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		<a href="qc-built.htm#sound">sound</a> (<a href="qc-glob.htm#self">self</a>, <a href="qc-defs.htm#CHAN_WEAPON">CHAN_WEAPON</a>, <b>"wizard/wattack.wav"</b>, 1, <a href="qc-defs.htm#ATTN_NORM">ATTN_NORM</a>);
		<a href="weapons.htm#launch_spike">launch_spike</a> (<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_origin">origin</a>, vec);
		<a href="defs.htm#newmis">newmis</a>.<a href="qc-enty.htm#dot_velocity">velocity</a> = vec*600;
		<a href="defs.htm#newmis">newmis</a>.<a href="qc-enty.htm#dot_owner">owner</a> = <a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_owner">owner</a>;
		<a href="defs.htm#newmis">newmis</a>.<a href="qc-enty.htm#dot_classname">classname</a> = <b>"wizspike"</b>;
		<a href="qc-built.htm#setmodel">setmodel</a> (<a href="defs.htm#newmis">newmis</a>, <b>"progs/w_spike.mdl"</b>);
		<a href="qc-built.htm#setsize">setsize</a> (<a href="defs.htm#newmis">newmis</a>, <a href="defs.htm#VEC_ORIGIN">VEC_ORIGIN</a>, <a href="defs.htm#VEC_ORIGIN">VEC_ORIGIN</a>);		
	}

	<a href="qc-built.htm#remove">remove</a> (<a href="qc-glob.htm#self">self</a>);
};


<a href="qc-types.htm#void">void</a>() <b>Wiz_StartFast</b><a name="Wiz_StartFast">=</a>
{
	<b>local</b>	<a href="qc-types.htm#entity">entity</a>	missile;
	
	<a href="qc-built.htm#sound">sound</a> (<a href="qc-glob.htm#self">self</a>, <a href="qc-defs.htm#CHAN_WEAPON">CHAN_WEAPON</a>, <b>"wizard/wattack.wav"</b>, 1, <a href="qc-defs.htm#ATTN_NORM">ATTN_NORM</a>);
	<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_v_angle">v_angle</a> = <a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_angles">angles</a>;
	<a href="qc-built.htm#makevectors">makevectors</a> (<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_angles">angles</a>);

	missile = <a href="qc-built.htm#spawn">spawn</a> ();
	missile.<a href="qc-enty.htm#dot_owner">owner</a> = <a href="qc-glob.htm#self">self</a>;
	missile.<a href="qc-enty.htm#dot_nextthink">nextthink</a> = <a href="qc-glob.htm#time">time</a> + 0.6;
	<a href="qc-built.htm#setsize">setsize</a> (missile, '0 0 0', '0 0 0');		
	<a href="qc-built.htm#setorigin">setorigin</a> (missile, <a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_origin">origin</a> + '0 0 30' + <a href="qc-built.htm#v_forward">v_forward</a>*14 + <a href="qc-built.htm#v_right">v_right</a>*14);
	missile.<a href="qc-enty.htm#dot_enemy">enemy</a> = <a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_enemy">enemy</a>;
	missile.<a href="qc-enty.htm#dot_nextthink">nextthink</a> = <a href="qc-glob.htm#time">time</a> + 0.8;
	missile.<a href="qc-enty.htm#dot_think">think</a> = <a href="wizard.htm#Wiz_FastFire">Wiz_FastFire</a>;
	missile.<a href="qc-enty.htm#dot_movedir">movedir</a> = <a href="qc-built.htm#v_right">v_right</a>;

	missile = <a href="qc-built.htm#spawn">spawn</a> ();
	missile.<a href="qc-enty.htm#dot_owner">owner</a> = <a href="qc-glob.htm#self">self</a>;
	missile.<a href="qc-enty.htm#dot_nextthink">nextthink</a> = <a href="qc-glob.htm#time">time</a> + 1;
	<a href="qc-built.htm#setsize">setsize</a> (missile, '0 0 0', '0 0 0');		
	<a href="qc-built.htm#setorigin">setorigin</a> (missile, <a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_origin">origin</a> + '0 0 30' + <a href="qc-built.htm#v_forward">v_forward</a>*14 + <a href="qc-built.htm#v_right">v_right</a>* -14);
	missile.<a href="qc-enty.htm#dot_enemy">enemy</a> = <a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_enemy">enemy</a>;
	missile.<a href="qc-enty.htm#dot_nextthink">nextthink</a> = <a href="qc-glob.htm#time">time</a> + 0.3;
	missile.<a href="qc-enty.htm#dot_think">think</a> = <a href="wizard.htm#Wiz_FastFire">Wiz_FastFire</a>;
	missile.<a href="qc-enty.htm#dot_movedir">movedir</a> = <a href="defs.htm#VEC_ORIGIN">VEC_ORIGIN</a> - <a href="qc-built.htm#v_right">v_right</a>;
};



<a href="qc-types.htm#void">void</a>() <b>Wiz_idlesound</b><a name="Wiz_idlesound">=</a>
{
<b>local</b> <a href="qc-types.htm#float">float</a> wr;
	wr = <a href="qc-built.htm#random">random</a>() * 5;

	<b>if</b> (<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_waitmin">waitmin</a> &lt; <a href="qc-glob.htm#time">time</a>)
	{
	 	<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_waitmin">waitmin</a> = <a href="qc-glob.htm#time">time</a> + 2;
	 	<b>if</b> (wr &gt; 4.5) 
	 		<a href="qc-built.htm#sound">sound</a> (<a href="qc-glob.htm#self">self</a>, <a href="qc-defs.htm#CHAN_VOICE">CHAN_VOICE</a>, <b>"wizard/widle1.wav"</b>, 1,  <a href="qc-defs.htm#ATTN_IDLE">ATTN_IDLE</a>);
	 	<b>if</b> (wr &lt; 1.5)
	 		<a href="qc-built.htm#sound">sound</a> (<a href="qc-glob.htm#self">self</a>, <a href="qc-defs.htm#CHAN_VOICE">CHAN_VOICE</a>, <b>"wizard/widle2.wav"</b>, 1, <a href="qc-defs.htm#ATTN_IDLE">ATTN_IDLE</a>);
	}
	<b>return</b>;
};

<a href="qc-types.htm#void">void</a>() <b>wiz_stand1</b><a name="wiz_stand1">=</a>[	$hover1,		wiz_stand2	] {<a href="ai.htm#ai_stand">ai_stand</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_stand2</b><a name="wiz_stand2">=</a>[	$hover2,		wiz_stand3	] {<a href="ai.htm#ai_stand">ai_stand</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_stand3</b><a name="wiz_stand3">=</a>[	$hover3,		wiz_stand4	] {<a href="ai.htm#ai_stand">ai_stand</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_stand4</b><a name="wiz_stand4">=</a>[	$hover4,		wiz_stand5	] {<a href="ai.htm#ai_stand">ai_stand</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_stand5</b><a name="wiz_stand5">=</a>[	$hover5,		wiz_stand6	] {<a href="ai.htm#ai_stand">ai_stand</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_stand6</b><a name="wiz_stand6">=</a>[	$hover6,		wiz_stand7	] {<a href="ai.htm#ai_stand">ai_stand</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_stand7</b><a name="wiz_stand7">=</a>[	$hover7,		wiz_stand8	] {<a href="ai.htm#ai_stand">ai_stand</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_stand8</b><a name="wiz_stand8">=</a>[	$hover8,		<a href="wizard.htm#wiz_stand1">wiz_stand1</a>	] {<a href="ai.htm#ai_stand">ai_stand</a>();};

<a href="qc-types.htm#void">void</a>() <b>wiz_walk1</b><a name="wiz_walk1">=</a>[	$hover1,		wiz_walk2	] {<a href="ai.htm#ai_walk">ai_walk</a>(8);
<a href="wizard.htm#Wiz_idlesound">Wiz_idlesound</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_walk2</b><a name="wiz_walk2">=</a>[	$hover2,		wiz_walk3	] {<a href="ai.htm#ai_walk">ai_walk</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_walk3</b><a name="wiz_walk3">=</a>[	$hover3,		wiz_walk4	] {<a href="ai.htm#ai_walk">ai_walk</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_walk4</b><a name="wiz_walk4">=</a>[	$hover4,		wiz_walk5	] {<a href="ai.htm#ai_walk">ai_walk</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_walk5</b><a name="wiz_walk5">=</a>[	$hover5,		wiz_walk6	] {<a href="ai.htm#ai_walk">ai_walk</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_walk6</b><a name="wiz_walk6">=</a>[	$hover6,		wiz_walk7	] {<a href="ai.htm#ai_walk">ai_walk</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_walk7</b><a name="wiz_walk7">=</a>[	$hover7,		wiz_walk8	] {<a href="ai.htm#ai_walk">ai_walk</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_walk8</b><a name="wiz_walk8">=</a>[	$hover8,		<a href="wizard.htm#wiz_walk1">wiz_walk1</a>	] {<a href="ai.htm#ai_walk">ai_walk</a>(8);};

<a href="qc-types.htm#void">void</a>() <b>wiz_side1</b><a name="wiz_side1">=</a>[	$hover1,		wiz_side2	] {<a href="ai.htm#ai_run">ai_run</a>(8);
<a href="wizard.htm#Wiz_idlesound">Wiz_idlesound</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_side2</b><a name="wiz_side2">=</a>[	$hover2,		wiz_side3	] {<a href="ai.htm#ai_run">ai_run</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_side3</b><a name="wiz_side3">=</a>[	$hover3,		wiz_side4	] {<a href="ai.htm#ai_run">ai_run</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_side4</b><a name="wiz_side4">=</a>[	$hover4,		wiz_side5	] {<a href="ai.htm#ai_run">ai_run</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_side5</b><a name="wiz_side5">=</a>[	$hover5,		wiz_side6	] {<a href="ai.htm#ai_run">ai_run</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_side6</b><a name="wiz_side6">=</a>[	$hover6,		wiz_side7	] {<a href="ai.htm#ai_run">ai_run</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_side7</b><a name="wiz_side7">=</a>[	$hover7,		wiz_side8	] {<a href="ai.htm#ai_run">ai_run</a>(8);};
<a href="qc-types.htm#void">void</a>() <b>wiz_side8</b><a name="wiz_side8">=</a>[	$hover8,		<a href="wizard.htm#wiz_side1">wiz_side1</a>	] {<a href="ai.htm#ai_run">ai_run</a>(8);};

<a href="qc-types.htm#void">void</a>() <b>wiz_run1</b><a name="wiz_run1">=</a>[	$fly1,		wiz_run2	] {<a href="ai.htm#ai_run">ai_run</a>(16);
<a href="wizard.htm#Wiz_idlesound">Wiz_idlesound</a>();
};
<a href="qc-types.htm#void">void</a>() <b>wiz_run2</b><a name="wiz_run2">=</a>[	$fly2,		wiz_run3	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run3</b><a name="wiz_run3">=</a>[	$fly3,		wiz_run4	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run4</b><a name="wiz_run4">=</a>[	$fly4,		wiz_run5	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run5</b><a name="wiz_run5">=</a>[	$fly5,		wiz_run6	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run6</b><a name="wiz_run6">=</a>[	$fly6,		wiz_run7	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run7</b><a name="wiz_run7">=</a>[	$fly7,		wiz_run8	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run8</b><a name="wiz_run8">=</a>[	$fly8,		wiz_run9	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run9</b><a name="wiz_run9">=</a>[	$fly9,		wiz_run10	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run10</b><a name="wiz_run10">=</a>[	$fly10,		wiz_run11	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run11</b><a name="wiz_run11">=</a>[	$fly11,		wiz_run12	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run12</b><a name="wiz_run12">=</a>[	$fly12,		wiz_run13	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run13</b><a name="wiz_run13">=</a>[	$fly13,		wiz_run14	] {<a href="ai.htm#ai_run">ai_run</a>(16);};
<a href="qc-types.htm#void">void</a>() <b>wiz_run14</b><a name="wiz_run14">=</a>[	$fly14,		<a href="wizard.htm#wiz_run1">wiz_run1</a>	] {<a href="ai.htm#ai_run">ai_run</a>(16);};

<a href="qc-types.htm#void">void</a>() <b>wiz_fast1</b><a name="wiz_fast1">=</a>[	$magatt1,		wiz_fast2	] {<a href="fight.htm#ai_face">ai_face</a>();<a href="wizard.htm#Wiz_StartFast">Wiz_StartFast</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_fast2</b><a name="wiz_fast2">=</a>[	$magatt2,		wiz_fast3	] {<a href="fight.htm#ai_face">ai_face</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_fast3</b><a name="wiz_fast3">=</a>[	$magatt3,		wiz_fast4	] {<a href="fight.htm#ai_face">ai_face</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_fast4</b><a name="wiz_fast4">=</a>[	$magatt4,		wiz_fast5	] {<a href="fight.htm#ai_face">ai_face</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_fast5</b><a name="wiz_fast5">=</a>[	$magatt5,		wiz_fast6	] {<a href="fight.htm#ai_face">ai_face</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_fast6</b><a name="wiz_fast6">=</a>[	$magatt6,		wiz_fast7	] {<a href="fight.htm#ai_face">ai_face</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_fast7</b><a name="wiz_fast7">=</a>[	$magatt5,		wiz_fast8	] {<a href="fight.htm#ai_face">ai_face</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_fast8</b><a name="wiz_fast8">=</a>[	$magatt4,		wiz_fast9	] {<a href="fight.htm#ai_face">ai_face</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_fast9</b><a name="wiz_fast9">=</a>[	$magatt3,		wiz_fast10	] {<a href="fight.htm#ai_face">ai_face</a>();};
<a href="qc-types.htm#void">void</a>() <b>wiz_fast10</b><a name="wiz_fast10">=</a>[	$magatt2,		<a href="wizard.htm#wiz_run1">wiz_run1</a>	] {<a href="fight.htm#ai_face">ai_face</a>();<a href="subs.htm#SUB_AttackFinished">SUB_AttackFinished</a>(2);<a href="wizard.htm#WizardAttackFinished">WizardAttackFinished</a> ();};

<a href="qc-types.htm#void">void</a>() <b>wiz_pain1</b><a name="wiz_pain1">=</a>[	$pain1,		wiz_pain2	] {};
<a href="qc-types.htm#void">void</a>() <b>wiz_pain2</b><a name="wiz_pain2">=</a>[	$pain2,		wiz_pain3	] {};
<a href="qc-types.htm#void">void</a>() <b>wiz_pain3</b><a name="wiz_pain3">=</a>[	$pain3,		wiz_pain4	] {};
<a href="qc-types.htm#void">void</a>() <b>wiz_pain4</b><a name="wiz_pain4">=</a>[	$pain4,		<a href="wizard.htm#wiz_run1">wiz_run1</a>	] {};

<a href="qc-types.htm#void">void</a>() <b>wiz_death1</b><a name="wiz_death1">=</a>[	$death1,		wiz_death2	] {

<a href="qc-glob.htm#self">self</a>.velocity_x = -200 + 400*<a href="qc-built.htm#random">random</a>();
<a href="qc-glob.htm#self">self</a>.velocity_y = -200 + 400*<a href="qc-built.htm#random">random</a>();
<a href="qc-glob.htm#self">self</a>.velocity_z = 100 + 100*<a href="qc-built.htm#random">random</a>();
<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_flags">flags</a> = <a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_flags">flags</a> - (<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_flags">flags</a> &amp; <a href="defs.htm#FL_ONGROUND">FL_ONGROUND</a>);
<a href="qc-built.htm#sound">sound</a> (<a href="qc-glob.htm#self">self</a>, <a href="qc-defs.htm#CHAN_VOICE">CHAN_VOICE</a>, <b>"wizard/wdeath.wav"</b>, 1, <a href="qc-defs.htm#ATTN_NORM">ATTN_NORM</a>);
};
<a href="qc-types.htm#void">void</a>() <b>wiz_death2</b><a name="wiz_death2">=</a>[	$death2,		wiz_death3	] {};
<a href="qc-types.htm#void">void</a>() <b>wiz_death3</b><a name="wiz_death3">=</a>[	$death3,		wiz_death4	]{<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_solid">solid</a> = <a href="qc-defs.htm#SOLID_NOT">SOLID_NOT</a>;};
<a href="qc-types.htm#void">void</a>() <b>wiz_death4</b><a name="wiz_death4">=</a>[	$death4,		wiz_death5	] {};
<a href="qc-types.htm#void">void</a>() <b>wiz_death5</b><a name="wiz_death5">=</a>[	$death5,		wiz_death6	] {};
<a href="qc-types.htm#void">void</a>() <b>wiz_death6</b><a name="wiz_death6">=</a>[	$death6,		wiz_death7	] {};
<a href="qc-types.htm#void">void</a>() <b>wiz_death7</b><a name="wiz_death7">=</a>[	$death7,		wiz_death8	] {};
<a href="qc-types.htm#void">void</a>() <b>wiz_death8</b><a name="wiz_death8">=</a>[	$death8,		<a href="wizard.htm#wiz_death8">wiz_death8</a>	] {};

<a href="qc-types.htm#void">void</a>() <b>wiz_die</b><a name="wiz_die">=</a>
{
<i>// check for gib</i>
	<b>if</b> (<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_health">health</a> &lt; -40)
	{
		<a href="qc-built.htm#sound">sound</a> (<a href="qc-glob.htm#self">self</a>, <a href="qc-defs.htm#CHAN_VOICE">CHAN_VOICE</a>, <b>"player/udeath.wav"</b>, 1, <a href="qc-defs.htm#ATTN_NORM">ATTN_NORM</a>);
		<a href="player.htm#ThrowHead">ThrowHead</a> (<b>"progs/h_wizard.mdl"</b>, <a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_health">health</a>);
		<a href="player.htm#ThrowGib">ThrowGib</a> (<b>"progs/gib2.mdl"</b>, <a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_health">health</a>);
		<a href="player.htm#ThrowGib">ThrowGib</a> (<b>"progs/gib2.mdl"</b>, <a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_health">health</a>);
		<a href="player.htm#ThrowGib">ThrowGib</a> (<b>"progs/gib2.mdl"</b>, <a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_health">health</a>);
		<b>return</b>;
	}

	<a href="wizard.htm#wiz_death1">wiz_death1</a> ();
};


<a href="qc-types.htm#void">void</a>(<a href="qc-types.htm#entity">entity</a> attacker, <a href="qc-types.htm#float">float</a> damage) <b>Wiz_Pain</b><a name="Wiz_Pain">=</a>
{
	<a href="qc-built.htm#sound">sound</a> (<a href="qc-glob.htm#self">self</a>, <a href="qc-defs.htm#CHAN_VOICE">CHAN_VOICE</a>, <b>"wizard/wpain.wav"</b>, 1, <a href="qc-defs.htm#ATTN_NORM">ATTN_NORM</a>);
	<b>if</b> (<a href="qc-built.htm#random">random</a>()*70 &gt; damage)
		<b>return</b>;		<i>// didn't flinch</i>

	<a href="wizard.htm#wiz_pain1">wiz_pain1</a> ();
};


<a href="qc-types.htm#void">void</a>() <b>Wiz_Missile</b><a name="Wiz_Missile">=</a>
{
	<a href="wizard.htm#wiz_fast1">wiz_fast1</a>();
};

<i>/*QUAKED monster_wizard (1 0 0) (-16 -16 -24) (16 16 40) Ambush
*/</i>

<a href="qc-types.htm#void">void</a>() <b>monster_wizard</b><a name="monster_wizard">=</a>
{
	<b>if</b> (<a href="qc-glob.htm#deathmatch">deathmatch</a>)
	{
		<a href="qc-built.htm#remove">remove</a>(<a href="qc-glob.htm#self">self</a>);
		<b>return</b>;
	}
	<a href="qc-built.htm#precache_model">precache_model</a> (<b>"progs/wizard.mdl"</b>);
	<a href="qc-built.htm#precache_model">precache_model</a> (<b>"progs/h_wizard.mdl"</b>);
	<a href="qc-built.htm#precache_model">precache_model</a> (<b>"progs/w_spike.mdl"</b>);

	<a href="qc-built.htm#precache_sound">precache_sound</a> (<b>"wizard/hit.wav"</b>);		<i>// used by c code</i>
	<a href="qc-built.htm#precache_sound">precache_sound</a> (<b>"wizard/wattack.wav"</b>);
	<a href="qc-built.htm#precache_sound">precache_sound</a> (<b>"wizard/wdeath.wav"</b>);
	<a href="qc-built.htm#precache_sound">precache_sound</a> (<b>"wizard/widle1.wav"</b>);
	<a href="qc-built.htm#precache_sound">precache_sound</a> (<b>"wizard/widle2.wav"</b>);
	<a href="qc-built.htm#precache_sound">precache_sound</a> (<b>"wizard/wpain.wav"</b>);
	<a href="qc-built.htm#precache_sound">precache_sound</a> (<b>"wizard/wsight.wav"</b>);

	<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_solid">solid</a> = <a href="qc-defs.htm#SOLID_SLIDEBOX">SOLID_SLIDEBOX</a>;
	<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_movetype">movetype</a> = <a href="qc-defs.htm#MOVETYPE_STEP">MOVETYPE_STEP</a>;

	<a href="qc-built.htm#setmodel">setmodel</a> (<a href="qc-glob.htm#self">self</a>, <b>"progs/wizard.mdl"</b>);

	<a href="qc-built.htm#setsize">setsize</a> (<a href="qc-glob.htm#self">self</a>, '-16 -16 -24', '16 16 40');
	<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_health">health</a> = 80;

	<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_th_stand">th_stand</a> = <a href="wizard.htm#wiz_stand1">wiz_stand1</a>;
	<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_th_walk">th_walk</a> = <a href="wizard.htm#wiz_walk1">wiz_walk1</a>;
	<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_th_run">th_run</a> = <a href="wizard.htm#wiz_run1">wiz_run1</a>;
	<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_th_missile">th_missile</a> = <a href="wizard.htm#Wiz_Missile">Wiz_Missile</a>;
	<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_th_pain">th_pain</a> = <a href="wizard.htm#Wiz_Pain">Wiz_Pain</a>;
	<a href="qc-glob.htm#self">self</a>.<a href="qc-enty.htm#dot_th_die">th_die</a> = <a href="wizard.htm#wiz_die">wiz_die</a>;
		
	<a href="monsters.htm#flymonster_start">flymonster_start</a> ();
};

</pre></body></html>

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