📄 hdrloader.h
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/*** Copyright (C) 2004 Mekensleep** Mekensleep* 24 rue vieille du temple* 75004 Paris* licensing@mekensleep.com** This library is free software; you can redistribute it and/or* modify it under the terms of the GNU Lesser General Public* License as published by the Free Software Foundation; either* version 2.1 of the License, or (at your option) any later version.** This library is distributed in the hope that it will be useful,* but WITHOUT ANY WARRANTY; without even the implied warranty of* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU* Lesser General Public License for more details.** You should have received a copy of the GNU Lesser General Public* License along with this library; if not, write to the Free Software* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA** Author:* Igor Kravtchenko <igor@obraz.net>** Description:* Class to load a HDR file* An HDR file is an image file where each pixel is stored as float values in opposite* of traditional other formats (BMP, TGA, etc.) where integerer values are used.* see http://www.flipcode.com/cgi-bin/msg.cgi?showThread=COTD-HDRImageReader&forum=cotd&id=-1 for more informations*/#ifndef HDRLOADER_H#define HDRLOADER_Hclass HDRLoaderResult {public: int width, height; // each pixel takes 3 float32, each component can be of any value... float *cols; // this is to be freed using free() and not delete[]};class HDRLoader {public: static bool isHDRFile(const char *fileName); static bool load(const char *fileName, const bool rawRGBE, HDRLoaderResult &res);};#endif
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