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📄 constant-values.html

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<TD ALIGN="left"><CODE><A HREF="assistant/PublicVar.html#RIGHT">RIGHT</A></CODE></TD>
<TD ALIGN="right"><CODE>3</CODE></TD>
</TR>
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<A NAME="assistant.PublicVar.UP"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>public&nbsp;static&nbsp;final&nbsp;int</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="assistant/PublicVar.html#UP">UP</A></CODE></TD>
<TD ALIGN="right"><CODE>0</CODE></TD>
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<P>
<A NAME="frame"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left"><FONT SIZE="+2">
frame.*</FONT></TH>
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<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="3">frame.<A HREF="frame/BossFrame.html" title="frame 中的类">BossFrame</A></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<A NAME="frame.BossFrame.serialVersionUID"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>private&nbsp;static&nbsp;final&nbsp;long</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="frame/BossFrame.html#serialVersionUID">serialVersionUID</A></CODE></TD>
<TD ALIGN="right"><CODE>2111855677812462037L</CODE></TD>
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<P>

<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="3">frame.<A HREF="frame/GameOverWinFrame.html" title="frame 中的类">GameOverWinFrame</A></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<A NAME="frame.GameOverWinFrame.serialVersionUID"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>private&nbsp;static&nbsp;final&nbsp;long</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="frame/GameOverWinFrame.html#serialVersionUID">serialVersionUID</A></CODE></TD>
<TD ALIGN="right"><CODE>579073533873337660L</CODE></TD>
</TR>
</FONT></TD>
</TR>
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<P>

<P>

<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="3">frame.<A HREF="frame/LoseFrame.html" title="frame 中的类">LoseFrame</A></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<A NAME="frame.LoseFrame.serialVersionUID"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>private&nbsp;static&nbsp;final&nbsp;long</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="frame/LoseFrame.html#serialVersionUID">serialVersionUID</A></CODE></TD>
<TD ALIGN="right"><CODE>-5296300676976302599L</CODE></TD>
</TR>
</FONT></TD>
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<P>

<P>

<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="3">frame.<A HREF="frame/MenuFrame.html" title="frame 中的类">MenuFrame</A></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<A NAME="frame.MenuFrame.serialVersionUID"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>private&nbsp;static&nbsp;final&nbsp;long</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="frame/MenuFrame.html#serialVersionUID">serialVersionUID</A></CODE></TD>
<TD ALIGN="right"><CODE>-1422291105010011000L</CODE></TD>
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</FONT></TD>
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<P>

<P>
<A NAME="role"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left"><FONT SIZE="+2">
role.*</FONT></TH>
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<P>

<TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="3">role.<A HREF="role/Box.html" title="role 中的类">Box</A></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<A NAME="role.Box.ACTIVE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>public&nbsp;static&nbsp;final&nbsp;int</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="role/Box.html#ACTIVE">ACTIVE</A></CODE></TD>
<TD ALIGN="right"><CODE>1</CODE></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<A NAME="role.Box.ISHIT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>public&nbsp;static&nbsp;final&nbsp;int</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="role/Box.html#ISHIT">ISHIT</A></CODE></TD>
<TD ALIGN="right"><CODE>3</CODE></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<A NAME="role.Box.ISIRON"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>public&nbsp;static&nbsp;final&nbsp;int</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="role/Box.html#ISIRON">ISIRON</A></CODE></TD>
<TD ALIGN="right"><CODE>1</CODE></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<A NAME="role.Box.ISMOVE"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>public&nbsp;static&nbsp;final&nbsp;int</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="role/Box.html#ISMOVE">ISMOVE</A></CODE></TD>
<TD ALIGN="right"><CODE>2</CODE></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<A NAME="role.Box.ISWOOD"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>public&nbsp;static&nbsp;final&nbsp;int</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="role/Box.html#ISWOOD">ISWOOD</A></CODE></TD>
<TD ALIGN="right"><CODE>0</CODE></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<A NAME="role.Box.SQUAT"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>public&nbsp;static&nbsp;final&nbsp;int</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="role/Box.html#SQUAT">SQUAT</A></CODE></TD>
<TD ALIGN="right"><CODE>4</CODE></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<A NAME="role.Box.START"><!-- --></A><TD ALIGN="right"><FONT SIZE="-1">
<CODE>public&nbsp;static&nbsp;final&nbsp;int</CODE></FONT></TD>
<TD ALIGN="left"><CODE><A HREF="role/Box.html#START">START</A></CODE></TD>
<TD ALIGN="right"><CODE>0</CODE></TD>
</TR>
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