skin3d.as

来自「Papervision3d的源码」· AS 代码 · 共 29 行

AS
29
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package org.papervision3d.objects.special{	import org.papervision3d.core.geom.TriangleMesh3D;	import org.papervision3d.core.math.Matrix3D;	import org.papervision3d.core.proto.MaterialObject3D;	import org.papervision3d.core.render.data.RenderSessionData;	import org.papervision3d.objects.DisplayObject3D;	/**	 * @author Tim Knip	 */ 	public class Skin3D extends TriangleMesh3D	{		public function Skin3D(material:MaterialObject3D, vertices:Array, faces:Array, name:String=null)		{			super(material, vertices, faces, name);		}				public override function project(parent:DisplayObject3D, renderSessionData:RenderSessionData):Number		{			// skins are already transformed into world-space by the skinning algorithm!			// so we need to set its #transform to the parent#transform and invert...			this.transform.copy(parent.world);			this.transform.invert();						return super.project(parent, renderSessionData);		}	}}

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