📄 readerwriterjpeg.cpp
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#include <osg/Image>#include <osg/Notify>#include <osg/Geode>#include <osg/GL>#include <osgDB/Registry>#include <osgDB/FileNameUtils>#include <osgDB/FileUtils>#include <sstream>/**************************************************************************** * * Follows is code extracted from the simage library. Original Authors: * * Systems in Motion, * <URL:http://www.sim.no> * * Peder Blekken <pederb@sim.no> * Morten Eriksen <mortene@sim.no> * Marius Bugge Monsen <mariusbu@sim.no> * * The original COPYING notice * * All files in this library are public domain, except simage_rgb.cpp which is * Copyright (c) Mark J Kilgard <mjk@nvidia.com>. I will contact Mark * very soon to hear if this source also can become public domain. * * Please send patches for bugs and new features to: <pederb@sim.no>. * * Peder Blekken * * * Ported into the OSG as a plugin, Robert Osfield Decemeber 2000. * Note, reference above to license of simage_rgb is not relevent to the OSG * as the OSG does not use it. Also for patches, bugs and new features * please send them direct to the OSG dev team rather than address above. * **********************************************************************//* * Based on example code found in the libjpeg archive * */#include <stdio.h>extern "C"{ #include <jpeglib.h> #include "jerror.h"}#include <setjmp.h>#include <string.h>#include <assert.h>#include <stdlib.h>namespace osgDBJPEG{#define ERR_NO_ERROR 0#define ERR_OPEN 1#define ERR_MEM 2#define ERR_JPEGLIB 3static int jpegerror = ERR_NO_ERROR;/* CODE FOR READING/WRITING JPEG FROM STREAMS * This code was taken directly from jdatasrc.c and jdatadst.c (libjpeg source) * and modified to use a std::istream/ostream* instead of a FILE* *//* Expanded data source object for stdio input */typedef struct { struct jpeg_source_mgr pub; /* public fields */ std::istream * infile; /* source stream */ JOCTET * buffer; /* start of buffer */ boolean start_of_file; /* have we gotten any data yet? */} stream_source_mgr;typedef stream_source_mgr * stream_src_ptr;#define INPUT_BUF_SIZE 4096 /* choose an efficiently fread'able size *//* * Initialize source --- called by jpeg_read_header * before any data is actually read. */void init_source (j_decompress_ptr cinfo){ stream_src_ptr src = (stream_src_ptr) cinfo->src; /* We reset the empty-input-file flag for each image, * but we don't clear the input buffer. * This is correct behavior for reading a series of images from one source. */ src->start_of_file = TRUE;}/* * Fill the input buffer --- called whenever buffer is emptied. * * In typical applications, this should read fresh data into the buffer * (ignoring the current state of next_input_byte & bytes_in_buffer), * reset the pointer & count to the start of the buffer, and return TRUE * indicating that the buffer has been reloaded. It is not necessary to * fill the buffer entirely, only to obtain at least one more byte. * * There is no such thing as an EOF return. If the end of the file has been * reached, the routine has a choice of ERREXIT() or inserting fake data into * the buffer. In most cases, generating a warning message and inserting a * fake EOI marker is the best course of action --- this will allow the * decompressor to output however much of the image is there. However, * the resulting error message is misleading if the real problem is an empty * input file, so we handle that case specially. * * In applications that need to be able to suspend compression due to input * not being available yet, a FALSE return indicates that no more data can be * obtained right now, but more may be forthcoming later. In this situation, * the decompressor will return to its caller (with an indication of the * number of scanlines it has read, if any). The application should resume * decompression after it has loaded more data into the input buffer. Note * that there are substantial restrictions on the use of suspension --- see * the documentation. * * When suspending, the decompressor will back up to a convenient restart point * (typically the start of the current MCU). next_input_byte & bytes_in_buffer * indicate where the restart point will be if the current call returns FALSE. * Data beyond this point must be rescanned after resumption, so move it to * the front of the buffer rather than discarding it. */boolean fill_input_buffer (j_decompress_ptr cinfo){ stream_src_ptr src = (stream_src_ptr) cinfo->src; size_t nbytes; src->infile->read((char*)src->buffer,INPUT_BUF_SIZE); nbytes = src->infile->gcount(); if (nbytes <= 0) { if (src->start_of_file) /* Treat empty input file as fatal error */ ERREXIT(cinfo, JERR_INPUT_EMPTY); WARNMS(cinfo, JWRN_JPEG_EOF); /* Insert a fake EOI marker */ src->buffer[0] = (JOCTET) 0xFF; src->buffer[1] = (JOCTET) JPEG_EOI; nbytes = 2; } src->pub.next_input_byte = src->buffer; src->pub.bytes_in_buffer = nbytes; src->start_of_file = FALSE; return TRUE;}/* * Skip data --- used to skip over a potentially large amount of * uninteresting data (such as an APPn marker). * * Writers of suspendable-input applications must note that skip_input_data * is not granted the right to give a suspension return. If the skip extends * beyond the data currently in the buffer, the buffer can be marked empty so * that the next read will cause a fill_input_buffer call that can suspend. * Arranging for additional bytes to be discarded before reloading the input * buffer is the application writer's problem. */void skip_input_data (j_decompress_ptr cinfo, long num_bytes){ stream_src_ptr src = (stream_src_ptr) cinfo->src; /* Just a dumb implementation for now. Could use fseek() except * it doesn't work on pipes. Not clear that being smart is worth * any trouble anyway --- large skips are infrequent. */ if (num_bytes > 0) { while (num_bytes > (long) src->pub.bytes_in_buffer) { num_bytes -= (long) src->pub.bytes_in_buffer; (void) fill_input_buffer(cinfo); /* note we assume that fill_input_buffer will never return FALSE, * so suspension need not be handled. */ } src->pub.next_input_byte += (size_t) num_bytes; src->pub.bytes_in_buffer -= (size_t) num_bytes; }}/* * An additional method that can be provided by data source modules is the * resync_to_restart method for error recovery in the presence of RST markers. * For the moment, this source module just uses the default resync method * provided by the JPEG library. That method assumes that no backtracking * is possible. *//* * Terminate source --- called by jpeg_finish_decompress * after all data has been read. Often a no-op. * * NB: *not* called by jpeg_abort or jpeg_destroy; surrounding * application must deal with any cleanup that should happen even * for error exit. */void term_source (j_decompress_ptr /*cinfo*/){ /* no work necessary here */}void jpeg_istream_src(j_decompress_ptr cinfo, std::istream *infile){ stream_src_ptr src; /* The source object and input buffer are made permanent so that a series * of JPEG images can be read from the same file by calling jpeg_stdio_src * only before the first one. (If we discarded the buffer at the end of * one image, we'd likely lose the start of the next one.) * This makes it unsafe to use this manager and a different source * manager serially with the same JPEG object. Caveat programmer. */ if (cinfo->src == NULL) { /* first time for this JPEG object? */ cinfo->src = (struct jpeg_source_mgr *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,sizeof(stream_source_mgr)); src = (stream_src_ptr) cinfo->src; src->buffer = (JOCTET *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,INPUT_BUF_SIZE * sizeof(JOCTET)); } src = (stream_src_ptr) cinfo->src; src->pub.init_source = init_source; src->pub.fill_input_buffer = fill_input_buffer; src->pub.skip_input_data = skip_input_data; src->pub.resync_to_restart = jpeg_resync_to_restart; /* use default method */ src->pub.term_source = term_source; src->infile = infile; src->pub.bytes_in_buffer = 0; /* forces fill_input_buffer on first read */ src->pub.next_input_byte = NULL; /* until buffer loaded */}/* Expanded data destination object for stdio output */typedef struct { struct jpeg_destination_mgr pub; /* public fields */ std::ostream * outfile; /* target stream */ JOCTET * buffer; /* start of buffer */} stream_destination_mgr;typedef stream_destination_mgr * stream_dest_ptr;#define OUTPUT_BUF_SIZE 4096 /* choose an efficiently fwrite'able size *//* * Initialize destination --- called by jpeg_start_compress * before any data is actually written. */void init_destination (j_compress_ptr cinfo){ stream_dest_ptr dest = (stream_dest_ptr) cinfo->dest; /* Allocate the output buffer --- it will be released when done with image */ dest->buffer = (JOCTET *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE, OUTPUT_BUF_SIZE * sizeof(JOCTET)); dest->pub.next_output_byte = dest->buffer; dest->pub.free_in_buffer = OUTPUT_BUF_SIZE;}/* * Empty the output buffer --- called whenever buffer fills up. * * In typical applications, this should write the entire output buffer
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