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📄 pthreadcondition.c++

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/* -*-c++-*- OpenThreads library, Copyright (C) 2002 - 2007  The Open Thread Group * * This library is open source and may be redistributed and/or modified under   * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  * (at your option) any later version.  The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  * OpenSceneGraph Public License for more details.*///// PThreadCondition.c++ - C++ Condition class built on top of posix threads.// ~~~~~~~~~~~~~~~~~~~~//#if defined(_MSC_VER) || defined(__MINGW32__)#  include <time.h>#else#  include <sys/time.h>#endif#include <stdio.h>#include <OpenThreads/Condition>#include "PThreadConditionPrivateData.h"#include "PThreadMutexPrivateData.h"using namespace OpenThreads;#if defined(_MSC_VER) || defined(__MINGW32__)int gettimeofday(struct timeval* tp, void* tzp) {    LARGE_INTEGER t;    if(QueryPerformanceCounter(&t)) {	/* hardware supports a performance counter */	static int been_here = 0;	static LARGE_INTEGER f;	if( !been_here )	{	    been_here = 1;	    QueryPerformanceFrequency(&f);	}	tp->tv_sec = t.QuadPart/f.QuadPart;	tp->tv_usec = ((float)t.QuadPart/f.QuadPart*1000*1000)		      - (tp->tv_sec*1000*1000);    } else {	/* hardware doesn't support a performance counter, so get the           time in a more traditional way. */	DWORD t;	t = timeGetTime();	tp->tv_sec = t / 1000;	tp->tv_usec = t % 1000;    }    /* 0 indicates that the call succeeded. */    return 0;}#endif//----------------------------------------------------------------------------// This cancel cleanup handler is necessary to ensure that the barrier's// mutex gets unlocked on cancel. Otherwise deadlocks could occur with // later joins.//void condition_cleanup_handler(void *arg) {    pthread_mutex_t *mutex = static_cast<pthread_mutex_t *>(arg);        pthread_mutex_unlock(mutex);}//----------------------------------------------------------------------------//// Decription: Constructor//// Use: public.//Condition::Condition() {    PThreadConditionPrivateData *pd =        new PThreadConditionPrivateData();    int status = pthread_cond_init( &pd->condition, NULL );    if (status)    {        printf("Error: pthread_cond_init(,) returned error status, status = %d\n",status);    }    _prvData = static_cast<void *>(pd);}//----------------------------------------------------------------------------//// Decription: Destructor//// Use: public.//Condition::~Condition() {    PThreadConditionPrivateData *pd =        static_cast<PThreadConditionPrivateData *>(_prvData);    int status = pthread_cond_destroy( &pd->condition );    if (status)    {        printf("Error: pthread_cond_destroy(,) returned error status, status = %d\n",status);    }    delete pd;}//----------------------------------------------------------------------------//// Decription: wait on a condition//// Use: public.//int Condition::wait(Mutex *mutex) {    PThreadConditionPrivateData *pd =        static_cast<PThreadConditionPrivateData *>(_prvData);    PThreadMutexPrivateData *mpd =        static_cast<PThreadMutexPrivateData *>(mutex->_prvData);    int status;        pthread_cleanup_push(condition_cleanup_handler, &mpd->mutex);    status = pthread_cond_wait( &pd->condition, &mpd->mutex );    pthread_cleanup_pop(0);    return status;}//----------------------------------------------------------------------------//// Decription: wait on a condition, for a specified period of time//// Use: public.//int Condition::wait(Mutex *mutex, unsigned long int ms) {    PThreadConditionPrivateData *pd =        static_cast<PThreadConditionPrivateData *>(_prvData);    PThreadMutexPrivateData *mpd =        static_cast<PThreadMutexPrivateData *>(mutex->_prvData);    // wait time is now in ms milliseconds, so need to convert to seconds and nanoseconds for timespec strucuture.    unsigned int sec = ms / 1000;    unsigned int nsec = (ms % 1000) * 1000000;    // add to the current time        struct ::timeval now;    ::gettimeofday( &now, 0 );    sec += now.tv_sec;    nsec += now.tv_usec*1000;    // now pass on any overflow from nsec onto seconds.    sec += nsec / 1000000000;    nsec = nsec % 1000000000;    struct timespec abstime;    abstime.tv_sec = sec;    abstime.tv_nsec = nsec;    int status;    pthread_cleanup_push(condition_cleanup_handler, &mpd->mutex);    status = pthread_cond_timedwait( &pd->condition, &mpd->mutex, &abstime );    pthread_cleanup_pop(0);    return status;}//----------------------------------------------------------------------------//// Decription: signal a thread to wake up.//// Use: public.//int Condition::signal() {    PThreadConditionPrivateData *pd =        static_cast<PThreadConditionPrivateData *>(_prvData);    return pthread_cond_signal( &pd->condition );}//----------------------------------------------------------------------------//// Decription: signal many threads to wake up.//// Use: public.//int Condition::broadcast() {    PThreadConditionPrivateData *pd =        static_cast<PThreadConditionPrivateData *>(_prvData);    return pthread_cond_broadcast( &pd->condition );}

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