📄 libavcodec.dsp
字号:
SOURCE=..\zlib\crc32.h# End Source File# Begin Source FileSOURCE=..\zlib\deflate.c# End Source File# Begin Source FileSOURCE=..\zlib\deflate.h# End Source File# Begin Source FileSOURCE=..\zlib\infback.c# End Source File# Begin Source FileSOURCE=..\zlib\inffast.c# End Source File# Begin Source FileSOURCE=..\zlib\inffast.h# End Source File# Begin Source FileSOURCE=..\zlib\inffixed.h# End Source File# Begin Source FileSOURCE=..\zlib\inflate.c# End Source File# Begin Source FileSOURCE=..\zlib\inflate.h# End Source File# Begin Source FileSOURCE=..\zlib\inftrees.c# End Source File# Begin Source FileSOURCE=..\zlib\inftrees.h# End Source File# Begin Source FileSOURCE=..\zlib\trees.c# End Source File# Begin Source FileSOURCE=..\zlib\trees.h# End Source File# Begin Source FileSOURCE=..\zlib\uncompr.c# End Source File# Begin Source FileSOURCE=..\zlib\zconf.h# End Source File# Begin Source FileSOURCE=..\zlib\zlib.h# End Source File# Begin Source FileSOURCE=..\zlib\zutil.c# End Source File# Begin Source FileSOURCE=..\zlib\zutil.h# End Source File# End Group# Begin Group "amr"# PROP Default_Filter ""# Begin Source FileSOURCE=.\libavcodec\amr_float\interf_dec.c# End Source File# Begin Source FileSOURCE=.\libavcodec\amr_float\interf_dec.h# End Source File# Begin Source FileSOURCE=.\libavcodec\amr_float\interf_enc.h# End Source File# Begin Source FileSOURCE=.\libavcodec\amr_float\interf_rom.h# End Source File# Begin Source FileSOURCE=.\libavcodec\amr_float\rom_dec.h# End Source File# Begin Source FileSOURCE=.\libavcodec\amr_float\sp_dec.c# End Source File# Begin Source FileSOURCE=.\libavcodec\amr_float\sp_dec.h# End Source File# Begin Source FileSOURCE=.\libavcodec\amr_float\sp_enc.h# End Source File# Begin Source FileSOURCE=.\libavcodec\amr_float\typedef.h# End Source File# End Group# Begin Group "i386"# PROP Default_Filter ""# Begin Source FileSOURCE=.\libavcodec\i386\cputest.c!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\cputest.cInputName=cputest"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\cputest.cInputName=cputest"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\libavcodec\i386\dsputil_mmx.c!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\dsputil_mmx.cInputName=dsputil_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\dsputil_mmx.cInputName=dsputil_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\libavcodec\i386\dsputil_mmx_avg.h# End Source File# Begin Source FileSOURCE=.\libavcodec\i386\dsputil_mmx_rnd.h# End Source File# Begin Source FileSOURCE=.\libavcodec\i386\fdct_mmx.c!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\fdct_mmx.cInputName=fdct_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\fdct_mmx.cInputName=fdct_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\libavcodec\i386\fft_sse.c# PROP BASE Ignore_Default_Tool 1# End Source File# Begin Source FileSOURCE=.\libavcodec\i386\idct_mmx.c!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\idct_mmx.cInputName=idct_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\idct_mmx.cInputName=idct_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\libavcodec\i386\idct_mmx_xvid.c!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\idct_mmx_xvid.cInputName=idct_mmx_xvid"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\idct_mmx_xvid.cInputName=idct_mmx_xvid"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\libavcodec\i386\mmx.h# End Source File# Begin Source FileSOURCE=.\libavcodec\i386\motion_est_mmx.c!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\motion_est_mmx.cInputName=motion_est_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\motion_est_mmx.cInputName=motion_est_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\libavcodec\i386\mpegvideo_mmx.c!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\mpegvideo_mmx.cInputName=mpegvideo_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\mpegvideo_mmx.cInputName=mpegvideo_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\libavcodec\i386\simple_idct_mmx.c!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\simple_idct_mmx.cInputName=simple_idct_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\simple_idct_mmx.cInputName=simple_idct_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\libavcodec\i386\skl_dct_sse.asm!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# Begin Custom Build - Assembling $(InputPath)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\skl_dct_sse.asmInputName=skl_dct_sse"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasmw -f win32 -DPREFIX -DWIN32 -Ilibavcodec/i386/ -o $(IntDir)\$(InputName).obj $(InputPath)# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# Begin Custom Build - Assembling $(InputPath)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\skl_dct_sse.asmInputName=skl_dct_sse"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasmw -f win32 -DPREFIX -DWIN32 -Ilibavcodec/i386/ -o $(IntDir)\$(InputName).obj $(InputPath)# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\libavcodec\i386\skl_dct_sse2.asm!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# Begin Custom Build - Assembling $(InputPath)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\skl_dct_sse2.asmInputName=skl_dct_sse2"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasmw -f win32 -DPREFIX -DWIN32 -Ilibavcodec/i386/ -o $(IntDir)\$(InputName).obj $(InputPath)# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# Begin Custom Build - Assembling $(InputPath)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\skl_dct_sse2.asmInputName=skl_dct_sse2"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" nasmw -f win32 -DPREFIX -DWIN32 -Ilibavcodec/i386/ -o $(IntDir)\$(InputName).obj $(InputPath)# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\libavcodec\i386\skl_nasm.h# End Source File# Begin Source FileSOURCE=.\libavcodec\i386\vp3dsp_mmx.c!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\vp3dsp_mmx.cInputName=vp3dsp_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\vp3dsp_mmx.cInputName=vp3dsp_mmx"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ENDIF # End Source File# Begin Source FileSOURCE=.\libavcodec\i386\vp3dsp_sse2.c!IF "$(CFG)" == "libavcodec - Win32 Release ICL"# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Release_ICLInputPath=.\libavcodec\i386\vp3dsp_sse2.cInputName=vp3dsp_sse2"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters $(InputPath) -o $(IntDir)\$(InputName).obj -Ilibavutil# End Custom Build!ELSEIF "$(CFG)" == "libavcodec - Win32 Debug ICL"# PROP Ignore_Default_Tool 1# Begin Custom Build - gcc $(InputName)IntDir=.\Debug_ICLInputPath=.\libavcodec\i386\vp3dsp_sse2.cInputName=vp3dsp_sse2"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" gcc -c -O3 -march=i586 -mtune=i686 -fomit-frame-pointer -finline -finline-functions -DHAVE_AV_CONFIG_H -pipe -mno-cygwin -mdll -I. -I.. -I../codecs -I../imgFilters -Ilibavutil $(InputPath) -o $(IntDir)\$(InputName).obj# End Custom Build!ENDIF # End Source File# End Group# Begin Group "libavutil"# PROP Default_Filter ""# Begin Source FileSOURCE=.\libavutil\avutil.h# End Source File# Begin Source FileSOURCE=.\libavutil\bswap.h# End Source File# Begin Source FileSOURCE=.\libavutil\common.h# End Source File# Begin Source FileSOURCE=.\libavutil\eval.c# End Source File# Begin Source FileSOURCE=.\libavutil\integer.c# End Source File# Begin Source FileSOURCE=.\libavutil\integer.h# End Source File# Begin Source FileSOURCE=.\libavutil\mathematics.c# End Source File# Begin Source FileSOURCE=.\libavutil\mathematics.h# End Source File# Begin Source FileSOURCE=.\libavutil\rational.c# End Source File# Begin Source FileSOURCE=.\libavutil\rational.h# End Source File# End Group# Begin Source FileSOURCE=.\libavcodec.def# End Source File# End Target# End Project
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -