📄 bitmapbuttondlg.h
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// BitmapButtonDlg.h : header file
//
#if !defined(AFX_BITMAPBUTTONDLG_H__AEDC4548_B516_4063_BD28_FD5B4A71493E__INCLUDED_)
#define AFX_BITMAPBUTTONDLG_H__AEDC4548_B516_4063_BD28_FD5B4A71493E__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "BtnST.h"
/////////////////////////////////////////////////////////////////////////////
// CBitmapButtonDlg dialog
class CBitmapButtonDlg : public CDialog
{
// Construction
public:
CBitmapButtonDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CBitmapButtonDlg)
enum { IDD = IDD_BITMAPBUTTON_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBitmapButtonDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
private:
CButtonST m_btnZip256;
CButtonST m_btnZip2561;
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CBitmapButtonDlg)
virtual BOOL OnInitDialog();
afx_msg void OnZip256();
afx_msg void OnZip256nf();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BITMAPBUTTONDLG_H__AEDC4548_B516_4063_BD28_FD5B4A71493E__INCLUDED_)
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