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📄 byteradio.nc

📁 tinyos2.0版本驱动
💻 NC
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/* $Id: ByteRadio.nc,v 1.5 2008/06/03 04:08:34 regehr Exp $ * Copyright (c) 2005 Intel Corporation * All rights reserved. * * This file is distributed under the terms in the attached INTEL-LICENSE      * file. If you do not find these files, copies can be found by writing to * Intel Research Berkeley, 2150 Shattuck Avenue, Suite 1300, Berkeley, CA,  * 94704.  Attention:  Intel License Inquiry. *//** * Radio logic is split between Csma (media-access control, low-power * listening and general control) and SendReceive (packet reception and * transmission). This interface specifies the interaction between these * two components. * * @author David Gay */  interface ByteRadio{  /**   * SendReceive wants to send a packet.   * @param msg Message to be sent.   */  event void rts(message_t * ONE msg);  /**   * Access to the media granted. Start sending. SendReceive must signal   * sendDone when transmission is complete. Note: the media-access-contro   * layer must have enabled listening before calling cts().   */  async command void cts();  /**   * Between the rts() and sendDone() events, this must return the   * message under transmission.   * @return Message being transmitted.   */  async command message_t *getTxMessage();  /**   * Transmission complete.   */  async event void sendDone();  /**   * Set message preamble length.   * @param bytes Preamble length in bytes   */  async command void setPreambleLength(uint16_t bytes);  /**   * Get message preamble length.   * @return Preamble length in bytes   */  async command uint16_t getPreambleLength();  /**   * Enable listening for incoming packets.   */  async command void listen();  /**   * Disable listening for incoming packets.   */  async command void off();  /**   * SendReceive signals this event for every radio-byte-time while   * listening is enabled and a message isn't being received or   * transmitted.   * @param preamble TRUE if a message preamble byte has been received   */  async event void idleByte(bool preamble);  /**   * Detect if SendReceive is attempting to sync with an incoming packet.   * During sync, idleByte events are not signaled. If sync is successful,   * an rx() event will be signaled, if it fails, idleByte events will   * resume. If syncing() returns TRUE, the last idleByte() event must   * have had preamble = TRUE.   *   * @return TRUE if a sync attempt is in progress, FALSE if not.   */  async command bool syncing();  /**   * A message is being received   */  async event void rx();  /**   * Message reception is complete.   */  async event void rxDone();}

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