📄 missile.java
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import java.awt.*;
public class Missile {
int x;
int y;
MyTank.Direction dir;
public static final int XSPEED = 10;
public static final int YSPEED = 10;
public static final int WI = 10;
public static final int HE = 10;
private boolean live = true;
TankClient tc = null;
public Missile(int x, int y, MyTank.Direction dir,TankClient tc) {
this.x = x;
this.y = y;
this.dir = dir;
this.tc = tc;
}
public void draw(Graphics g){
if(!live)return;
Color c = g.getColor();
g.setColor(Color.BLACK);
g.fillOval(x, y, 11, 11);
g.setColor(c);
move();
}
public void move(){
switch(dir){
case U:
y -= YSPEED;
break;
case RU:
x += XSPEED;
y -= YSPEED;
break;
case R:
x += XSPEED;
break;
case RD:
x += XSPEED;
y += YSPEED;
break;
case D:
y += YSPEED;
break;
case LD:
x -= XSPEED;
y += YSPEED;
break;
case L:
x -= XSPEED;
break;
case LU:
x -= XSPEED;
y -= YSPEED;
break;
case STOP:
break;
}
if( x<0 || y< 0 || x > TankClient.GAME_WEIGHT || y>TankClient.GAME_HEIGHT){
live = false;
}
}
public Rectangle getRect(){
return new Rectangle(x,y,WI,HE);
}
public boolean hitTank(MyTank t){
if(this.getRect().intersects(t.getRect()) && t.isLive() ){
t.setLive(false);
Explode ep = new Explode(x,y,tc);
tc.explodes.add(ep);
setLive(false);
return true;
}
return false;
}
public boolean isLive() {
return live;
}
public void setLive(boolean live) {
this.live = live;
}
}
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