📄 catfish.java
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public class Catfish {
/**
* Fernando Navarro Villeda
* Location of the catfish - which column.
*/
private int column = 1;
/**
* Energy level of catfish
*/
private int energyLevel = 10;
/**
* Location of catfish - the column
*
* @return - an integer representing the column location of catfish.
*/
public int getColumn() {
return column;
// Student: return the column value
}
/**
* nada una celda a la derecha incrementando el valor de la columna 1
*/
public void swimRight() {
if(column<10){
column = column + 1;
}
energyLevel = energyLevel - 1;
// incrementa el valor de la columna por 1 y
// disminuye el valor
// nuevo valor de la columna es mayor o igual a 10.
}
/**
* get the image of catfish
*
* @return a String indicating the filename of catfish image
*/
public String getImage() {
if(energyLevel<5)
{
return "/CatFish-tired.gif";
}
else
{
return "/CatFish.gif";
}
// Student: return the image filename that represents the catfish
// The image of a tired catfish (a catfish with energyLevel less than 5)
// is "/CatFish-tired.gif".
// la imagen de catfisf cunado no esta cansado es "/CatFish.gif".
}
}
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