📄 headset.c
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headset_set_state(dev, HEADSET_STATE_DISCONNECTED); } info("Unregistered interface %s on path %s", AUDIO_HEADSET_INTERFACE, dev->path); headset_free(dev);}void headset_unregister(struct audio_device *dev){ g_dbus_unregister_interface(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE);}struct headset *headset_init(struct audio_device *dev, uint16_t svc, const char *uuidstr){ struct headset *hs; const sdp_record_t *record; hs = g_new0(struct headset, 1); hs->rfcomm_ch = -1; hs->sp_gain = -1; hs->mic_gain = -1; hs->search_hfp = server_is_enabled(&dev->src, HANDSFREE_SVCLASS_ID); hs->hfp_active = FALSE; hs->cli_active = FALSE; record = btd_device_get_record(dev->btd_dev, uuidstr); if (!record) goto register_iface; switch (svc) { case HANDSFREE_SVCLASS_ID: hs->hfp_handle = record->handle; break; case HEADSET_SVCLASS_ID: hs->hsp_handle = record->handle; break; default: debug("Invalid record passed to headset_init"); g_free(hs); return NULL; } headset_set_channel(hs, record, svc);register_iface: if (!g_dbus_register_interface(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, headset_methods, headset_signals, NULL, dev, path_unregister)) { g_free(hs); return NULL; } info("Registered interface %s on path %s", AUDIO_HEADSET_INTERFACE, dev->path); return hs;}uint32_t headset_config_init(GKeyFile *config){ GError *err = NULL; char *str; /* Use the default values if there is no config file */ if (config == NULL) return ag.features; str = g_key_file_get_string(config, "General", "SCORouting", &err); if (err) { debug("audio.conf: %s", err->message); g_clear_error(&err); } else { if (strcmp(str, "PCM") == 0) sco_hci = FALSE; else if (strcmp(str, "HCI") == 0) sco_hci = TRUE; else error("Invalid Headset Routing value: %s", str); g_free(str); } return ag.features;}static gboolean hs_dc_timeout(struct audio_device *dev){ headset_set_state(dev, HEADSET_STATE_DISCONNECTED); return FALSE;}gboolean headset_cancel_stream(struct audio_device *dev, unsigned int id){ struct headset *hs = dev->headset; struct pending_connect *p = hs->pending; GSList *l; struct connect_cb *cb = NULL; if (!p) return FALSE; for (l = p->callbacks; l != NULL; l = l->next) { struct connect_cb *tmp = l->data; if (tmp->id == id) { cb = tmp; break; } } if (!cb) return FALSE; p->callbacks = g_slist_remove(p->callbacks, cb); g_free(cb); if (p->callbacks || p->msg) return TRUE; if (hs->auto_dc) { if (hs->rfcomm) hs->dc_timer = g_timeout_add_seconds(DC_TIMEOUT, (GSourceFunc) hs_dc_timeout, dev); else headset_set_state(dev, HEADSET_STATE_DISCONNECTED); } return TRUE;}static gboolean dummy_connect_complete(struct audio_device *dev){ pending_connect_finalize(dev); return FALSE;}unsigned int headset_request_stream(struct audio_device *dev, headset_stream_cb_t cb, headset_lock_t lock, void *user_data){ struct headset *hs = dev->headset; unsigned int id; if (hs->rfcomm && hs->sco) { id = connect_cb_new(hs, HEADSET_STATE_PLAYING, cb, user_data); g_idle_add((GSourceFunc) dummy_connect_complete, dev); return id; } if (hs->dc_timer) { g_source_remove(hs->dc_timer); hs->dc_timer = 0; } if (hs->state == HEADSET_STATE_CONNECT_IN_PROGRESS || hs->state == HEADSET_STATE_PLAY_IN_PROGRESS) return connect_cb_new(hs, HEADSET_STATE_PLAYING, cb, user_data); if (hs->rfcomm == NULL) { if (rfcomm_connect(dev, cb, user_data, &id) < 0) return 0; hs->auto_dc = TRUE; } else { if (sco_connect(dev, cb, user_data, &id) < 0) return 0; } hs->pending->target_state = HEADSET_STATE_PLAYING; return id;}unsigned int headset_config_stream(struct audio_device *dev, headset_stream_cb_t cb, headset_lock_t lock, void *user_data){ struct headset *hs = dev->headset; unsigned int id; if (hs->lock & lock) return 0; if (hs->dc_timer) { g_source_remove(hs->dc_timer); hs->dc_timer = 0; } if (hs->state == HEADSET_STATE_CONNECT_IN_PROGRESS) return connect_cb_new(hs, HEADSET_STATE_CONNECTED, cb, user_data); if (hs->rfcomm) goto done; if (rfcomm_connect(dev, cb, user_data, &id) < 0) return 0; hs->auto_dc = TRUE; hs->pending->target_state = HEADSET_STATE_CONNECTED; return id;done: id = connect_cb_new(hs, HEADSET_STATE_CONNECTED, cb, user_data); g_idle_add((GSourceFunc) dummy_connect_complete, dev); return id;}unsigned int headset_suspend_stream(struct audio_device *dev, headset_stream_cb_t cb, headset_lock_t lock, void *user_data){ struct headset *hs = dev->headset; unsigned int id; if (hs->lock & ~lock || !hs->rfcomm || !hs->sco) return 0; if (hs->dc_timer) { g_source_remove(hs->dc_timer); hs->dc_timer = 0; } close_sco(dev); id = connect_cb_new(hs, HEADSET_STATE_CONNECTED, cb, user_data); g_idle_add((GSourceFunc) dummy_connect_complete, dev); return id;}gboolean get_hfp_active(struct audio_device *dev){ struct headset *hs = dev->headset; return hs->hfp_active;}void set_hfp_active(struct audio_device *dev, gboolean active){ struct headset *hs = dev->headset; hs->hfp_active = active;}int headset_connect_rfcomm(struct audio_device *dev, GIOChannel *io){ struct headset *hs = dev->headset; hs->tmp_rfcomm = io; return hs->tmp_rfcomm ? 0 : -EINVAL;}int headset_connect_sco(struct audio_device *dev, GIOChannel *io){ struct headset *hs = dev->headset; if (hs->sco) return -EISCONN; hs->sco = io; if (hs->pending_ring) { ring_timer_cb(NULL); ag.ring_timer = g_timeout_add_seconds(RING_INTERVAL, ring_timer_cb, NULL); hs->pending_ring = FALSE; } return 0;}static int headset_close_rfcomm(struct audio_device *dev){ struct headset *hs = dev->headset; GIOChannel *rfcomm = hs->tmp_rfcomm ? hs->tmp_rfcomm : hs->rfcomm; if (rfcomm) { g_io_channel_close(rfcomm); g_io_channel_unref(rfcomm); hs->tmp_rfcomm = NULL; hs->rfcomm = NULL; } hs->data_start = 0; hs->data_length = 0; return 0;}void headset_set_authorized(struct audio_device *dev){ struct headset *hs = dev->headset; /* For HFP telephony isn't ready just disconnect */ if (hs->hfp_active && !ag.telephony_ready) { error("Unable to accept HFP connection since the telephony " "subsystem isn't initialized"); headset_set_state(dev, HEADSET_STATE_DISCONNECTED); return; } hs->rfcomm = hs->tmp_rfcomm; hs->tmp_rfcomm = NULL; g_io_add_watch(hs->rfcomm, G_IO_IN | G_IO_HUP | G_IO_ERR | G_IO_NVAL, (GIOFunc) rfcomm_io_cb, dev); hs->auto_dc = FALSE; /* For HSP (no special SLC setup) move to CONNECTED state */ if (!hs->hfp_active) headset_set_state(dev, HEADSET_STATE_CONNECTED);}void headset_set_state(struct audio_device *dev, headset_state_t state){ struct headset *hs = dev->headset; gboolean value; if (hs->state == state) return; switch (state) { case HEADSET_STATE_DISCONNECTED: value = FALSE; close_sco(dev); headset_close_rfcomm(dev); g_dbus_emit_signal(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Disconnected", DBUS_TYPE_INVALID); emit_property_changed(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Connected", DBUS_TYPE_BOOLEAN, &value); telephony_device_disconnected(dev); active_devices = g_slist_remove(active_devices, dev); break; case HEADSET_STATE_CONNECT_IN_PROGRESS: break; case HEADSET_STATE_CONNECTED: close_sco(dev); if (hs->state < state) { value = TRUE; g_dbus_emit_signal(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Connected", DBUS_TYPE_INVALID); emit_property_changed(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Connected", DBUS_TYPE_BOOLEAN, &value); active_devices = g_slist_append(active_devices, dev); telephony_device_connected(dev); } else if (hs->state == HEADSET_STATE_PLAYING) { value = FALSE; g_dbus_emit_signal(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Stopped", DBUS_TYPE_INVALID); emit_property_changed(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Playing", DBUS_TYPE_BOOLEAN, &value); } break; case HEADSET_STATE_PLAY_IN_PROGRESS: break; case HEADSET_STATE_PLAYING: value = TRUE; hs->sco_id = g_io_add_watch(hs->sco, G_IO_ERR | G_IO_HUP | G_IO_NVAL, (GIOFunc) sco_cb, dev); g_dbus_emit_signal(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Playing", DBUS_TYPE_INVALID); emit_property_changed(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Playing", DBUS_TYPE_BOOLEAN, &value); if (hs->sp_gain >= 0) headset_send(hs, "\r\n+VGS=%u\r\n", hs->sp_gain); if (hs->mic_gain >= 0) headset_send(hs, "\r\n+VGM=%u\r\n", hs->mic_gain); break; } debug("State changed %s: %s -> %s", dev->path, str_state[hs->state], str_state[state]); hs->state = state;}headset_state_t headset_get_state(struct audio_device *dev){ struct headset *hs = dev->headset; return hs->state;}int headset_get_channel(struct audio_device *dev){ struct headset *hs = dev->headset; return hs->rfcomm_ch;}gboolean headset_is_active(struct audio_device *dev){ struct headset *hs = dev->headset; if (hs->state != HEADSET_STATE_DISCONNECTED) return TRUE; return FALSE;}gboolean headset_lock(struct audio_device *dev, headset_lock_t lock){ struct headset *hs = dev->headset; if (hs->lock & lock) return FALSE; hs->lock |= lock; return TRUE;}gboolean headset_unlock(struct audio_device *dev, headset_lock_t lock){ struct headset *hs = dev->headset; if (!(hs->lock & lock)) return FALSE; hs->lock &= ~lock; if (hs->lock) return TRUE; if (hs->state == HEADSET_STATE_PLAYING) headset_set_state(dev, HEADSET_STATE_CONNECTED); if (hs->auto_dc) { if (hs->state == HEADSET_STATE_CONNECTED) hs->dc_timer = g_timeout_add_seconds(DC_TIMEOUT, (GSourceFunc) hs_dc_timeout, dev); else headset_set_state(dev, HEADSET_STATE_DISCONNECTED); } return TRUE;}gboolean headset_suspend(struct audio_device *dev, void *data){ return TRUE;}gboolean headset_play(struct audio_device *dev, void *data){ return TRUE;}int headset_get_sco_fd(struct audio_device *dev){ struct headset *hs = dev->headset; if (!hs->sco) return -1; return g_io_channel_unix_get_fd(hs->sco);}int telephony_event_ind(int index){ if (!active_devices) return -ENODEV; if (!ag.er_ind) { debug("telephony_report_event called but events are disabled"); return -EINVAL; } send_foreach_headset(active_devices, hfp_cmp, "\r\n+CIEV: %d,%d\r\n", index + 1, ag.indicators[index].val); return 0;}int telephony_response_and_hold_ind(int rh){ if (!active_devices) return -ENODEV; ag.rh = rh; /* If we aren't in any response and hold state don't send anything */ if (ag.rh < 0) return 0; send_foreach_headset(active_devices, hfp_cmp, "\r\n+BTRH: %d\r\n", ag.rh); return 0;}int telephony_incoming_call_ind(const char *number, int type){ struct audio_device *dev; struct headset *hs; if (!active_devices) return -ENODEV; /* Get the latest connected device */ dev = active_devices->data; hs = dev->headset; if (ag.ring_timer) { debug("telephony_incoming_call_ind: already calling"); return -EBUSY; } g_free(ag.number); ag.number = g_strdup(number); ag.number_type = type; if (ag.features & AG_FEATURE_INBAND_RINGTONE && hs->hfp_active && hs->state != HEADSET_STATE_PLAYING) { if (hs->state == HEADSET_STATE_CONNECTED) { int ret; ret = sco_connect(dev, NULL, NULL, NULL); if (ret < 0) return ret; } hs->pending_ring = TRUE; return 0; } ring_timer_cb(NULL); ag.ring_timer = g_timeout_add_seconds(RING_INTERVAL, ring_timer_cb, NULL); return 0;}int telephony_calling_stopped_ind(void){ struct audio_device *dev; if (!active_devices) return -ENODEV; /* In case SCO isn't fully up yet */ dev = active_devices->data; if (!dev->headset->pending_ring && !ag.ring_timer) return -EINVAL; dev->headset->pending_ring = FALSE; if (ag.ring_timer) { g_source_remove(ag.ring_timer); ag.ring_timer = 0; } return 0;}int telephony_ready_ind(uint32_t features, const struct indicator *indicators, int rh, const char *chld){ ag.telephony_ready = TRUE; ag.features = features; ag.indicators = indicators; ag.rh = rh; ag.chld = g_strdup(chld); debug("Telephony plugin initialized"); print_ag_features(ag.features); return 0;}int telephony_list_current_call_ind(int idx, int dir, int status, int mode, int mprty, const char *number, int type){ if (!active_devices) return -ENODEV; if (number) send_foreach_headset(active_devices, hfp_cmp, "\r\n+CLCC: %d,%d,%d,%d,%d,%s,%d\r\n", idx, dir, status, mode, mprty, number, type); else send_foreach_headset(active_devices, hfp_cmp, "\r\n+CLCC: %d,%d,%d,%d,%d\r\n", idx, dir, status, mode, mprty); return 0;}int telephony_subscriber_number_ind(const char *number, int type, int service){ if (!active_devices) return -ENODEV; send_foreach_headset(active_devices, hfp_cmp, "\r\n+CNUM: ,%s,%d,,%d\r\n", number, type, service); return 0;}static int cwa_cmp(struct headset *hs){ if (!hs->hfp_active) return -1; if (hs->cwa_enabled) return 0; else return -1;}int telephony_call_waiting_ind(const char *number, int type){ if (!active_devices) return -ENODEV; send_foreach_headset(active_devices, cwa_cmp, "\r\n+CCWA: %s,%d\r\n", number, type); return 0;}
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