📄 dsp_bexp_c.c
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/* ======================================================================== */
/* TEXAS INSTRUMENTS, INC. */
/* */
/* DSPLIB DSP Signal Processing Library */
/* */
/* This library contains proprietary intellectual property of Texas */
/* Instruments, Inc. The library and its source code are protected by */
/* various copyrights, and portions may also be protected by patents or */
/* other legal protections. */
/* */
/* This software is licensed for use with Texas Instruments TMS320 */
/* family DSPs. This license was provided to you prior to installing */
/* the software. You may review this license by consulting the file */
/* TI_license.PDF which accompanies the files in this library. */
/* ------------------------------------------------------------------------ */
/* Copyright (C) 2003 Texas Instruments, Incorporated. */
/* All Rights Reserved. */
/* ======================================================================== */
/* ======================================================================== */
/* NAME */
/* DSP_bexp -- Block exponent of a vector */
/* */
/* REVISION DATE */
/* 12-Jul-2001 */
/* */
/* USAGE */
/* This routine has the following C prototype: */
/* */
/* int DSP_bexp */
/* ( */
/* const int *x, // Input Data // */
/* unsigned nx // Number of elements // */
/* ); */
/* */
/* The DSP_bexp routine accepts a list of 'num' input points and */
/* performs the determination of the block exponent. It returns */
/* the minimum number of "redundant sign bits" observed on the */
/* block of data. */
/* */
/* DESCRIPTION */
/* The DSP_bexp function, performs a determination of the block */
/* exponent of the vector of elements and returns the maximum */
/* exponent. This information can then be used to re-normalize */
/* the vector. This operation is useful when auto-scaling is */
/* required as in a FFT. The DSP_bexp operation returns the minimum */
/* norm of the vector. The minimum norm corresponds to the */
/* maximum exponent. */
/* */
/* NOTES */
/* This code is ENDIAN NEUTRAL. */
/* */
/* SOURCE */
/* DSPLIB. */
/* */
/* ------------------------------------------------------------------------ */
/* Copyright (c) 2003 Texas Instruments, Incorporated. */
/* All Rights Reserved. */
/* ======================================================================== */
int DSP_bexp_c(const int *x, short nx)
{
int i;
unsigned int mask, mag;
mask = 0;
/* -------------------------------------------------------------------- */
/* Merge the absolute values of all the elements together. The */
/* leftmost bit-change on this mask gives us the magnitude we desire. */
/* -------------------------------------------------------------------- */
for (i = 0; i < nx; i++)
mask |= x[i] ^ (x[i] >> 31);
/* -------------------------------------------------------------------- */
/* Find the magnitude of the mask. */
/* -------------------------------------------------------------------- */
for (mag = 0; (1 << mag) < mask; mag++)
;
return 31 - mag;
}
/* ======================================================================== */
/* End of file: dsp_bexp.c */
/* ------------------------------------------------------------------------ */
/* Copyright (c) 2003 Texas Instruments, Incorporated. */
/* All Rights Reserved. */
/* ======================================================================== */
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