📄 fields.txt
字号:
type name bits desc cond1 condvar1 condval1 cond2 condvar2 condval2 comment
ASC8 majic 2 Record ID JM
BOOL bQuest 1 Quest Item ?
BYTE unk21 3 Unknown21 x
BOOL bId 1 Identified x
BYTE unk25 3 Unknown25 x
BOOL bIllegal1 1 Illegal Inventory 1 - (red in inventory) ?
BYTE unk31 1 Unknown31 x
BOOL bDup 1 Duplicate Item ? ?
BOOL bSocketed 1 Socketed x
BYTE unk34 2 Unknown34 x
BOOL bIllegal 1 Illegal Equip 1 - Bad Equip (red) ?
BYTE unk37 1 Unknown37 x
BYTE bEar 1 Ear Structure x
BOOL bStarter 1 Starter Item flag x
BYTE unk42 2 Unknown42 x
BYTE unk44 1 Unknown44 x
BOOL bSimple 1 Simple Structure flag x
BOOL bEthereal 1 Ethereal x
BYTE unk47 1 Unknown47 always 1
BOOL bInscribed 1 Inscribed x
BYTE unk51 1 Unknown51 1 = do not read nGems/ear class (no three bits after header)
BOOL bRuneWord 1 Has Rune Word x
BYTE unk53 5 Unknown53 x
x
BYTE unk60 10 Version "0x64 = exp,0x01 = nonexp"
BYTE iLoc 3 Location 0 = grid 1 = equipped 2 = on belt 3 = ? 4 = in hand 5 = ? 6 = socket 7 = ?
BYTE iPos 4 Position on body "position on body 01 = head, 02 = neck, 03 = tors, 04 = rarm, 05 = larm, 06 = lrin, 07 = rrin, 08 = belt ,09 = feet, 0a = glov, 0b = ralt, 0c = lalt, 00 = grid (none)"
BYTE iCol 4 Grid Column "row & col for belted items ,junk for equipped"
BYTE iRow 4 Grid Row junk
BYTE iStoredIn 3 Stored In 0 = equip/belt 1 = inventory 2 = ? 3 = ? 4 = cube 5 = stash
x
FILE ear.txt 0 Ear Format 0 bEar 1 x
x
FILE extend.txt 0 Item Format 0 bEar 0 normal items (non-ears)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -