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📄 trees.c

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     */
    length_code[length-1] = (uch)code;

    /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
    dist = 0;
    for (code = 0 ; code < 16; code++) {
        base_dist[code] = dist;
        for (n = 0; n < (1<<extra_dbits[code]); n++) {
            dist_code[dist++] = (uch)code;
        }
    }
    Assert (dist == 256, "ct_init: dist != 256");
    dist >>= 7; /* from now on, all distances are divided by 128 */
    for ( ; code < D_CODES; code++) {
        base_dist[code] = dist << 7;
        for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
            dist_code[256 + dist++] = (uch)code;
        }
    }
    Assert (dist == 256, "ct_init: 256+dist != 512");

    /* Construct the codes of the static literal tree */
    for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;
    n = 0;
    while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++;
    while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++;
    while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++;
    while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++;
    /* Codes 286 and 287 do not exist, but we must include them in the
     * tree construction to get a canonical Huffman tree (longest code
     * all ones)
     */
    gen_codes((ct_data near *)static_ltree, L_CODES+1);

    /* The static distance tree is trivial: */
    for (n = 0; n < D_CODES; n++) {
        static_dtree[n].Len = 5;
        static_dtree[n].Code = bi_reverse(n, 5);
    }

    /* Initialize the first block of the first file: */
    init_block();
}

/* ===========================================================================
 * Initialize a new block.
 */
local void init_block()
{
    int n; /* iterates over tree elements */

    /* Initialize the trees. */
    for (n = 0; n < L_CODES;  n++) dyn_ltree[n].Freq = 0;
    for (n = 0; n < D_CODES;  n++) dyn_dtree[n].Freq = 0;
    for (n = 0; n < BL_CODES; n++) bl_tree[n].Freq = 0;

    dyn_ltree[END_BLOCK].Freq = 1;
    opt_len = static_len = 0L;
    last_lit = last_dist = last_flags = 0;
    flags = 0; flag_bit = 1;
}

#define SMALLEST 1
/* Index within the heap array of least frequent node in the Huffman tree */


/* ===========================================================================
 * Remove the smallest element from the heap and recreate the heap with
 * one less element. Updates heap and heap_len.
 */
#define pqremove(tree, top) \
{\
    top = heap[SMALLEST]; \
    heap[SMALLEST] = heap[heap_len--]; \
    pqdownheap(tree, SMALLEST); \
}

/* ===========================================================================
 * Compares to subtrees, using the tree depth as tie breaker when
 * the subtrees have equal frequency. This minimizes the worst case length.
 */
#define smaller(tree, n, m) \
   (tree[n].Freq < tree[m].Freq || \
   (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))

/* ===========================================================================
 * Restore the heap property by moving down the tree starting at node k,
 * exchanging a node with the smallest of its two sons if necessary, stopping
 * when the heap property is re-established (each father smaller than its
 * two sons).
 */
local void pqdownheap(tree, k)
    ct_data near *tree;  /* the tree to restore */
    int k;               /* node to move down */
{
    int v = heap[k];
    int j = k << 1;  /* left son of k */
    while (j <= heap_len) {
        /* Set j to the smallest of the two sons: */
        if (j < heap_len && smaller(tree, heap[j+1], heap[j])) j++;

        /* Exit if v is smaller than both sons */
        if (smaller(tree, v, heap[j])) break;

        /* Exchange v with the smallest son */
        heap[k] = heap[j];  k = j;

        /* And continue down the tree, setting j to the left son of k */
        j <<= 1;
    }
    heap[k] = v;
}

/* ===========================================================================
 * Compute the optimal bit lengths for a tree and update the total bit length
 * for the current block.
 * IN assertion: the fields freq and dad are set, heap[heap_max] and
 *    above are the tree nodes sorted by increasing frequency.
 * OUT assertions: the field len is set to the optimal bit length, the
 *     array bl_count contains the frequencies for each bit length.
 *     The length opt_len is updated; static_len is also updated if stree is
 *     not null.
 */
local void gen_bitlen(desc)
    tree_desc near *desc; /* the tree descriptor */
{
    ct_data near *tree  = desc->dyn_tree;
    int near *extra     = desc->extra_bits;
    int base            = desc->extra_base;
    int max_code        = desc->max_code;
    int max_length      = desc->max_length;
    ct_data near *stree = desc->static_tree;
    int h;              /* heap index */
    int n, m;           /* iterate over the tree elements */
    int bits;           /* bit length */
    int xbits;          /* extra bits */
    ush f;              /* frequency */
    int overflow = 0;   /* number of elements with bit length too large */

    for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;

    /* In a first pass, compute the optimal bit lengths (which may
     * overflow in the case of the bit length tree).
     */
    tree[heap[heap_max]].Len = 0; /* root of the heap */

    for (h = heap_max+1; h < HEAP_SIZE; h++) {
        n = heap[h];
        bits = tree[tree[n].Dad].Len + 1;
        if (bits > max_length) bits = max_length, overflow++;
        tree[n].Len = (ush)bits;
        /* We overwrite tree[n].Dad which is no longer needed */

        if (n > max_code) continue; /* not a leaf node */

        bl_count[bits]++;
        xbits = 0;
        if (n >= base) xbits = extra[n-base];
        f = tree[n].Freq;
        opt_len += (ulg)f * (bits + xbits);
        if (stree) static_len += (ulg)f * (stree[n].Len + xbits);
    }
    if (overflow == 0) return;

    Trace((stderr,"\nbit length overflow\n"));
    /* This happens for example on obj2 and pic of the Calgary corpus */

    /* Find the first bit length which could increase: */
    do {
        bits = max_length-1;
        while (bl_count[bits] == 0) bits--;
        bl_count[bits]--;      /* move one leaf down the tree */
        bl_count[bits+1] += 2; /* move one overflow item as its brother */
        bl_count[max_length]--;
        /* The brother of the overflow item also moves one step up,
         * but this does not affect bl_count[max_length]
         */
        overflow -= 2;
    } while (overflow > 0);

    /* Now recompute all bit lengths, scanning in increasing frequency.
     * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
     * lengths instead of fixing only the wrong ones. This idea is taken
     * from 'ar' written by Haruhiko Okumura.)
     */
    for (bits = max_length; bits != 0; bits--) {
        n = bl_count[bits];
        while (n != 0) {
            m = heap[--h];
            if (m > max_code) continue;
            if (tree[m].Len != (unsigned) bits) {
                Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
                opt_len += ((long)bits-(long)tree[m].Len)*(long)tree[m].Freq;
                tree[m].Len = (ush)bits;
            }
            n--;
        }
    }
}

/* ===========================================================================
 * Generate the codes for a given tree and bit counts (which need not be
 * optimal).
 * IN assertion: the array bl_count contains the bit length statistics for
 * the given tree and the field len is set for all tree elements.
 * OUT assertion: the field code is set for all tree elements of non
 *     zero code length.
 */
local void gen_codes (tree, max_code)
    ct_data near *tree;        /* the tree to decorate */
    int max_code;              /* largest code with non zero frequency */
{
    ush next_code[MAX_BITS+1]; /* next code value for each bit length */
    ush code = 0;              /* running code value */
    int bits;                  /* bit index */
    int n;                     /* code index */

    /* The distribution counts are first used to generate the code values
     * without bit reversal.
     */
    for (bits = 1; bits <= MAX_BITS; bits++) {
        next_code[bits] = code = (code + bl_count[bits-1]) << 1;
    }
    /* Check that the bit counts in bl_count are consistent. The last code
     * must be all ones.
     */
    Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
            "inconsistent bit counts");
    Tracev((stderr,"\ngen_codes: max_code %d ", max_code));

    for (n = 0;  n <= max_code; n++) {
        int len = tree[n].Len;
        if (len == 0) continue;
        /* Now reverse the bits */
        tree[n].Code = bi_reverse(next_code[len]++, len);

        Tracec(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
             n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
    }
}

/* ===========================================================================
 * Construct one Huffman tree and assigns the code bit strings and lengths.
 * Update the total bit length for the current block.
 * IN assertion: the field freq is set for all tree elements.
 * OUT assertions: the fields len and code are set to the optimal bit length
 *     and corresponding code. The length opt_len is updated; static_len is
 *     also updated if stree is not null. The field max_code is set.
 */
local void build_tree(desc)
    tree_desc near *desc; /* the tree descriptor */
{
    ct_data near *tree   = desc->dyn_tree;
    ct_data near *stree  = desc->static_tree;
    int elems            = desc->elems;
    int n, m;          /* iterate over heap elements */
    int max_code = -1; /* largest code with non zero frequency */
    int node = elems;  /* next internal node of the tree */

    /* Construct the initial heap, with least frequent element in
     * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
     * heap[0] is not used.
     */
    heap_len = 0, heap_max = HEAP_SIZE;

    for (n = 0; n < elems; n++) {
        if (tree[n].Freq != 0) {
            heap[++heap_len] = max_code = n;
            depth[n] = 0;
        } else {
            tree[n].Len = 0;
        }
    }

    /* The pkzip format requires that at least one distance code exists,
     * and that at least one bit should be sent even if there is only one
     * possible code. So to avoid special checks later on we force at least
     * two codes of non zero frequency.
     */
    while (heap_len < 2) {
        int new = heap[++heap_len] = (max_code < 2 ? ++max_code : 0);
        tree[new].Freq = 1;
        depth[new] = 0;
        opt_len--; if (stree) static_len -= stree[new].Len;
        /* new is 0 or 1 so it does not have extra bits */
    }
    desc->max_code = max_code;

    /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
     * establish sub-heaps of increasing lengths:
     */
    for (n = heap_len/2; n >= 1; n--) pqdownheap(tree, n);

    /* Construct the Huffman tree by repeatedly combining the least two
     * frequent nodes.
     */
    do {
        pqremove(tree, n);   /* n = node of least frequency */
        m = heap[SMALLEST];  /* m = node of next least frequency */

        heap[--heap_max] = n; /* keep the nodes sorted by frequency */
        heap[--heap_max] = m;

        /* Create a new node father of n and m */
        tree[node].Freq = tree[n].Freq + tree[m].Freq;
        depth[node] = (uch) (MAX(depth[n], depth[m]) + 1);
        tree[n].Dad = tree[m].Dad = (ush)node;
#ifdef DUMP_BL_TREE
        if (tree == bl_tree) {
            fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)",
                    node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq);
        }
#endif
        /* and insert the new node in the heap */
        heap[SMALLEST] = node++;
        pqdownheap(tree, SMALLEST);

    } while (heap_len >= 2);

    heap[--heap_max] = heap[SMALLEST];

    /* At this point, the fields freq and dad are set. We can now
     * generate the bit lengths.
     */
    gen_bitlen((tree_desc near *)desc);

    /* The field len is now set, we can generate the bit codes */
    gen_codes ((ct_data near *)tree, max_code);
}

/* ===========================================================================
 * Scan a literal or distance tree to determine the frequencies of the codes
 * in the bit length tree. Updates opt_len to take into account the repeat
 * counts. (The contribution of the bit length codes will be added later
 * during the construction of bl_tree.)
 */
local void scan_tree (tree, max_code)
    ct_data near *tree; /* the tree to be scanned */
    int max_code;       /* and its largest code of non zero frequency */
{
    int n;                     /* iterates over all tree elements */
    int prevlen = -1;          /* last emitted length */
    int curlen;                /* length of current code */
    int nextlen = tree[0].Len; /* length of next code */
    int count = 0;             /* repeat count of the current code */
    int max_count = 7;         /* max repeat count */
    int min_count = 4;         /* min repeat count */

    if (nextlen == 0) max_count = 138, min_count = 3;
    tree[max_code+1].Len = (ush)0xffff; /* guard */

    for (n = 0; n <= max_code; n++) {
        curlen = nextlen; nextlen = tree[n+1].Len;
        if (++count < max_count && curlen == nextlen) {
            continue;
        } else if (count < min_count) {
            bl_tree[curlen].Freq += count;
        } else if (curlen != 0) {
            if (curlen != prevlen) bl_tree[curlen].Freq++;

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