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📄 vga_int.h

📁 xen虚拟机源代码安装包
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/* * QEMU internal VGA defines. *  * Copyright (c) 2003-2004 Fabrice Bellard *  * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */#define MSR_COLOR_EMULATION 0x01#define MSR_PAGE_SELECT     0x20#define ST01_V_RETRACE      0x08#define ST01_DISP_ENABLE    0x01/* bochs VBE support *///#define CONFIG_BOCHS_VBE#define VBE_DISPI_MAX_XRES              1600#define VBE_DISPI_MAX_YRES              1200#define VBE_DISPI_MAX_BPP               32#define VBE_DISPI_INDEX_ID              0x0#define VBE_DISPI_INDEX_XRES            0x1#define VBE_DISPI_INDEX_YRES            0x2#define VBE_DISPI_INDEX_BPP             0x3#define VBE_DISPI_INDEX_ENABLE          0x4#define VBE_DISPI_INDEX_BANK            0x5#define VBE_DISPI_INDEX_VIRT_WIDTH      0x6#define VBE_DISPI_INDEX_VIRT_HEIGHT     0x7#define VBE_DISPI_INDEX_X_OFFSET        0x8#define VBE_DISPI_INDEX_Y_OFFSET        0x9#define VBE_DISPI_INDEX_NB              0xa      #define VBE_DISPI_ID0                   0xB0C0#define VBE_DISPI_ID1                   0xB0C1#define VBE_DISPI_ID2                   0xB0C2#define VBE_DISPI_ID3                   0xB0C3#define VBE_DISPI_ID4                   0xB0C4  #define VBE_DISPI_DISABLED              0x00#define VBE_DISPI_ENABLED               0x01#define VBE_DISPI_GETCAPS               0x02#define VBE_DISPI_8BIT_DAC              0x20#define VBE_DISPI_LFB_ENABLED           0x40#define VBE_DISPI_NOCLEARMEM            0x80  #define VBE_DISPI_LFB_PHYSICAL_ADDRESS  0xE0000000#ifdef CONFIG_BOCHS_VBE#define VGA_STATE_COMMON_BOCHS_VBE              \    uint16_t vbe_index;                         \    uint16_t vbe_regs[VBE_DISPI_INDEX_NB];      \    uint32_t vbe_start_addr;                    \    uint32_t vbe_line_offset;                   \    uint32_t vbe_bank_mask;#else#define VGA_STATE_COMMON_BOCHS_VBE#endif /* !CONFIG_BOCHS_VBE */#define CH_ATTR_SIZE (160 * 100)#define VGA_MAX_HEIGHT 2048#define VGA_STATE_COMMON                                                \    uint8_t *vram_alloc;                                                \    uint8_t *vram_ptr;                                                  \    uint8_t *vram_shadow;                                               \    unsigned long vram_offset;                                          \    unsigned int vram_size;                                             \    unsigned long bios_offset;                                          \    unsigned int bios_size;                                             \    unsigned long lfb_addr;                                             \    unsigned long lfb_end;                                              \    PCIDevice *pci_dev;                                                 \    uint32_t latch;                                                     \    uint8_t sr_index;                                                   \    uint8_t sr[256];                                                    \    uint8_t gr_index;                                                   \    uint8_t gr[256];                                                    \    uint8_t ar_index;                                                   \    uint8_t ar[21];                                                     \    int ar_flip_flop;                                                   \    uint8_t cr_index;                                                   \    uint8_t cr[256]; /* CRT registers */                                \    uint8_t msr; /* Misc Output Register */                             \    uint8_t fcr; /* Feature Control Register */                         \    uint8_t st00; /* status 0 */                                        \    uint8_t st01; /* status 1 */                                        \    uint8_t dac_state;                                                  \    uint8_t dac_sub_index;                                              \    uint8_t dac_read_index;                                             \    uint8_t dac_write_index;                                            \    uint8_t dac_cache[3]; /* used when writing */                       \    int dac_8bit;                                                       \    uint8_t palette[768];                                               \    int32_t bank_offset;                                                \    int (*get_bpp)(struct VGAState *s);                                 \    void (*get_offsets)(struct VGAState *s,                             \                        uint32_t *pline_offset,                         \                        uint32_t *pstart_addr,                          \                        uint32_t *pline_compare);                       \    void (*get_resolution)(struct VGAState *s,                          \                        int *pwidth,                                    \                        int *pheight);                                  \    VGA_STATE_COMMON_BOCHS_VBE                                          \    /* display refresh support */                                       \    DisplayState *ds;                                                   \    uint32_t font_offsets[2];                                           \    int graphic_mode;                                                   \    uint8_t shift_control;                                              \    uint8_t double_scan;                                                \    uint32_t line_offset;                                               \    uint32_t line_compare;                                              \    uint32_t start_addr;                                                \    uint32_t plane_updated;                                             \    uint32_t last_line_offset;                                          \    uint8_t last_cw, last_ch;                                           \    uint32_t last_width, last_height; /* in chars or pixels */          \    uint32_t last_scr_width, last_scr_height; /* in pixels */           \    uint32_t last_depth; /* in bits */                                  \    uint8_t cursor_start, cursor_end;                                   \    uint32_t cursor_offset;                                             \    unsigned int (*rgb_to_pixel)(unsigned int r,                        \                                 unsigned int g, unsigned b);           \    /* hardware mouse cursor support */                                 \    uint32_t invalidated_y_table[VGA_MAX_HEIGHT / 32];                  \    void (*cursor_invalidate)(struct VGAState *s);                      \    void (*cursor_draw_line)(struct VGAState *s, uint8_t *d, int y);    \    /* tell for each page if it has been updated since the last time */ \    uint32_t last_palette[256];                                         \    uint32_t last_ch_attr[CH_ATTR_SIZE]; /* XXX: make it dynamic */typedef struct VGAState {    VGA_STATE_COMMON} VGAState;static inline int c6_to_8(int v){    int b;    v &= 0x3f;    b = v & 1;    return (v << 2) | (b << 1) | b;}void vga_common_init(VGAState *s, DisplayState *ds, uint8_t *vga_ram_base,                      unsigned long vga_ram_offset, int vga_ram_size);uint32_t vga_mem_readb(void *opaque, target_phys_addr_t addr);void vga_mem_writeb(void *opaque, target_phys_addr_t addr, uint32_t val);void vga_invalidate_scanlines(VGAState *s, int y1, int y2);void vga_draw_cursor_line_8(uint8_t *d1, const uint8_t *src1,                             int poffset, int w,                             unsigned int color0, unsigned int color1,                            unsigned int color_xor);void vga_draw_cursor_line_16(uint8_t *d1, const uint8_t *src1,                              int poffset, int w,                              unsigned int color0, unsigned int color1,                             unsigned int color_xor);void vga_draw_cursor_line_32(uint8_t *d1, const uint8_t *src1,                              int poffset, int w,                              unsigned int color0, unsigned int color1,                             unsigned int color_xor);void *vga_update_vram(VGAState *s, void *vga_ram_base, int vga_ram_size);extern const uint8_t sr_mask[8];extern const uint8_t gr_mask[16];

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