <= sizeof(n)); memcpy(a, &n, sizeof(a)); for (i = 1; i < numints; i++) a[0] += a[i]; return hashmod(t, a[0]);}/*** returns the `main' position of an element in a table (that is, the index** of its hash value)*/static Node *mainposition (const Table *t, const TValue *key) { switch (ttype(key)) { case LUA_TNUMBER: return hashnum(t, nvalue(key)); case LUA_TSTRING: return hashstr(t, rawtsvalue(key)); case LUA_TBOOLEAN: return hashboolean(t, bvalue(key)); case LUA_TLIGHTUSERDATA: return hashpointer(t, pvalue(key)); default: return hashpointer(t, gcvalue(key)); }}/*** returns the index for `key' if `key' is an appropriate key to live in** the array part of the table, -1 otherwise.*/static int arrayindex (const TValue *key) { if (ttisnumber(key)) { lua_Number n = nvalue(key); int k; lua_number2int(k, n); if (luai_numeq(cast_num(k), n)) return k; } return -1; /* `key' did not match some condition */}/*** returns the index of a `key' for table traversals. First goes all** elements in the array part, then elements in the hash part. The** beginning of a traversal is signalled by -1.*/static int findindex (lua_State *L, Table *t, StkId key) { int i; if (ttisnil(key)) return -1; /* first iteration */ i = arrayindex(key); if (0 < i && i <= t->sizearray) /* is `key' inside array part? */ return i-1; /* yes; that's the index (corrected to C) */ else { Node *n = mainposition(t, key); do { /* check whether `key' is somewhere in the chain */ /* key may be dead already, but it is ok to use it in `next' */ if (luaO_rawequalObj(key2tval(n), key) || (ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) && gcvalue(gkey(n)) == gcvalue(key))) { i = cast_int(n - gnode(t, 0)); /* key index in hash table */ /* hash elements are numbered after array ones */ return i + t->sizearray; } else n = gnext(n); } while (n); luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */ return 0; /* to avoid warnings */ }}int luaH_next (lua_State *L, Table *t, StkId key) { int i = findindex(L, t, key); /* find original element */ for (i++; i < t->sizearray; i++) { /* try first array part */ if (!ttisnil(&t->array[i])) { /* a non-nil value? */ setnvalue(key, cast_num(i+1)); setobj2s(L, key+1, &t->array[i]); return 1; } } for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */ if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */ setobj2s(L, key, key2tval(gnode(t, i))); setobj2s(L, key+1, gval(gnode(t, i))); return 1; } } return 0; /* no more elements */}/*** {=============================================================** Rehash** ==============================================================*/static int computesizes (int nums[], int *narray) { int i; int twotoi; /* 2^i */ int a = 0; /* number of elements smaller than 2^i */ int na = 0; /* number of elements to go to array part */ int n = 0; /* optimal size for array part */ for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) { if (nums[i] > 0) { a += nums[i]; if (a > twotoi/2) { /* more than half elements present? */ n = twotoi; /* optimal size (till now) */ na = a; /* all elements smaller than n will go to array part */ } } if (a == *narray) break; /* all elements already counted */ } *narray = n; lua_assert(*narray/2 <= na && na <= *narray); return na;}static int countint (const TValue *key, int *nums) { int k = arrayindex(key); if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */ nums[ceillog2(k)]++; /* count as such */ return 1; } else return 0;}static int numusearray (const Table *t, int *nums) { int lg; int ttlg; /* 2^lg */ int ause = 0; /* summation of `nums' */ int i = 1; /* count to traverse all array keys */ for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */ int lc = 0; /* counter */ int lim = ttlg; if (lim > t->sizearray) { lim = t->sizearray; /* adjust upper limit */ if (i > lim) break; /* no more elements to count */ } /* count elements in range (2^(lg-1), 2^lg] */ for (; i <= lim; i++) { if (!ttisnil(&t->array[i-1])) lc++; } nums[lg] += lc; ause += lc; } return ause;}static int numusehash (const Table *t, int *nums, int *pnasize) { int totaluse = 0; /* total number of elements */ int ause = 0; /* summation of `nums' */ int i = sizenode(t); while (i--) { Node *n = &t->node[i]; if (!ttisnil(gval(n))) { ause += countint(key2tval(n), nums); totaluse++; } } *pnasize += ause; return totaluse;}static void setarrayvector (lua_State *L, Table *t, int size) { int i; luaM_reallocvector(L, t->array, t->sizearray, size, TValue); for (i=t->sizearray; i<size; i++) setnilvalue(&t->array[i]); t->sizearray = size;}static void setnodevector (lua_State *L, Table *t, int size) { int lsize; if (size == 0) { /* no elements to hash part? */ t->node = cast(Node *, dummynode); /* use common `dummynode' */ lsize = 0; } else { int i; lsize = ceillog2(size); if (lsize > MAXBITS) luaG_runerror(L, "table overflow"); size = twoto(lsize); t->node = luaM_newvector(L, size, Node); for (i=0; i<size; i++) { Node *n = gnode(t, i); gnext(n) = NULL; setnilvalue(gkey(n)); setnilvalue(gval(n)); } } t->lsizenode = cast_byte(lsize); t->lastfree = gnode(t, size); /* all positions are free */}
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