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📄 handleholder.h

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/* -*-c++-*- OpenThreads library, Copyright (C) 2002 - 2007  The Open Thread Group * * This library is open source and may be redistributed and/or modified under   * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  * (at your option) any later version.  The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  * OpenSceneGraph Public License for more details.*/////// Win32BarrierPrivateData.h - private data structure for barrier// ~~~~~~~~~~~~~~~~~~~~~~~~~~~//#ifndef _HandleHolder_H_#define _HandleHolder_H_#ifndef _WINDOWS_#define WIN32_LEAN_AND_MEAN#include <windows.h>#endif/************************************************************************//* Class that holds HANDLES ensuring proper destruction                 *//* It is design decision to make this class noncopyable.                */    /* It makes design much cleaner. If one wants to copy handle than one   *//* can do hv.set(DuplicateHandle(....))                                 *//************************************************************************/namespace OpenThreads {    class HandleHolder{    private:        HANDLE _handle;        inline void close(){            if( _handle != INVALID_HANDLE_VALUE) CloseHandle(_handle);            _handle = INVALID_HANDLE_VALUE;        };        // copy constructor - disallow        HandleHolder(const HandleHolder& rhs);        // assignment operator - disallow        HandleHolder& operator=(const HandleHolder& rhs );    public:        // constructor        HandleHolder()            :_handle(INVALID_HANDLE_VALUE)        {};                // constructor from HANDLE          explicit HandleHolder(HANDLE h)            :_handle(h)        {};        // destructor - CloseHandle()        ~HandleHolder()        {            close();        };        // accessor            const HANDLE& get() const {             return _handle;        }                // mutator        void set (HANDLE h) {             if( _handle != INVALID_HANDLE_VALUE ) close();            _handle = h;        }        operator bool (){            return _handle != INVALID_HANDLE_VALUE && _handle != NULL;        };    };} // namespace#endif

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