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📄 sprocthreadprivatedata.h

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/* -*-c++-*- OpenThreads library, Copyright (C) 2002 - 2007  The Open Thread Group * * This library is open source and may be redistributed and/or modified under   * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  * (at your option) any later version.  The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  * OpenSceneGraph Public License for more details.*/////// SprocThreadPrivateData.h - private data for sproc thread// ~~~~~~~~~~~~~~~~~~~~~~~~#ifndef _SPROCTHREADPRIVATEDATA_H_#define _SPROCTHREADPRIVATEDATA_H_#include <sys/types.h>#include <ulocks.h>#include <stack>#include <OpenThreads/Thread>#include <OpenThreads/Block>#include "SprocThreadPrivateActions.h"namespace OpenThreads {class SprocThreadPrivateData {        friend class Thread;    friend class ThreadPrivateActions;private:        struct CancelFuncStruct {		void (*routine)(void *);	void *arg;    };    SprocThreadPrivateData() {};    virtual ~SprocThreadPrivateData() {};    volatile unsigned int stackSize;    volatile bool stackSizeLocked;    volatile bool isRunning;    Block threadStartedBlock;    volatile bool isCanceled;    volatile bool idSet;    volatile bool cancelActive;    volatile bool detached;    volatile bool dieFlag;    volatile Thread::ThreadPriority threadPriority;        volatile Thread::ThreadPolicy threadPolicy;    volatile pid_t pid;    volatile int uniqueId;    std::stack<CancelFuncStruct> cancelFuncStack;     static int nextId;};}#endif // !_SPROCTHREADPRIVATEDATA_H_

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