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📄 blizzard.c

📁 xen虚拟机源代码安装包
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/* * Epson S1D13744/S1D13745 (Blizzard/Hailstorm/Tornado) LCD/TV controller. * * Copyright (C) 2008 Nokia Corporation * Written by Andrzej Zaborowski <andrew@openedhand.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 or * (at your option) version 3 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA */#include "qemu-common.h"#include "sysemu.h"#include "console.h"#include "devices.h"#include "vga_int.h"#include "pixel_ops.h"typedef void (*blizzard_fn_t)(uint8_t *, const uint8_t *, unsigned int);struct blizzard_s {    uint8_t reg;    uint32_t addr;    int swallow;    int pll;    int pll_range;    int pll_ctrl;    uint8_t pll_mode;    uint8_t clksel;    int memenable;    int memrefresh;    uint8_t timing[3];    int priority;    uint8_t lcd_config;    int x;    int y;    int skipx;    int skipy;    uint8_t hndp;    uint8_t vndp;    uint8_t hsync;    uint8_t vsync;    uint8_t pclk;    uint8_t u;    uint8_t v;    uint8_t yrc[2];    int ix[2];    int iy[2];    int ox[2];    int oy[2];    int enable;    int blank;    int bpp;    int invalidate;    int mx[2];    int my[2];    uint8_t mode;    uint8_t effect;    uint8_t iformat;    uint8_t source;    DisplayState *state;    blizzard_fn_t *line_fn_tab[2];    void *fb;    uint8_t hssi_config[3];    uint8_t tv_config;    uint8_t tv_timing[4];    uint8_t vbi;    uint8_t tv_x;    uint8_t tv_y;    uint8_t tv_test;    uint8_t tv_filter_config;    uint8_t tv_filter_idx;    uint8_t tv_filter_coeff[0x20];    uint8_t border_r;    uint8_t border_g;    uint8_t border_b;    uint8_t gamma_config;    uint8_t gamma_idx;    uint8_t gamma_lut[0x100];    uint8_t matrix_ena;    uint8_t matrix_coeff[0x12];    uint8_t matrix_r;    uint8_t matrix_g;    uint8_t matrix_b;    uint8_t pm;    uint8_t status;    uint8_t rgbgpio_dir;    uint8_t rgbgpio;    uint8_t gpio_dir;    uint8_t gpio;    uint8_t gpio_edge[2];    uint8_t gpio_irq;    uint8_t gpio_pdown;    struct {        int x;        int y;        int dx;        int dy;        int len;        int buflen;        void *buf;        void *data;        uint16_t *ptr;        int angle;        int pitch;        blizzard_fn_t line_fn;    } data;};/* Bytes(!) per pixel */static const int blizzard_iformat_bpp[0x10] = {    0,    2,	/* RGB 5:6:5*/    3,	/* RGB 6:6:6 mode 1 */    3,	/* RGB 8:8:8 mode 1 */    0, 0,    4,	/* RGB 6:6:6 mode 2 */    4,	/* RGB 8:8:8 mode 2 */    0,	/* YUV 4:2:2 */    0,	/* YUV 4:2:0 */    0, 0, 0, 0, 0, 0,};static inline void blizzard_rgb2yuv(int r, int g, int b,                int *y, int *u, int *v){    *y = 0x10 + ((0x838 * r + 0x1022 * g + 0x322 * b) >> 13);    *u = 0x80 + ((0xe0e * b - 0x04c1 * r - 0x94e * g) >> 13);    *v = 0x80 + ((0xe0e * r - 0x0bc7 * g - 0x247 * b) >> 13);}static void blizzard_window(struct blizzard_s *s){    uint8_t *src, *dst;    int bypp[2];    int bypl[3];    int y;    blizzard_fn_t fn = s->data.line_fn;    if (!fn)        return;    if (s->mx[0] > s->data.x)        s->mx[0] = s->data.x;    if (s->my[0] > s->data.y)        s->my[0] = s->data.y;    if (s->mx[1] < s->data.x + s->data.dx)        s->mx[1] = s->data.x + s->data.dx;    if (s->my[1] < s->data.y + s->data.dy)        s->my[1] = s->data.y + s->data.dy;    bypp[0] = s->bpp;    bypp[1] = (s->state->depth + 7) >> 3;    bypl[0] = bypp[0] * s->data.pitch;    bypl[1] = bypp[1] * s->x;    bypl[2] = bypp[0] * s->data.dx;    src = s->data.data;    dst = s->fb + bypl[1] * s->data.y + bypp[1] * s->data.x;    for (y = s->data.dy; y > 0; y --, src += bypl[0], dst += bypl[1])        fn(dst, src, bypl[2]);}static int blizzard_transfer_setup(struct blizzard_s *s){    if (s->source > 3 || !s->bpp ||                    s->ix[1] < s->ix[0] || s->iy[1] < s->iy[0])        return 0;    s->data.angle = s->effect & 3;    s->data.line_fn = s->line_fn_tab[!!s->data.angle][s->iformat];    s->data.x = s->ix[0];    s->data.y = s->iy[0];    s->data.dx = s->ix[1] - s->ix[0] + 1;    s->data.dy = s->iy[1] - s->iy[0] + 1;    s->data.len = s->bpp * s->data.dx * s->data.dy;    s->data.pitch = s->data.dx;    if (s->data.len > s->data.buflen) {        s->data.buf = realloc(s->data.buf, s->data.len);        s->data.buflen = s->data.len;    }    s->data.ptr = s->data.buf;    s->data.data = s->data.buf;    s->data.len /= 2;    return 1;}static void blizzard_reset(struct blizzard_s *s){    s->reg = 0;    s->swallow = 0;    s->pll = 9;    s->pll_range = 1;    s->pll_ctrl = 0x14;    s->pll_mode = 0x32;    s->clksel = 0x00;    s->memenable = 0;    s->memrefresh = 0x25c;    s->timing[0] = 0x3f;    s->timing[1] = 0x13;    s->timing[2] = 0x21;    s->priority = 0;    s->lcd_config = 0x74;    s->x = 8;    s->y = 1;    s->skipx = 0;    s->skipy = 0;    s->hndp = 3;    s->vndp = 2;    s->hsync = 1;    s->vsync = 1;    s->pclk = 0x80;    s->ix[0] = 0;    s->ix[1] = 0;    s->iy[0] = 0;    s->iy[1] = 0;    s->ox[0] = 0;    s->ox[1] = 0;    s->oy[0] = 0;    s->oy[1] = 0;    s->yrc[0] = 0x00;    s->yrc[1] = 0x30;    s->u = 0;    s->v = 0;    s->iformat = 3;    s->source = 0;    s->bpp = blizzard_iformat_bpp[s->iformat];    s->hssi_config[0] = 0x00;    s->hssi_config[1] = 0x00;    s->hssi_config[2] = 0x01;    s->tv_config = 0x00;    s->tv_timing[0] = 0x00;    s->tv_timing[1] = 0x00;    s->tv_timing[2] = 0x00;    s->tv_timing[3] = 0x00;    s->vbi = 0x10;    s->tv_x = 0x14;    s->tv_y = 0x03;    s->tv_test = 0x00;    s->tv_filter_config = 0x80;    s->tv_filter_idx = 0x00;    s->border_r = 0x10;    s->border_g = 0x80;    s->border_b = 0x80;    s->gamma_config = 0x00;    s->gamma_idx = 0x00;    s->matrix_ena = 0x00;    memset(&s->matrix_coeff, 0, sizeof(s->matrix_coeff));    s->matrix_r = 0x00;    s->matrix_g = 0x00;    s->matrix_b = 0x00;    s->pm = 0x02;    s->status = 0x00;    s->rgbgpio_dir = 0x00;    s->gpio_dir = 0x00;    s->gpio_edge[0] = 0x00;    s->gpio_edge[1] = 0x00;    s->gpio_irq = 0x00;    s->gpio_pdown = 0xff;}static inline void blizzard_invalidate_display(void *opaque) {    struct blizzard_s *s = (struct blizzard_s *) opaque;    s->invalidate = 1;}static uint16_t blizzard_reg_read(void *opaque, uint8_t reg){    struct blizzard_s *s = (struct blizzard_s *) opaque;    switch (reg) {    case 0x00:	/* Revision Code */        return 0xa5;    case 0x02:	/* Configuration Readback */        return 0x83;	/* Macrovision OK, CNF[2:0] = 3 */    case 0x04:	/* PLL M-Divider */        return (s->pll - 1) | (1 << 7);    case 0x06:	/* PLL Lock Range Control */        return s->pll_range;    case 0x08:	/* PLL Lock Synthesis Control 0 */        return s->pll_ctrl & 0xff;    case 0x0a:	/* PLL Lock Synthesis Control 1 */        return s->pll_ctrl >> 8;    case 0x0c:	/* PLL Mode Control 0 */        return s->pll_mode;    case 0x0e:	/* Clock-Source Select */        return s->clksel;    case 0x10:	/* Memory Controller Activate */    case 0x14:	/* Memory Controller Bank 0 Status Flag */        return s->memenable;    case 0x18:	/* Auto-Refresh Interval Setting 0 */        return s->memrefresh & 0xff;    case 0x1a:	/* Auto-Refresh Interval Setting 1 */        return s->memrefresh >> 8;    case 0x1c:	/* Power-On Sequence Timing Control */        return s->timing[0];    case 0x1e:	/* Timing Control 0 */        return s->timing[1];    case 0x20:	/* Timing Control 1 */        return s->timing[2];    case 0x24:	/* Arbitration Priority Control */        return s->priority;    case 0x28:	/* LCD Panel Configuration */        return s->lcd_config;    case 0x2a:	/* LCD Horizontal Display Width */        return s->x >> 3;    case 0x2c:	/* LCD Horizontal Non-display Period */        return s->hndp;    case 0x2e:	/* LCD Vertical Display Height 0 */        return s->y & 0xff;    case 0x30:	/* LCD Vertical Display Height 1 */        return s->y >> 8;    case 0x32:	/* LCD Vertical Non-display Period */        return s->vndp;    case 0x34:	/* LCD HS Pulse-width */        return s->hsync;    case 0x36:	/* LCd HS Pulse Start Position */        return s->skipx >> 3;    case 0x38:	/* LCD VS Pulse-width */        return s->vsync;    case 0x3a:	/* LCD VS Pulse Start Position */        return s->skipy;    case 0x3c:	/* PCLK Polarity */        return s->pclk;    case 0x3e:	/* High-speed Serial Interface Tx Configuration Port 0 */        return s->hssi_config[0];    case 0x40:	/* High-speed Serial Interface Tx Configuration Port 1 */        return s->hssi_config[1];    case 0x42:	/* High-speed Serial Interface Tx Mode */        return s->hssi_config[2];    case 0x44:	/* TV Display Configuration */        return s->tv_config;    case 0x46 ... 0x4c:	/* TV Vertical Blanking Interval Data bits */        return s->tv_timing[(reg - 0x46) >> 1];    case 0x4e:	/* VBI: Closed Caption / XDS Control / Status */        return s->vbi;    case 0x50:	/* TV Horizontal Start Position */        return s->tv_x;    case 0x52:	/* TV Vertical Start Position */        return s->tv_y;    case 0x54:	/* TV Test Pattern Setting */        return s->tv_test;    case 0x56:	/* TV Filter Setting */        return s->tv_filter_config;    case 0x58:	/* TV Filter Coefficient Index */        return s->tv_filter_idx;    case 0x5a:	/* TV Filter Coefficient Data */        if (s->tv_filter_idx < 0x20)            return s->tv_filter_coeff[s->tv_filter_idx ++];        return 0;    case 0x60:	/* Input YUV/RGB Translate Mode 0 */        return s->yrc[0];    case 0x62:	/* Input YUV/RGB Translate Mode 1 */        return s->yrc[1];    case 0x64:	/* U Data Fix */        return s->u;    case 0x66:	/* V Data Fix */        return s->v;    case 0x68:	/* Display Mode */        return s->mode;    case 0x6a:	/* Special Effects */        return s->effect;    case 0x6c:	/* Input Window X Start Position 0 */        return s->ix[0] & 0xff;    case 0x6e:	/* Input Window X Start Position 1 */        return s->ix[0] >> 3;    case 0x70:	/* Input Window Y Start Position 0 */        return s->ix[0] & 0xff;    case 0x72:	/* Input Window Y Start Position 1 */        return s->ix[0] >> 3;    case 0x74:	/* Input Window X End Position 0 */        return s->ix[1] & 0xff;    case 0x76:	/* Input Window X End Position 1 */        return s->ix[1] >> 3;    case 0x78:	/* Input Window Y End Position 0 */        return s->ix[1] & 0xff;    case 0x7a:	/* Input Window Y End Position 1 */        return s->ix[1] >> 3;    case 0x7c:	/* Output Window X Start Position 0 */        return s->ox[0] & 0xff;    case 0x7e:	/* Output Window X Start Position 1 */        return s->ox[0] >> 3;    case 0x80:	/* Output Window Y Start Position 0 */        return s->oy[0] & 0xff;    case 0x82:	/* Output Window Y Start Position 1 */        return s->oy[0] >> 3;    case 0x84:	/* Output Window X End Position 0 */        return s->ox[1] & 0xff;    case 0x86:	/* Output Window X End Position 1 */        return s->ox[1] >> 3;    case 0x88:	/* Output Window Y End Position 0 */        return s->oy[1] & 0xff;    case 0x8a:	/* Output Window Y End Position 1 */        return s->oy[1] >> 3;    case 0x8c:	/* Input Data Format */        return s->iformat;    case 0x8e:	/* Data Source Select */        return s->source;    case 0x90:	/* Display Memory Data Port */        return 0;    case 0xa8:	/* Border Color 0 */        return s->border_r;    case 0xaa:	/* Border Color 1 */        return s->border_g;    case 0xac:	/* Border Color 2 */        return s->border_b;    case 0xb4:	/* Gamma Correction Enable */        return s->gamma_config;    case 0xb6:	/* Gamma Correction Table Index */        return s->gamma_idx;    case 0xb8:	/* Gamma Correction Table Data */        return s->gamma_lut[s->gamma_idx ++];    case 0xba:	/* 3x3 Matrix Enable */        return s->matrix_ena;    case 0xbc ... 0xde:	/* Coefficient Registers */        return s->matrix_coeff[(reg - 0xbc) >> 1];    case 0xe0:	/* 3x3 Matrix Red Offset */        return s->matrix_r;    case 0xe2:	/* 3x3 Matrix Green Offset */        return s->matrix_g;    case 0xe4:	/* 3x3 Matrix Blue Offset */        return s->matrix_b;    case 0xe6:	/* Power-save */        return s->pm;    case 0xe8:	/* Non-display Period Control / Status */        return s->status | (1 << 5);    case 0xea:	/* RGB Interface Control */        return s->rgbgpio_dir;    case 0xec:	/* RGB Interface Status */        return s->rgbgpio;    case 0xee:	/* General-purpose IO Pins Configuration */        return s->gpio_dir;    case 0xf0:	/* General-purpose IO Pins Status / Control */        return s->gpio;    case 0xf2:	/* GPIO Positive Edge Interrupt Trigger */        return s->gpio_edge[0];    case 0xf4:	/* GPIO Negative Edge Interrupt Trigger */        return s->gpio_edge[1];    case 0xf6:	/* GPIO Interrupt Status */        return s->gpio_irq;    case 0xf8:	/* GPIO Pull-down Control */        return s->gpio_pdown;    default:        fprintf(stderr, "%s: unknown register %02x\n", __FUNCTION__, reg);        return 0;    }}static void blizzard_reg_write(void *opaque, uint8_t reg, uint16_t value){    struct blizzard_s *s = (struct blizzard_s *) opaque;    switch (reg) {    case 0x04:	/* PLL M-Divider */        s->pll = (value & 0x3f) + 1;        break;    case 0x06:	/* PLL Lock Range Control */        s->pll_range = value & 3;

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