📄 combase.cpp
字号:
//------------------------------------------------------------------------------// File: ComBase.cpp//// Desc: DirectShow base classes - implements class hierarchy for creating// COM objects.//// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.//------------------------------------------------------------------------------#include "stdafx.h"#include "combase.h"#include <assert.h>#define ASSERT assert/* Define the static member variable *//* Constructor */CBaseObject::CBaseObject(const TCHAR *pName){ /* Increment the number of active objects */}/* Destructor */CBaseObject::~CBaseObject(){ /* Decrement the number of objects active */}/* Constructor */// We know we use "this" in the initialization list, we also know we don't modify *phr.#pragma warning( disable : 4355 4100 )CUnknown::CUnknown(const TCHAR *pName, LPUNKNOWN pUnk) : CBaseObject(pName) /* Start the object with a reference count of zero - when the */ /* object is queried for it's first interface this may be */ /* incremented depending on whether or not this object is */ /* currently being aggregated upon */ , m_cRef(0) /* Set our pointer to our IUnknown interface. */ /* If we have an outer, use its, otherwise use ours. */ /* This pointer effectivly points to the owner of */ /* this object and can be accessed by the GetOwner() method. */ , m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast<LPUNKNOWN>( static_cast<PNDUNKNOWN>(this) ) ) /* Why the double cast? Well, the inner cast is a type-safe cast */ /* to pointer to a type from which we inherit. The second is */ /* type-unsafe but works because INonDelegatingUnknown "behaves */ /* like" IUnknown. (Only the names on the methods change.) */{ // Everything we need to do has been done in the initializer list}// This does the same as above except it has a useless HRESULT argument// use the previous constructor, this is just left for compatibility...CUnknown::CUnknown(TCHAR *pName, LPUNKNOWN pUnk,HRESULT *phr) :CBaseObject(pName),m_cRef(0),m_pUnknown( pUnk != 0 ? pUnk : reinterpret_cast<LPUNKNOWN>( static_cast<PNDUNKNOWN>(this) ) ){}#pragma warning( default : 4355 4100 )/* QueryInterface */#define CheckPointer(p,ret) {if((p)==NULL) return (ret);}#define ValidateReadPtr(p,cb) {if(IsBadReadPtr((PVOID)p,cb) == TRUE) perror("Invalid read pointer");}#define ValidateWritePtr(p,cb) {if(IsBadWritePtr((PVOID)p,cb) == TRUE) perror("Invalid write pointer");}#define ValidateReadWritePtr(p,cb) {ValidateReadPtr(p,cb) ValidateWritePtr(p,cb)}STDMETHODIMP CUnknown::NonDelegatingQueryInterface(REFIID riid, void ** ppv){ CheckPointer(ppv,E_POINTER); ValidateReadWritePtr(ppv,sizeof(PVOID)); /* We know only about IUnknown */ if (riid == IID_IUnknown) { GetInterface((LPUNKNOWN) (PNDUNKNOWN) this, ppv); return NOERROR; } else { *ppv = NULL; return E_NOINTERFACE; }}/* We have to ensure that we DON'T use a max macro, since these will typically *//* lead to one of the parameters being evaluated twice. Since we are worried *//* about concurrency, we can't afford to access the m_cRef twice since we can't *//* afford to run the risk that its value having changed between accesses. */template<class T>inline static T ourmax( const T & a, const T & b ){ return a > b ? a : b;}/* AddRef */STDMETHODIMP_(ULONG) CUnknown::NonDelegatingAddRef(){ LONG lRef = InterlockedIncrement( (long*)&m_cRef ); ASSERT(lRef > 0); return ourmax(ULONG(m_cRef), 1ul);}/* Release */STDMETHODIMP_(ULONG) CUnknown::NonDelegatingRelease(){ /* If the reference count drops to zero delete ourselves */ LONG lRef = InterlockedDecrement( (long*)&m_cRef ); if (lRef == 0) { // COM rules say we must protect against re-entrancy. // If we are an aggregator and we hold our own interfaces // on the aggregatee, the QI for these interfaces will // addref ourselves. So after doing the QI we must release // a ref count on ourselves. Then, before releasing the // private interface, we must addref ourselves. When we do // this from the destructor here it will result in the ref // count going to 1 and then back to 0 causing us to // re-enter the destructor. Hence we add an extra refcount here // once we know we will delete the object. // for an example aggregator see filgraph\distrib.cpp. m_cRef++; delete this; return ULONG(0); } else { return ourmax(ULONG(m_cRef), 1ul); }}/* Return an interface pointer to a requesting client performing a thread safe AddRef as necessary */STDAPI GetInterface(LPUNKNOWN pUnk, void **ppv){ CheckPointer(ppv, E_POINTER); *ppv = pUnk; pUnk->AddRef(); return NOERROR;}/* Compares two interfaces and returns TRUE if they are on the same object */BOOL WINAPI IsEqualObject(IUnknown *pFirst, IUnknown *pSecond){ /* Different objects can't have the same interface pointer for any interface */ if (pFirst == pSecond) { return TRUE; } /* OK - do it the hard way - check if they have the same IUnknown pointers - a single object can only have one of these */ LPUNKNOWN pUnknown1; // Retrieve the IUnknown interface LPUNKNOWN pUnknown2; // Retrieve the other IUnknown interface HRESULT hr; // General OLE return code ASSERT(pFirst); ASSERT(pSecond); /* See if the IUnknown pointers match */ hr = pFirst->QueryInterface(IID_IUnknown,(void **) &pUnknown1); ASSERT(SUCCEEDED(hr)); ASSERT(pUnknown1); hr = pSecond->QueryInterface(IID_IUnknown,(void **) &pUnknown2); ASSERT(SUCCEEDED(hr)); ASSERT(pUnknown2); /* Release the extra interfaces we hold */ pUnknown1->Release(); pUnknown2->Release(); return (pUnknown1 == pUnknown2);}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -