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📄 dsp_fft32x32.h

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/* ======================================================================== */
/*  TEXAS INSTRUMENTS, INC.                                                 */
/*                                                                          */
/*  DSPLIB  DSP Signal Processing Library                                   */
/*                                                                          */
/*      Release:        Revision 1.04b                                      */
/*      CVS Revision:   1.7     Sun Sep 29 03:32:21 2002 (UTC)              */
/*      Snapshot date:  23-Oct-2003                                         */
/*                                                                          */
/*  This library contains proprietary intellectual property of Texas        */
/*  Instruments, Inc.  The library and its source code are protected by     */
/*  various copyrights, and portions may also be protected by patents or    */
/*  other legal protections.                                                */
/*                                                                          */
/*  This software is licensed for use with Texas Instruments TMS320         */
/*  family DSPs.  This license was provided to you prior to installing      */
/*  the software.  You may review this license by consulting the file       */
/*  TI_license.PDF which accompanies the files in this library.             */
/* ------------------------------------------------------------------------ */
/*          Copyright (C) 2003 Texas Instruments, Incorporated.             */
/*                          All Rights Reserved.                            */
/* ======================================================================== */
/* ======================================================================== */
/*  Assembler compatibility shim for assembling 4.30 and later code on      */
/*  tools prior to 4.30.                                                    */
/* ======================================================================== */
/* ======================================================================== */
/*  End of assembler compatibility shim.                                    */
/* ======================================================================== */
/*=========================================================================S*/
/*     TEXAS INSTRUMENTS, INC.                                              */
/*                                                                          */
/*     NAME                                                                 */
/*           DSP_fft32x32: Double Precision FFT                             */
/*                                                                          */
/*     USAGE                                                                */
/*           This routine is C-callable and can be called as:               */
/*                                                                          */
/*          void DSP_fft32x32(const int  * ptr_w, int  npoints,             */
/*                           int   * ptr_x, int  * ptr_y ) ;                */
/*                                                                          */
/*            ptr_w   =  input twiddle factors                              */
/*            npoints =  number of points                                   */
/*            ptr_x   =  transformed data reversed                          */
/*            ptr_y   =  linear transformed data                            */
/*                                                                          */
/*           (See the C compiler reference guide.)                          */
/*                                                                          */
/*  DESCRIPTION                                                             */
/*      The following code performs a mixed radix FFT for "npoints" which   */
/*      is either a multiple of 4 or 2. It uses logN4 - 1 stages of radix4  */
/*      transform and performs either a radix2 or radix4 transform on the   */
/*      last stage depending on "npoints". If "npoints" is a multiple of 4, */
/*      then this last stage is also a radix4 transform, otherwise it is a  */
/*      radix2 transform. This program is available as a C compilable file  */
/*      to automatically generate the twiddle factors "twiddle_split.c"     */
/*                                                                          */
/*      Generate special vector of twiddle factors                          */
/*                                                                          */
/*      for (j=1, k=0; j < npoints>>2; j = j <<2 )                          */
/*      {                                                                   */
/*          for (i=0; i < npoints>>2; i += j)                               */
/*          {                                                               */
/*              theta1 = 2*PI*i/npoints;                                    */
/*              x_t = M*cos(theta1);                                        */
/*              y_t = M*sin(theta1);                                        */
/*              ptr_w[k+1] = (int) x_t;                                     */
/*              if (x_t >= M) ptr_w[k+1] = 0x7fffffff;                      */
/*              ptr_w[k+0] = (int) y_t;                                     */
/*              if (y_t >= M) ptr_w[k+0] = 0x7fffffff;                      */
/*                                                                          */
/*              theta2 = 4*PI*i/npoints;                                    */
/*              x_t = M*cos(theta2);                                        */
/*              y_t = M*sin(theta2);                                        */
/*              ptr_w[k+3] = (int) x_t;                                     */
/*                                                                          */
/*              if (x_t >= M) ptr_w[k+3] = 0x7fffffff;                      */
/*              ptr_w[k+2] = (int) y_t;                                     */
/*              if (y_t >= M) ptr_w[k+2] = 0x7fffffff;                      */
/*                                                                          */
/*              theta3 = 6*PI*i/npoints;                                    */
/*              x_t = M*cos(theta3);                                        */
/*              y_t = M*sin(theta3);                                        */
/*              ptr_w[k+5] = (int) x_t;                                     */
/*              if (x_t >= M) ptr_w[k+5] = 0x7fffffff;                      */
/*              ptr_w[k+4] = (int) y_t;                                     */
/*              if (y_t >= M) ptr_w[k+4] = 0x7fffffff;                      */
/*              k += 6;                                                     */
/*          }                                                               */
/*      }                                                                   */
/*                                                                          */
/*                                                                          */
/*  ASSUMPTIONS                                                             */
/*      This code works for  both "npoints" a multiple of 2 or 4.           */
/*      The arrays 'x[]', 'y[]', and 'w[]' all must be aligned on a         */
/*      double-word boundary for the "optimized" implementations.           */
/*      The input and output data are complex, with the real/imaginary      */
/*      components stored in adjacent locations in the array.  The real     */
/*      components are stored at even array indices, and the imaginary      */
/*      components are stored at odd array indices. The input, twiddle      */
/*      factors are in 32 bit precision. The 32 by 32 multiplies are        */
/*      done with a 1.5 bit loss in accuracy. This comes about because      */
/*      the contribution of the low sixteen bits to the 32 bit result       */
/*      is not computed. In addition the contribution of the low * high     */
/*      term is shifted by 16 as opposed to 15, for a loss 0f 0.5 bits      */
/*      after rounding. To illustrate real part of complex multiply of:     */
/*      (X + jY) ( C + jS) =                                                */
/*                                                                          */
/*      _mpyhir(si10 , yt1_0)  + _mpyhir(co10 , xt1_0) +                    */
/*                       (((MPYLUHS(si10,yt1_0) + MPYLUHS(co10, xt1_0)      */
/*                                              + 0x8000)  >> 16) << 1)     */
/*                                                                          */
/*      The intrinsic C version of this code performs this function as:     */
/*                                                                          */
/*      _mpyhir(si10 , yt1_0)  + _mpyhir(co10 , xt1_0) +                    */
/*                       (_dotprsu2(yt1_0xt1_0, si10co10) << 1);            */
/*                                                                          */
/*                                                                          */
/*      where the functions _mpyhir, MPYLUHS are as follows:                */
/*                                                                          */
/*  #define _mpyhir(x,y) \                                                  */
/*  (((int)((short)(x>>16)*(unsigned short)(y&0x0000FFFF)+0x4000) >> 15)    */
/*   + \ ((int)((short)(x >> 16) * (short)((y) >> 16)) << 1))               */
/*                                                                          */
/*  #define MPYLUHS(x,y)   \                                                */
/*      ( (int) ((unsigned short)(x & 0x0000FFFF) * (short) (y >> 16)) )    */
/*                                                                          */
/*                                                                          */
/*  TECHNIQUES                                                              */
/*      The following C code represents an implementation of the Cooley     */
/*      Tukey radix 4 DIF FFT. It accepts the inputs in normal order and    */
/*      produces the outputs in digit reversed order. The natural C code    */
/*      shown in this file on the other hand, accepts the inputs in nor-    */
/*      mal order and produces the outputs in normal order.                 */
/*                                                                          */
/*      Several transformations have been applied to the original Cooley    */
/*      Tukey code to produce the natural C code description shown here.    */
/*      In order to understand these it would first be educational to       */
/*      understand some of the issues involved in the conventional Cooley   */
/*      Tukey FFT code.                                                     */
/*                                                                          */
/*      void radix4(int n, short x[], short wn[])                           */
/*      {                                                                   */
/*          int    n1,  n2,  ie,   ia1,  ia2, ia3;                          */
/*          int    i0,  i1,  i2,    i3,    i, j,     k;                     */
/*          short  co1, co2, co3,  si1,  si2, si3;                          */
/*          short  xt0, yt0, xt1,  yt1,  xt2, yt2;                          */
/*          short  xh0, xh1, xh20, xh21, xl0, xl1,xl20,xl21;                */
/*                                                                          */
/*          n2 = n;                                                         */
/*          ie = 1;                                                         */
/*          for (k = n; k > 1; k >>= 2)                                     */
/*          {                                                               */
/*              n1 = n2;                                                    */
/*              n2 >>= 2;                                                   */
/*              ia1 = 0;                                                    */
/*                                                                          */
/*              for (j = 0; j < n2; j++)                                    */
/*              {                                                           */
/*                   ia2 = ia1 + ia1;                                       */
/*                   ia3 = ia2 + ia1;                                       */
/*                                                                          */
/*                   co1 = wn[2 * ia1    ];                                 */
/*                   si1 = wn[2 * ia1 + 1];                                 */
/*                   co2 = wn[2 * ia2    ];                                 */
/*                   si2 = wn[2 * ia2 + 1];                                 */
/*                   co3 = wn[2 * ia3    ];                                 */
/*                   si3 = wn[2 * ia3 + 1];                                 */
/*                   ia1 = ia1 + ie;                                        */
/*                                                                          */
/*                   for (i0 = j; i0< n; i0 += n1)                          */
/*                   {                                                      */
/*                       i1 = i0 + n2;                                      */
/*                       i2 = i1 + n2;                                      */
/*                       i3 = i2 + n2;                                      */
/*                                                                          */
/*                                                                          */
/*                       xh0  = x[2 * i0    ] + x[2 * i2    ];              */

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