📄 interpolationsmoothnotisometry.cpp
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//InterpolationSmoothNotIsometry.cpp
//光滑不等距插值
#include <iostream.h> //输入输出流头文件
#include "Interpolation.h" //插值头文件
void main()
{
int k(-1), n(11);
double x[11] =
{
-1.0, -0.95, -0.75, -0.55, -0.3,
0.0, 0.2, 0.45, 0.60, 0.80, 1.0
};
double y[11] =
{
0.0384615, 0.0424403, 0.06639, 0.116788, 0.307692, 1.0,
0.5, 0.164948, 0.1, 0.0588236, 0.0384615
};
valarray<double> xx(x,11);
valarray<double> yy(y,11);
valarray<double> ss(5);
cout << " InterpolationSmoothNotIsometry()" << endl << endl;
double t = -0.85;
cout << " x = " << t;
InterpolationSmoothNotIsometry(xx, yy, k, t, ss);
cout << "\tf(x) = " << ss[4] << endl;
cout<<" s0 = "<<ss[0]<<"\ts1 = "<<ss[1]<<"\ts2 = "<<ss[2]<<"\ts3 = "<<ss[3]<<endl;
t = 0.95;
cout << endl << " x = " << t;
InterpolationSmoothNotIsometry(xx, yy, k, t, ss);
cout << "\tf(x) = " << ss[4] << endl;
cout<<" s0 = "<<ss[0]<<"\ts1 = "<<ss[1]<<"\ts2 = "<<ss[2]<<"\ts3 = "<<ss[3]<<endl;
}
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