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📄 ww.h

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// ww.h : main header file for the WW application
//

#if !defined(AFX_WW_H__173E3AD4_747B_4C46_989D_B37C943821C8__INCLUDED_)
#define AFX_WW_H__173E3AD4_747B_4C46_989D_B37C943821C8__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CWwApp:
// See ww.cpp for the implementation of this class
//

class CWwApp : public CWinApp
{
public:
	int ccc;
	CWwApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CWwApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CWwApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WW_H__173E3AD4_747B_4C46_989D_B37C943821C8__INCLUDED_)

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