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📄 io.h

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#ifndef _ASM_IA64_IO_H#define _ASM_IA64_IO_H/* * This file contains the definitions for the emulated IO instructions * inb/inw/inl/outb/outw/outl and the "string versions" of the same * (insb/insw/insl/outsb/outsw/outsl). You can also use "pausing" * versions of the single-IO instructions (inb_p/inw_p/..). * * This file is not meant to be obfuscating: it's just complicated to * (a) handle it all in a way that makes gcc able to optimize it as * well as possible and (b) trying to avoid writing the same thing * over and over again with slight variations and possibly making a * mistake somewhere. * * Copyright (C) 1998-2003 Hewlett-Packard Co *	David Mosberger-Tang <davidm@hpl.hp.com> * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com> * Copyright (C) 1999 Don Dugger <don.dugger@intel.com> *//* We don't use IO slowdowns on the ia64, but.. */#define __SLOW_DOWN_IO	do { } while (0)#define SLOW_DOWN_IO	do { } while (0)#ifdef XEN#include <asm/xensystem.h>#else#define __IA64_UNCACHED_OFFSET	0xc000000000000000UL	/* region 6 */#endif/* * The legacy I/O space defined by the ia64 architecture supports only 65536 ports, but * large machines may have multiple other I/O spaces so we can't place any a priori limit * on IO_SPACE_LIMIT.  These additional spaces are described in ACPI. */#define IO_SPACE_LIMIT		0xffffffffffffffffUL#define MAX_IO_SPACES_BITS		4#define MAX_IO_SPACES			(1UL << MAX_IO_SPACES_BITS)#define IO_SPACE_BITS			24#define IO_SPACE_SIZE			(1UL << IO_SPACE_BITS)#define IO_SPACE_NR(port)		((port) >> IO_SPACE_BITS)#define IO_SPACE_BASE(space)		((space) << IO_SPACE_BITS)#define IO_SPACE_PORT(port)		((port) & (IO_SPACE_SIZE - 1))#define IO_SPACE_SPARSE_ENCODING(p)	((((p) >> 2) << 12) | (p & 0xfff))#ifdef XEN/* Offset to IO port; do not catch error.  */#define IO_SPACE_SPARSE_DECODING(off)	((((off) >> 12) << 2) | ((off) & 0x3))#define IO_SPACE_SPARSE_PORTS_PER_PAGE	(0x4 << (PAGE_SHIFT - 12))#endifstruct io_space {	unsigned long mmio_base;	/* base in MMIO space */	int sparse;};extern struct io_space io_space[];extern unsigned int num_io_spaces;# ifdef __KERNEL__/* * All MMIO iomem cookies are in region 6; anything less is a PIO cookie: *	0xCxxxxxxxxxxxxxxx	MMIO cookie (return from ioremap) *	0x000000001SPPPPPP	PIO cookie (S=space number, P..P=port) * * ioread/writeX() uses the leading 1 in PIO cookies (PIO_OFFSET) to catch * code that uses bare port numbers without the prerequisite pci_iomap(). */#define PIO_OFFSET		(1UL << (MAX_IO_SPACES_BITS + IO_SPACE_BITS))#define PIO_MASK		(PIO_OFFSET - 1)#define PIO_RESERVED		__IA64_UNCACHED_OFFSET#define HAVE_ARCH_PIO_SIZE#include <asm/intrinsics.h>#include <asm/machvec.h>#include <asm/page.h>#include <asm/system.h>#include <asm-generic/iomap.h>#ifndef XEN/* * Change virtual addresses to physical addresses and vv. */static inline unsigned longvirt_to_maddr (volatile void *address){	return (unsigned long) address - PAGE_OFFSET;}#endifstatic inline void*maddr_to_virt (unsigned long address){	return (void *) (address + PAGE_OFFSET);}#define ARCH_HAS_VALID_PHYS_ADDR_RANGEextern int valid_phys_addr_range (unsigned long addr, size_t *count); /* efi.c *//* * The following two macros are deprecated and scheduled for removal. * Please use the PCI-DMA interface defined in <asm/pci.h> instead. */#define bus_to_virt	maddr_to_virt#define virt_to_bus	virt_to_maddr#define page_to_bus	page_to_maddr# endif /* KERNEL *//* * Memory fence w/accept.  This should never be used in code that is * not IA-64 specific. */#define __ia64_mf_a()	ia64_mfa()/** * ___ia64_mmiowb - I/O write barrier * * Ensure ordering of I/O space writes.  This will make sure that writes * following the barrier will arrive after all previous writes.  For most * ia64 platforms, this is a simple 'mf.a' instruction. * * See Documentation/DocBook/deviceiobook.tmpl for more information. */static inline void ___ia64_mmiowb(void){	ia64_mfa();}static inline void*__ia64_mk_io_addr (unsigned long port){	struct io_space *space;	unsigned long offset;	space = &io_space[IO_SPACE_NR(port)];	port = IO_SPACE_PORT(port);	if (space->sparse)		offset = IO_SPACE_SPARSE_ENCODING(port);	else		offset = port;	return (void *) (space->mmio_base | offset);}#define __ia64_inb	___ia64_inb#define __ia64_inw	___ia64_inw#define __ia64_inl	___ia64_inl#define __ia64_outb	___ia64_outb#define __ia64_outw	___ia64_outw#define __ia64_outl	___ia64_outl#define __ia64_readb	___ia64_readb#define __ia64_readw	___ia64_readw#define __ia64_readl	___ia64_readl#define __ia64_readq	___ia64_readq#define __ia64_readb_relaxed	___ia64_readb#define __ia64_readw_relaxed	___ia64_readw#define __ia64_readl_relaxed	___ia64_readl#define __ia64_readq_relaxed	___ia64_readq#define __ia64_writeb	___ia64_writeb#define __ia64_writew	___ia64_writew#define __ia64_writel	___ia64_writel#define __ia64_writeq	___ia64_writeq#define __ia64_mmiowb	___ia64_mmiowb/* * For the in/out routines, we need to do "mf.a" _after_ doing the I/O access to ensure * that the access has completed before executing other I/O accesses.  Since we're doing * the accesses through an uncachable (UC) translation, the CPU will execute them in * program order.  However, we still need to tell the compiler not to shuffle them around * during optimization, which is why we use "volatile" pointers. */static inline unsigned int___ia64_inb (unsigned long port){	volatile unsigned char *addr = __ia64_mk_io_addr(port);	unsigned char ret;	ret = *addr;	__ia64_mf_a();	return ret;}static inline unsigned int___ia64_inw (unsigned long port){	volatile unsigned short *addr = __ia64_mk_io_addr(port);	unsigned short ret;	ret = *addr;	__ia64_mf_a();	return ret;}static inline unsigned int___ia64_inl (unsigned long port){	volatile unsigned int *addr = __ia64_mk_io_addr(port);	unsigned int ret;	ret = *addr;	__ia64_mf_a();	return ret;}static inline void___ia64_outb (unsigned char val, unsigned long port){	volatile unsigned char *addr = __ia64_mk_io_addr(port);	*addr = val;	__ia64_mf_a();}static inline void___ia64_outw (unsigned short val, unsigned long port){	volatile unsigned short *addr = __ia64_mk_io_addr(port);	*addr = val;	__ia64_mf_a();}static inline void___ia64_outl (unsigned int val, unsigned long port){	volatile unsigned int *addr = __ia64_mk_io_addr(port);	*addr = val;	__ia64_mf_a();}static inline void__insb (unsigned long port, void *dst, unsigned long count){	unsigned char *dp = dst;	while (count--)		*dp++ = platform_inb(port);}static inline void__insw (unsigned long port, void *dst, unsigned long count){	unsigned short *dp = dst;	while (count--)		*dp++ = platform_inw(port);}static inline void__insl (unsigned long port, void *dst, unsigned long count){	unsigned int *dp = dst;	while (count--)		*dp++ = platform_inl(port);}static inline void__outsb (unsigned long port, const void *src, unsigned long count){	const unsigned char *sp = src;	while (count--)		platform_outb(*sp++, port);}static inline void__outsw (unsigned long port, const void *src, unsigned long count){	const unsigned short *sp = src;	while (count--)		platform_outw(*sp++, port);}static inline void__outsl (unsigned long port, const void *src, unsigned long count){	const unsigned int *sp = src;	while (count--)		platform_outl(*sp++, port);}/* * Unfortunately, some platforms are broken and do not follow the IA-64 architecture * specification regarding legacy I/O support.  Thus, we have to make these operations * platform dependent... */#define __inb		platform_inb#define __inw		platform_inw#define __inl		platform_inl#define __outb		platform_outb#define __outw		platform_outw#define __outl		platform_outl#define __mmiowb	platform_mmiowb#define inb(p)		__inb(p)#define inw(p)		__inw(p)#define inl(p)		__inl(p)#define insb(p,d,c)	__insb(p,d,c)#define insw(p,d,c)	__insw(p,d,c)#define insl(p,d,c)	__insl(p,d,c)#define outb(v,p)	__outb(v,p)#define outw(v,p)	__outw(v,p)#define outl(v,p)	__outl(v,p)#define outsb(p,s,c)	__outsb(p,s,c)#define outsw(p,s,c)	__outsw(p,s,c)#define outsl(p,s,c)	__outsl(p,s,c)#define mmiowb()	__mmiowb()/* * The address passed to these functions are ioremap()ped already. * * We need these to be machine vectors since some platforms don't provide * DMA coherence via PIO reads (PCI drivers and the spec imply that this is * a good idea).  Writes are ok though for all existing ia64 platforms (and * hopefully it'll stay that way). */static inline unsigned char___ia64_readb (const volatile void __iomem *addr){	return *(volatile unsigned char __force *)addr;}static inline unsigned short___ia64_readw (const volatile void __iomem *addr){	return *(volatile unsigned short __force *)addr;}static inline unsigned int___ia64_readl (const volatile void __iomem *addr){	return *(volatile unsigned int __force *) addr;}static inline unsigned long___ia64_readq (const volatile void __iomem *addr){	return *(volatile unsigned long __force *) addr;}static inline void__writeb (unsigned char val, volatile void __iomem *addr){	*(volatile unsigned char __force *) addr = val;}static inline void__writew (unsigned short val, volatile void __iomem *addr){	*(volatile unsigned short __force *) addr = val;}static inline void__writel (unsigned int val, volatile void __iomem *addr){	*(volatile unsigned int __force *) addr = val;}static inline void__writeq (unsigned long val, volatile void __iomem *addr){	*(volatile unsigned long __force *) addr = val;}#define __readb		platform_readb#define __readw		platform_readw#define __readl		platform_readl#define __readq		platform_readq#define __readb_relaxed	platform_readb_relaxed#define __readw_relaxed	platform_readw_relaxed#define __readl_relaxed	platform_readl_relaxed#define __readq_relaxed	platform_readq_relaxed#define readb(a)	__readb((a))#define readw(a)	__readw((a))#define readl(a)	__readl((a))#define readq(a)	__readq((a))#define readb_relaxed(a)	__readb_relaxed((a))#define readw_relaxed(a)	__readw_relaxed((a))#define readl_relaxed(a)	__readl_relaxed((a))#define readq_relaxed(a)	__readq_relaxed((a))#define __raw_readb	readb#define __raw_readw	readw#define __raw_readl	readl#define __raw_readq	readq#define __raw_readb_relaxed	readb_relaxed#define __raw_readw_relaxed	readw_relaxed#define __raw_readl_relaxed	readl_relaxed#define __raw_readq_relaxed	readq_relaxed#define writeb(v,a)	__writeb((v), (a))#define writew(v,a)	__writew((v), (a))#define writel(v,a)	__writel((v), (a))#define writeq(v,a)	__writeq((v), (a))#define __raw_writeb	writeb#define __raw_writew	writew#define __raw_writel	writel#define __raw_writeq	writeq#ifndef inb_p# define inb_p		inb#endif#ifndef inw_p# define inw_p		inw#endif#ifndef inl_p# define inl_p		inl#endif#ifndef outb_p# define outb_p		outb#endif#ifndef outw_p# define outw_p		outw#endif#ifndef outl_p# define outl_p		outl#endif/* * An "address" in IO memory space is not clearly either an integer or a pointer. We will * accept both, thus the casts. * * On ia-64, we access the physical I/O memory space through the uncached kernel region. */static inline void __iomem *ioremap (unsigned long offset, unsigned long size){	return (void __iomem *) (__IA64_UNCACHED_OFFSET | (offset));}static inline voidiounmap (volatile void __iomem *addr){}#define ioremap_nocache(o,s)	ioremap(o,s)# ifdef __KERNEL__/* * String version of IO memory access ops: */extern void memcpy_fromio(void *dst, const volatile void __iomem *src, long n);extern void memcpy_toio(volatile void __iomem *dst, const void *src, long n);extern void memset_io(volatile void __iomem *s, int c, long n);#define dma_cache_inv(_start,_size)             do { } while (0)#define dma_cache_wback(_start,_size)           do { } while (0)#define dma_cache_wback_inv(_start,_size)       do { } while (0)# endif /* __KERNEL__ *//* * Enabling BIO_VMERGE_BOUNDARY forces us to turn off I/O MMU bypassing.  It is said that * BIO-level virtual merging can give up to 4% performance boost (not verified for ia64). * On the other hand, we know that I/O MMU bypassing gives ~8% performance improvement on * SPECweb-like workloads on zx1-based machines.  Thus, for now we favor I/O MMU bypassing * over BIO-level virtual merging. */extern unsigned long ia64_max_iommu_merge_mask;#if 1#define BIO_VMERGE_BOUNDARY	0#else/* * It makes no sense at all to have this BIO_VMERGE_BOUNDARY macro here.  Should be * replaced by dma_merge_mask() or something of that sort.  Note: the only way * BIO_VMERGE_BOUNDARY is used is to mask off bits.  Effectively, our definition gets * expanded into: * *	addr & ((ia64_max_iommu_merge_mask + 1) - 1) == (addr & ia64_max_iommu_vmerge_mask) * * which is precisely what we want. */#define BIO_VMERGE_BOUNDARY	(ia64_max_iommu_merge_mask + 1)#endif#endif /* _ASM_IA64_IO_H */

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