📄 freertos kernel.c
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This file is part of the FreeRTOS.org distribution.
FreeRTOS.org is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
FreeRTOS.org is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FreeRTOS.org; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A special exception to the GPL can be applied should you wish to distribute
a combined work that includes FreeRTOS.org, without being obliged to provide
the source code for any proprietary components. See the licensing section
of http://www.FreeRTOS.org for full details of how and when the exception
can be applied.
***************************************************************************
***************************************************************************
* *
* SAVE TIME AND MONEY! We can port FreeRTOS.org to your own hardware, *
* and even write all or part of your application on your behalf. *
* See http://www.OpenRTOS.com for details of the services we provide to *
* expedite your project. *
* *
***************************************************************************
***************************************************************************
Please ensure to read the configuration and relevant port sections of the
online documentation.
http://www.FreeRTOS.org - Documentation, latest information, license and
contact details.
http://www.SafeRTOS.com - A version that is certified for use in safety
critical systems.
http://www.OpenRTOS.com - Commercial support, development, porting,
licensing and training services.
*/
/*-----------------------------------------------------------
* PUBLIC LIST API documented in list.h
*----------------------------------------------------------*/
void vListInitialise( xList *pxList )
{
/* The list structure contains a list item which is used to mark the
end of the list. To initialise the list the list end is inserted
as the only list entry. */
pxList->pxIndex = ( xListItem * ) &( pxList->xListEnd );
/* The list end value is the highest possible value in the list to
ensure it remains at the end of the list. */
pxList->xListEnd.xItemValue = portMAX_DELAY;
/* The list end next and previous pointers point to itself so we know
when the list is empty. */
pxList->xListEnd.pxNext = ( xListItem * ) &( pxList->xListEnd );
pxList->xListEnd.pxPrevious = ( xListItem * ) &( pxList->xListEnd );
pxList->uxNumberOfItems = 0;
}
/*-----------------------------------------------------------*/
void vListInitialiseItem( xListItem *pxItem )
{
/* Make sure the list item is not recorded as being on a list. */
pxItem->pvContainer = NULL;
}
/*-----------------------------------------------------------*/
void vListInsertEnd( xList *pxList, xListItem *pxNewListItem )
{
volatile xListItem * pxIndex;
/* Insert a new list item into pxList, but rather than sort the list,
makes the new list item the last item to be removed by a call to
pvListGetOwnerOfNextEntry. This means it has to be the item pointed to by
the pxIndex member. */
pxIndex = pxList->pxIndex;
pxNewListItem->pxNext = pxIndex->pxNext;
pxNewListItem->pxPrevious = pxList->pxIndex;
pxIndex->pxNext->pxPrevious = ( volatile xListItem * ) pxNewListItem;
pxIndex->pxNext = ( volatile xListItem * ) pxNewListItem;
pxList->pxIndex = ( volatile xListItem * ) pxNewListItem;
/* Remember which list the item is in. */
pxNewListItem->pvContainer = ( void * ) pxList;
( pxList->uxNumberOfItems )++;
}
/*-----------------------------------------------------------*/
void vListInsert( xList *pxList, xListItem *pxNewListItem )
{
volatile xListItem *pxIterator;
portTickType xValueOfInsertion;
/* Insert the new list item into the list, sorted in ulListItem order. */
xValueOfInsertion = pxNewListItem->xItemValue;
/* If the list already contains a list item with the same item value then
the new list item should be placed after it. This ensures that TCB's which
are stored in ready lists (all of which have the same ulListItem value)
get an equal share of the CPU. However, if the xItemValue is the same as
the back marker the iteration loop below will not end. This means we need
to guard against this by checking the value first and modifying the
algorithm slightly if necessary. */
if( xValueOfInsertion == portMAX_DELAY )
{
pxIterator = pxList->xListEnd.pxPrevious;
}
else
{
for( pxIterator = ( xListItem * ) &( pxList->xListEnd ); pxIterator->pxNext->xItemValue <= xValueOfInsertion; pxIterator = pxIterator->pxNext )
{
/* There is nothing to do here, we are just iterating to the
wanted insertion position. */
}
}
pxNewListItem->pxNext = pxIterator->pxNext;
pxNewListItem->pxNext->pxPrevious = ( volatile xListItem * ) pxNewListItem;
pxNewListItem->pxPrevious = pxIterator;
pxIterator->pxNext = ( volatile xListItem * ) pxNewListItem;
/* Remember which list the item is in. This allows fast removal of the
item later. */
pxNewListItem->pvContainer = ( void * ) pxList;
( pxList->uxNumberOfItems )++;
}
/*-----------------------------------------------------------*/
void vListRemove( xListItem *pxItemToRemove )
{
xList * pxList;
pxItemToRemove->pxNext->pxPrevious = pxItemToRemove->pxPrevious;
pxItemToRemove->pxPrevious->pxNext = pxItemToRemove->pxNext;
/* The list item knows which list it is in. Obtain the list from the list
item. */
pxList = ( xList * ) pxItemToRemove->pvContainer;
/* Make sure the index is left pointing to a valid item. */
if( pxList->pxIndex == pxItemToRemove )
{
pxList->pxIndex = pxItemToRemove->pxPrevious;
}
pxItemToRemove->pvContainer = NULL;
( pxList->uxNumberOfItems )--;
}
/*-----------------------------------------------------------*/
/*
FreeRTOS.org V5.1.1 - Copyright (C) 2003-2008 Richard Barry.
This file is part of the FreeRTOS.org distribution.
FreeRTOS.org is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
FreeRTOS.org is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FreeRTOS.org; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A special exception to the GPL can be applied should you wish to distribute
a combined work that includes FreeRTOS.org, without being obliged to provide
the source code for any proprietary components. See the licensing section
of http://www.FreeRTOS.org for full details of how and when the exception
can be applied.
***************************************************************************
***************************************************************************
* *
* SAVE TIME AND MONEY! We can port FreeRTOS.org to your own hardware, *
* and even write all or part of your application on your behalf. *
* See http://www.OpenRTOS.com for details of the services we provide to *
* expedite your project. *
* *
***************************************************************************
***************************************************************************
Please ensure to read the configuration and relevant port sections of the
online documentation.
http://www.FreeRTOS.org - Documentation, latest information, license and
contact details.
http://www.SafeRTOS.com - A version that is certified for use in safety
critical systems.
http://www.OpenRTOS.com - Commercial support, development, porting,
licensing and training services.
*/
/*-----------------------------------------------------------
* PUBLIC LIST API documented in list.h
*----------------------------------------------------------*/
/* Constants used with the cRxLock and cTxLock structure members. */
#define queueUNLOCKED ( ( signed portBASE_TYPE ) -1 )
#define queueLOCKED_UNMODIFIED ( ( signed portBASE_TYPE ) 0 )
#define queueERRONEOUS_UNBLOCK ( -1 )
/* For internal use only. */
#define queueSEND_TO_BACK ( 0 )
#define queueSEND_TO_FRONT ( 1 )
/* Effectively make a union out of the xQUEUE structure. */
#define pxMutexHolder pcTail
#define uxQueueType pcHead
#define uxRecursiveCallCount pcReadFrom
#define queueQUEUE_IS_MUTEX NULL
/* Semaphores do not actually store or copy data, so have an items size of
zero. */
#define queueSEMAPHORE_QUEUE_ITEM_LENGTH ( 0 )
#define queueDONT_BLOCK ( ( portTickType ) 0 )
#define queueMUTEX_GIVE_BLOCK_TIME ( ( portTickType ) 0 )
/*
* Definition of the queue used by the scheduler.
* Items are queued by copy, not reference.
*/
typedef struct QueueDefinition
{
signed portCHAR *pcHead; /*< Points to the beginning of the queue storage area. */
signed portCHAR *pcTail; /*< Points to the byte at the end of the queue storage area. Once more byte is allocated than necessary to store the queue items, this is used as a marker. */
signed portCHAR *pcWriteTo; /*< Points to the free next place in the storage area. */
signed portCHAR *pcReadFrom; /*< Points to the last place that a queued item was read from. */
xList xTasksWaitingToSend; /*< List of tasks that are blocked waiting to post onto this queue. Stored in priority order. */
xList xTasksWaitingToReceive; /*< List of tasks that are blocked waiting to read from this queue. Stored in priority order. */
volatile unsigned portBASE_TYPE uxMessagesWaiting;/*< The number of items currently in the queue. */
unsigned portBASE_TYPE uxLength; /*< The length of the queue defined as the number of items it will hold, not the number of bytes. */
unsigned portBASE_TYPE uxItemSize; /*< The size of each items that the queue will hold. */
signed portBASE_TYPE xRxLock; /*< Stores the number of items received from the queue (removed from the queue) while the queue was locked. Set to queueUNLOCKED when the queue is not locked. */
signed portBASE_TYPE xTxLock; /*< Stores the number of items transmitted to the queue (added to the queue) while the queue was locked. Set to queueUNLOCKED when the queue is not locked. */
} xQUEUE;
/*-----------------------------------------------------------*/
/*
* Inside this file xQueueHandle is a pointer to a xQUEUE structure.
* To keep the definition private the API header file defines it as a
* pointer to void.
*/
typedef xQUEUE * xQueueHandle;
/*
* Prototypes for public functions are included here so we don't have to
* include the API header file (as it defines xQueueHandle differently). These
* functions are documented in the API header file.
*/
xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize );
signed portBASE_TYPE xQueueGenericSend( xQueueHandle xQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition );
unsigned portBASE_TYPE uxQueueMessagesWaiting( const xQueueHandle pxQueue );
void vQueueDelete( xQueueHandle xQueue );
signed portBASE_TYPE xQueueGenericSendFromISR( xQueueHandle pxQueue, const void * const pvItemToQueue, signed portBASE_TYPE *pxHigherPriorityTaskWoken, portBASE_TYPE xCopyPosition );
signed portBASE_TYPE xQueueGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking );
signed portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void * const pvBuffer, signed portBASE_TYPE *pxTaskWoken );
xQueueHandle xQueueCreateMutex( void );
xQueueHandle xQueueCreateCountingSemaphore( unsigned portBASE_TYPE uxCountValue, unsigned portBASE_TYPE uxInitialCount );
portBASE_TYPE xQueueTakeMutexRecursive( xQueueHandle xMutex, portTickType xBlockTime );
portBASE_TYPE xQueueGiveMutexRecursive( xQueueHandle xMutex );
signed portBASE_TYPE xQueueAltGenericSend( xQueueHandle pxQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition );
signed portBASE_TYPE xQueueAltGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking );
signed portBASE_TYPE xQueueIsQueueEmptyFromISR( const xQueueHandle pxQueue );
signed portBASE_TYPE xQueueIsQueueFullFromISR( const xQueueHandle pxQueue );
unsigned portBASE_TYPE uxQueueMessagesWaitingFromISR( const xQueueHandle pxQueue );
/*
* Co-routine queue functions differ from task queue functions. Co-routines are
* an optional component.
*/
#if configUSE_CO_ROUTINES == 1
signed portBASE_TYPE xQueueCRSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken );
signed portBASE_TYPE xQueueCRReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxTaskWoken );
signed portBASE_TYPE xQueueCRSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait );
signed portBASE_TYPE xQueueCRReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait );
#endif
/*
* The queue registry is just a means for kernel aware debuggers to locate
* queue structures. It has no other purpose so is an optional component.
*/
#if configQUEUE_REGISTRY_SIZE > 0
/* The type stored within the queue registry array. This allows a name
to be assigned to each queue making kernel aware debugging a little
more user friendly. */
typedef struct QUEUE_REGISTRY_ITEM
{
signed portCHAR *pcQueueName;
xQueueHandle xHandle;
} xQueueRegistryItem;
/* The queue registry is simply an array of xQueueRegistryItem structures.
The pcQueueName member of a structure being NULL is indicative of the
array position being vacant. */
xQueueRegistryItem xQueueRegistry[ configQUEUE_REGISTRY_SIZE ];
/* Removes a queue from the registry by simply setting the pcQueueName
member to NULL. */
static void vQueueUnregisterQueue( xQueueHandle xQueue );
void vQueueAddToRegistry( xQueueHandle xQueue, signed portCHAR *pcQueueName );
#endif
/*
* Unlocks a queue locked by a call to prvLockQueue. Locking a queue does not
* prevent an ISR from adding or removing items to the queue, but does prevent
* an ISR from removing tasks from the queue event lists. If an ISR finds a
* queue is locked it will instead increment the appropriate queue lock count
* to indicate that a task may require unblocking. When the queue in unlocked
* these lock counts are inspected, and the appropriate action taken.
*/
static void prvUnlockQueue( xQueueHandle pxQueue );
/*
* Uses a critical section to determine if there is any data in a queue.
*
* @return pdTRUE if the queue contains no items, otherwise pdFALSE.
*/
static signed portBASE_TYPE prvIsQueueEmpty( const xQueueHandle pxQueue );
/*
* Uses a critical section to determine if there is any space in a queue.
*
* @return pdTRUE if there is no space, otherwise pdFALSE;
*/
static signed portBASE_TYPE prvIsQueueFull( const xQueueHandle pxQueue );
/*
* Copies an item into the queue, either at the front of the queue or the
* back of the queue.
*/
static void prvCopyDataToQueue( xQUEUE *pxQueue, const void *pvItemToQueue, portBASE_TYPE xPosition );
/*
* Copies an item out of a queue.
*/
static void prvCopyDataFromQueue( xQUEUE * const pxQueue, const void *pvBuffer );
/*-----------------------------------------------------------*/
/*
* Macro to mark a queue as locked. Locking a queue prevents an ISR from
* accessing the queue event lists.
*/
#define prvLockQueue( pxQueue ) \
{ \
taskENTER_CRITICAL(); \
{ \
if( pxQueue->xRxLock == queueUNLOCKED ) \
{ \
pxQueue->xRxLock = queueLOCKED_UNMODIFIED; \
} \
if( pxQueue->xTxLock == queueUNLOCKED ) \
{ \
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