📄 win32prereqs.h
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/*
The zlib/libpng License
Copyright (c) 2006 Phillip Castaneda (pjcast -- www.wreckedgames.com)
This software is provided 'as-is', without any express or implied warranty. In no event will
the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial
applications, and to alter it and redistribute it freely, subject to the following
restrictions:
1. The origin of this software must not be misrepresented; you must not claim that
you wrote the original software. If you use this software in a product,
an acknowledgment in the product documentation would be appreciated but is
not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _WIN32_INPUTSYSTEM_PREREQS_H
#define _WIN32_INPUTSYSTEM_PREREQS_H
//Some WIndows Defines
#define WIN32_LEAN_AND_MEAN
//Using DirectInput8
#define DIRECTINPUT_VERSION 0x0800
#include <windows.h>
#include <dinput.h>
#pragma comment (lib,"dxguid.lib")
#pragma comment (lib,"dinput8.lib")
//! Max number of elements to collect from buffered input
#define KEYBOARD_DX_BUFFERSIZE 17
#define MOUSE_DX_BUFFERSIZE 64
#define JOYSTICK_DX_BUFFERSIZE 124
#if defined(OIS_MINGW_COMPILER)
# undef FIELD_OFFSET
# define FIELD_OFFSET offsetof
#endif
namespace OIS
{
class Win32InputManager;
class Win32Keyboard;
class Win32JoyStick;
class Win32Mouse;
class Win32ForceFeedback;
struct JoyStickInfo
{
int devId;
GUID deviceID;
std::wstring vendor;
};
typedef std::vector< JoyStickInfo > JoyStickInfoList;
}
#endif //_WIN32_INPUTSYSTEM_PREREQS_H
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