📄 datasetlayer.h
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2007 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details.*/#ifndef DATASETLAYER#define DATASETLAYER 1#include <osgTerrain/Layer>#include <osgDB/ReaderWriter>#include <gdal_priv.h>namespace GDALPlugin {class DataSetLayer : public osgTerrain::Layer{ public: DataSetLayer(); DataSetLayer(const std::string& fileName); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ DataSetLayer(const DataSetLayer& dataSetLayer,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Object(GDALPlugin, DataSetLayer); virtual bool isOpen() const { return _dataset!=0; } virtual void open(); virtual void close(); virtual unsigned int getNumColumns() const; virtual unsigned int getNumRows() const; virtual osgTerrain::ImageLayer* extractImageLayer(unsigned int sourceMinX, unsigned int sourceMinY, unsigned int sourceMaxX, unsigned int sourceMaxY, unsigned int targetWidth=0, unsigned int targetHeight=0); void setGdalReader(const osgDB::ReaderWriter* rw); protected: virtual ~DataSetLayer(); void setUpLocator(); GDALDataset* _dataset; osgDB::ReaderWriter* _gdalReader;};}#endif
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