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📄 matrixtransform.cpp

📁 最新osg包
💻 CPP
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#include <osg/MatrixTransform>#include <osgDB/Registry>#include <osgDB/Input>#include <osgDB/Output>#include "Matrix.h"using namespace osg;using namespace osgDB;// forward declare functions to use later.bool MatrixTransform_readLocalData(Object& obj, Input& fr);bool MatrixTransform_writeLocalData(const Object& obj, Output& fw);// register the read and write functions with the osgDB::Registry.RegisterDotOsgWrapperProxy g_MatrixTransformProxy(    new osg::MatrixTransform,    "MatrixTransform",    "Object Node Transform MatrixTransform Group",    &MatrixTransform_readLocalData,    &MatrixTransform_writeLocalData,    DotOsgWrapper::READ_AND_WRITE);// register old style 'DCS' read and write functions with the osgDB::Registry.RegisterDotOsgWrapperProxy g_DCSProxy(    new osg::MatrixTransform,    "DCS",    "Object Node Group DCS",    &MatrixTransform_readLocalData,    NULL,    DotOsgWrapper::READ_ONLY);bool MatrixTransform_readLocalData(Object& obj, Input& fr){    bool iteratorAdvanced = false;    MatrixTransform& transform = static_cast<MatrixTransform&>(obj);    if (fr[0].matchWord("Type"))    {        if (fr[1].matchWord("DYNAMIC"))        {            transform.setDataVariance(osg::Object::DYNAMIC);            fr +=2 ;            iteratorAdvanced = true;        }        else if (fr[1].matchWord("STATIC"))        {            transform.setDataVariance(osg::Object::STATIC);            fr +=2 ;            iteratorAdvanced = true;        }            }           Matrix matrix;     if (readMatrix(matrix,fr))    {        transform.setMatrix(matrix);        iteratorAdvanced = true;    }    return iteratorAdvanced;}bool MatrixTransform_writeLocalData(const Object& obj, Output& fw){    const MatrixTransform& transform = static_cast<const MatrixTransform&>(obj);    writeMatrix(transform.getMatrix(),fw);    return true;}

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