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📄 bullet.java

📁 a modefied space invader game
💻 JAVA
字号:
/* * To change this template, choose Tools | Templates * and open the template in the editor. */import javax.microedition.lcdui.Image;import javax.microedition.lcdui.game.Sprite;public class Bullet extends Sprite{     protected static final int RAW_FRAMES=1;  protected int xPos;  protected int yPos;    private static VaderManager layerManager;  private static VaderCanvas gameCanvas;  public Bullet(Image image, int width, int height, int xPos, int yPos)  {    super (image,width,height);    this.yPos=yPos;    this.xPos=xPos;    gameCanvas=layerManager.getGameCanvas();    setPosition(xPos, yPos);  }    public static void setLayerManager(VaderManager manager)		{layerManager=manager;}  public void setY(int y)										{this.setPosition(this.getX(), this.getY()+y);}  private void up()  {    move(0,-5);        if(this.getY()<0)    {    	layerManager.removeLayer(this);    }    }      public void tick()  {  	up();  }}

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