📄 producedlg.h
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// ProduceDlg.h : header file
//
#if !defined(AFX_PRODUCEDLG_H__BDCE5694_96F2_42CA_944B_8F4C987BA06E__INCLUDED_)
#define AFX_PRODUCEDLG_H__BDCE5694_96F2_42CA_944B_8F4C987BA06E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CProduceDlg dialog
UINT ProduceA(LPVOID pParam);//生产A的线程函数.
UINT ProduceB(LPVOID pParam);//生产B的线程.
UINT AssembleLine(LPVOID pParam); //将A与B进行组装成成品的线程.
UINT PutToShelfA(LPVOID pParam);//将A放入货架F1上.
UINT PutToShelfB(LPVOID pParam);//将B放入货架F2上.
class CProduceDlg : public CDialog
{
// Construction
public:
CProduceDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CProduceDlg)
enum { IDD = IDD_PRODUCE_DIALOG };
CEdit m_bProduct;
CEdit m_bProduceB;
CEdit m_bShelf2;
CEdit m_bShelf1;
CEdit m_bProduceA;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CProduceDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
HANDLE hThread;
DWORD ThreadID;
// Generated message map functions
//{{AFX_MSG(CProduceDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnStart();
afx_msg void OnStop();
afx_msg void OnStartass();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PRODUCEDLG_H__BDCE5694_96F2_42CA_944B_8F4C987BA06E__INCLUDED_)
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