📄 sprocthreadprivatedata.h
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/* -*-c++-*- OpenThreads library, Copyright (C) 2002 - 2007 The Open Thread Group * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details.*/////// SprocThreadPrivateData.h - private data for sproc thread// ~~~~~~~~~~~~~~~~~~~~~~~~#ifndef _SPROCTHREADPRIVATEDATA_H_#define _SPROCTHREADPRIVATEDATA_H_#include <sys/types.h>#include <ulocks.h>#include <stack>#include <OpenThreads/Thread>#include <OpenThreads/Block>#include "SprocThreadPrivateActions.h"namespace OpenThreads {class SprocThreadPrivateData { friend class Thread; friend class ThreadPrivateActions;private: struct CancelFuncStruct { void (*routine)(void *); void *arg; }; SprocThreadPrivateData() {}; virtual ~SprocThreadPrivateData() {}; volatile unsigned int stackSize; volatile bool stackSizeLocked; volatile bool isRunning; Block threadStartedBlock; volatile bool isCanceled; volatile bool idSet; volatile bool cancelActive; volatile bool detached; volatile bool dieFlag; volatile Thread::ThreadPriority threadPriority; volatile Thread::ThreadPolicy threadPolicy; volatile pid_t pid; volatile int uniqueId; std::stack<CancelFuncStruct> cancelFuncStack; static int nextId;};}#endif // !_SPROCTHREADPRIVATEDATA_H_
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