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# Microsoft Developer Studio Project File - Name="CoreAAC" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102CFG=CoreAAC - Win32 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "CoreAAC.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "CoreAAC.mak" CFG="CoreAAC - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "CoreAAC - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "CoreAAC - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "CoreAAC - Win32 Release Unicode" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "CoreAAC - Win32 Debug Unicode" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeMTL=midl.exeRSC=rc.exe!IF "$(CFG)" == "CoreAAC - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "Release"# PROP Intermediate_Dir "Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c# ADD CPP /nologo /Gz /MD /W3 /O2 /D DBG=0 /D WINVER=0x400 /D "INC_OLE2" /D "STRICT" /D "WIN32" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /YX"streams.h" /Oxs /GF /D_WIN32_WINNT=-0x0400 /c# SUBTRACT CPP /Fr# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "NDEBUG" /d "WIN32"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386# ADD LINK32 strmbase.lib msvcrt.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /machine:I386 /nodefaultlib /def:".\CoreAAC.def" /out:".\Release\CoreAAC.ax" /subsystem:windows,4.0 /opt:ref /release /debug:none /OPT:NOREF /OPT:ICF /ignore:4089 /ignore:4078# Begin Custom BuildTargetDir=.\ReleaseTargetPath=.\Release\CoreAAC.axInputPath=.\Release\CoreAAC.axSOURCE="$(InputPath)""$(TargetDir)\null.txt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32.exe /s /c "$(TargetPath)" echo "pouette" > $(TargetDir)\null.txt # End Custom Build!ELSEIF "$(CFG)" == "CoreAAC - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "Debug"# PROP Intermediate_Dir "Debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MTd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c# ADD CPP /nologo /Gz /MDd /W3 /Zi /Od /Gy /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D DBG=1 /D "DEBUG" /D "_DEBUG" /D "INC_OLE2" /D "STRICT" /D "WIN32" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /YX"streams.h" /Oid /c# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "_DEBUG" /d "WIN32"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept# ADD LINK32 strmbasd.lib msvcrtd.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /debug /machine:I386 /nodefaultlib /out:".\Debug\CoreAAC.ax" /debug:mapped,full /subsystem:windows,4.0 /ignore:4089 /ignore:4078# Begin Custom BuildTargetDir=.\DebugTargetPath=.\Debug\CoreAAC.axInputPath=.\Debug\CoreAAC.axSOURCE="$(InputPath)""$(TargetDir)\null.txt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32.exe /s /c "$(TargetPath)" echo "pouette" > $(TargetDir)\null.txt # End Custom Build!ELSEIF "$(CFG)" == "CoreAAC - Win32 Release Unicode"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "Release_Unicode"# PROP Intermediate_Dir "Release_Unicode"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c# ADD CPP /nologo /Gz /MD /W4 /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D DBG=0 /D WINVER=0x400 /D "INC_OLE2" /D "STRICT" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /D "WIN32" /D "UNICODE" /D "_UNICODE" /YX"streams.h" /Oxs /GF /D_WIN32_WINNT=-0x0400 /c# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "NDEBUG" /d "WIN32"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386# ADD LINK32 ..\..\BaseClasses\release_unicode\strmbase.lib msvcrt.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /machine:I386 /nodefaultlib /out:".\Release_Unicode\CoreAAC.ax" /libpath:"..\..\..\..\lib" /subsystem:windows,4.0 /opt:ref /release /debug:none /OPT:NOREF /OPT:ICF /ignore:4089 /ignore:4078!ELSEIF "$(CFG)" == "CoreAAC - Win32 Debug Unicode"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "Debug_Unicode"# PROP Intermediate_Dir "Debug_Unicode"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MTd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c# ADD CPP /nologo /Gz /MDd /W4 /Zi /Od /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D DBG=1 /D "DEBUG" /D "_DEBUG" /D "INC_OLE2" /D "STRICT" /D "_WIN32" /D "_MT" /D "_DLL" /D _X86_=1 /D "WIN32" /D "UNICODE" /D "_UNICODE" /YX"streams.h" /Oid /c# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /i "..\..\BaseClasses" /d "_DEBUG" /d "WIN32"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept# ADD LINK32 ..\..\BaseClasses\debug_unicode\strmbasd.lib msvcrtd.lib quartz.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /debug /machine:I386 /nodefaultlib /out:".\Debug_Unicode\CoreAAC.ax" /libpath:"..\..\..\..\lib" /debug:mapped,full /subsystem:windows,4.0 /ignore:4089 /ignore:4078!ENDIF # Begin Target# Name "CoreAAC - Win32 Release"# Name "CoreAAC - Win32 Debug"# Name "CoreAAC - Win32 Release Unicode"# Name "CoreAAC - Win32 Debug Unicode"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=.\CoreAAC.cppDEP_CPP_AACDE=\ "..\faad2\include\faad.h"\ ".\CoreAAC.h"\ ".\AACProfilesName.h"\ ".\CoreAACAboutProp.h"\ ".\CoreAACGUID.h"\ ".\ICoreAAC.h"\ {$(INCLUDE)}"amextra.h"\ {$(INCLUDE)}"amfilter.h"\ {$(INCLUDE)}"audevcod.h"\ {$(INCLUDE)}"cache.h"\ {$(INCLUDE)}"combase.h"\ {$(INCLUDE)}"cprop.h"\ {$(INCLUDE)}"ctlutil.h"\ {$(INCLUDE)}"dllsetup.h"\ {$(INCLUDE)}"dsschedule.h"\ {$(INCLUDE)}"fourcc.h"\ {$(INCLUDE)}"ksmedia.h"\ {$(INCLUDE)}"measure.h"\ {$(INCLUDE)}"msgthrd.h"\ {$(INCLUDE)}"mtype.h"\ {$(INCLUDE)}"outputq.h"\ {$(INCLUDE)}"pstream.h"\ {$(INCLUDE)}"refclock.h"\ {$(INCLUDE)}"reftime.h"\ {$(INCLUDE)}"renbase.h"\ {$(INCLUDE)}"source.h"\ {$(INCLUDE)}"streams.h"\ {$(INCLUDE)}"strmctl.h"\ {$(INCLUDE)}"sysclock.h"\ {$(INCLUDE)}"transfrm.h"\ {$(INCLUDE)}"transip.h"\ {$(INCLUDE)}"videoctl.h"\ {$(INCLUDE)}"vtrans.h"\ {$(INCLUDE)}"winctrl.h"\ {$(INCLUDE)}"winutil.h"\ {$(INCLUDE)}"wxdebug.h"\ {$(INCLUDE)}"wxlist.h"\ {$(INCLUDE)}"wxutil.h"\ # End Source File# Begin Source FileSOURCE=.\CoreAAC.def!IF "$(CFG)" == "CoreAAC - Win32 Release"# PROP Exclude_From_Build 1!ELSEIF "$(CFG)" == "CoreAAC - Win32 Debug"!ELSEIF "$(CFG)" == "CoreAAC - Win32 Release Unicode"!ELSEIF "$(CFG)" == "CoreAAC - Win32 Debug Unicode"!ENDIF # End Source File# Begin Source FileSOURCE=.\CoreAACAboutProp.cppDEP_CPP_COREA=\ "..\faad2\include\faad.h"\ ".\CoreAACAboutProp.h"\ {$(INCLUDE)}"amextra.h"\ {$(INCLUDE)}"amfilter.h"\ {$(INCLUDE)}"audevcod.h"\ {$(INCLUDE)}"cache.h"\ {$(INCLUDE)}"combase.h"\ {$(INCLUDE)}"cprop.h"\ {$(INCLUDE)}"ctlutil.h"\ {$(INCLUDE)}"dllsetup.h"\ {$(INCLUDE)}"dsschedule.h"\ {$(INCLUDE)}"fourcc.h"\ {$(INCLUDE)}"measure.h"\ {$(INCLUDE)}"msgthrd.h"\ {$(INCLUDE)}"mtype.h"\ {$(INCLUDE)}"outputq.h"\ {$(INCLUDE)}"pstream.h"\ {$(INCLUDE)}"refclock.h"\ {$(INCLUDE)}"reftime.h"\ {$(INCLUDE)}"renbase.h"\ {$(INCLUDE)}"source.h"\ {$(INCLUDE)}"streams.h"\ {$(INCLUDE)}"strmctl.h"\ {$(INCLUDE)}"sysclock.h"\ {$(INCLUDE)}"transfrm.h"\ {$(INCLUDE)}"transip.h"\ {$(INCLUDE)}"videoctl.h"\ {$(INCLUDE)}"vtrans.h"\ {$(INCLUDE)}"winctrl.h"\ {$(INCLUDE)}"winutil.h"\ {$(INCLUDE)}"wxdebug.h"\ {$(INCLUDE)}"wxlist.h"\ {$(INCLUDE)}"wxutil.h"\ # End Source File# Begin Source FileSOURCE=.\CoreAACInfoProp.cpp# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl"# Begin Source FileSOURCE=.\CoreAAC.h# End Source File# Begin Source FileSOURCE=.\AACProfilesName.h# End Source File# Begin Source FileSOURCE=.\CoreAACAboutProp.h# End Source File# Begin Source FileSOURCE=.\CoreAACGUID.h# End Source File# Begin Source FileSOURCE=.\CoreAACInfoProp.h# End Source File# Begin Source FileSOURCE=.\ICoreAAC.h# End Source File# Begin Source FileSOURCE=.\resource.h# End Source File# End Group# Begin Group "resource"# PROP Default_Filter ".rc"# Begin Source FileSOURCE=.\resource\aac_logo_sm.bmp# End Source File# Begin Source FileSOURCE=.\CoreAAC.rc# End Source File# End Group# End Target# End Project
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