📄 clientdlg.h
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// ClientDlg.h : header file
//
#if !defined(AFX_CLIENTDLG_H__38944F34_A682_497D_9130_A81AF113AA4F__INCLUDED_)
#define AFX_CLIENTDLG_H__38944F34_A682_497D_9130_A81AF113AA4F__INCLUDED_
#include "Mysocket.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CMysocket;
/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog
//
struct Buffer
{
char ip[16];
char info[200];
};
struct Yourname
{
char ip[16];
char name[20];
};
class CClientDlg : public CDialog
{
// Construction
public:
void closesocket();
void ReceiveData();
CClientDlg(CWnd* pParent = NULL); // standard constructor
CMysocket* pMysocket;
// Dialog Data
//{{AFX_DATA(CClientDlg)
enum { IDD = IDD_CLIENT_DIALOG };
CListBox m_flist;
CListBox m_list;
CEdit m_info;
CString m_name;
CString m_servername;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClientDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CClientDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButtonsend();
afx_msg void OnButtonjoin();
virtual void OnCancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIENTDLG_H__38944F34_A682_497D_9130_A81AF113AA4F__INCLUDED_)
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