📄 viewport.cpp
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#include "osg/Viewport"#include "osgDB/Registry"#include "osgDB/Input"#include "osgDB/Output"using namespace osg;using namespace osgDB;// forward declare functions to use later.bool Viewport_readLocalData(Object& obj, Input& fr);bool Viewport_writeLocalData(const Object& obj, Output& fw);// register the read and write functions with the osgDB::Registry.RegisterDotOsgWrapperProxy g_ViewportProxy( new osg::Viewport, "Viewport", "Object StateAttribute Viewport", &Viewport_readLocalData, &Viewport_writeLocalData);bool Viewport_readLocalData(Object& obj, Input& fr){ bool iteratorAdvanced = false; double x = 0, y = 0, width = 0, height = 0; if (fr[0].matchWord("x") && fr[1].getFloat(x)) { fr+=2; iteratorAdvanced = true; } if (fr[0].matchWord("y") && fr[1].getFloat(y)) { fr+=2; iteratorAdvanced = true; } if (fr[0].matchWord("width") && fr[1].getFloat(width)) { fr+=2; iteratorAdvanced = true; } if (fr[0].matchWord("height") && fr[1].getFloat(height)) { fr+=2; iteratorAdvanced = true; } Viewport& viewport = static_cast<Viewport&>(obj); viewport.setViewport( x, y, width, height ); return iteratorAdvanced;}bool Viewport_writeLocalData(const Object& obj, Output& fw){ const Viewport& viewport = static_cast<const Viewport&>(obj); fw.indent() << "x " << viewport.x() << std::endl; fw.indent() << "y " << viewport.y() << std::endl; fw.indent() << "width " << viewport.width() << std::endl; fw.indent() << "height " << viewport.height() << std::endl; return true;}
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