📄 camera.h
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/* -*- c -*- */#ifndef INCLUDED_LIB3DS_CAMERA_H#define INCLUDED_LIB3DS_CAMERA_H/* * The 3D Studio File Format Library * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net> * All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: camera.h 6461 2007-04-06 15:36:13Z robert $ */#ifndef INCLUDED_LIB3DS_TYPES_H#include "types.h"#endif#ifdef __cplusplusextern "C" {#endif/*! * Camera object * \ingroup camera */struct _Lib3dsCamera { Lib3dsCamera *next; char name[64]; Lib3dsVector position; Lib3dsVector target; Lib3dsFloat roll; Lib3dsFloat fov; Lib3dsBool see_cone; Lib3dsFloat near_range; Lib3dsFloat far_range;}; extern LIB3DSAPI Lib3dsCamera* lib3ds_camera_new(const char *name);extern LIB3DSAPI void lib3ds_camera_free(Lib3dsCamera *mesh);extern LIB3DSAPI void lib3ds_camera_dump(Lib3dsCamera *camera);extern LIB3DSAPI Lib3dsBool lib3ds_camera_read(Lib3dsCamera *camera, FILE *f);extern LIB3DSAPI Lib3dsBool lib3ds_camera_write(Lib3dsCamera *camera, FILE *f);#ifdef __cplusplus}#endif#endif
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