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📄 camera.cpp

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/* * The 3D Studio File Format Library * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net> * All rights reserved. * * This program is  free  software;  you can redistribute it and/or modify it * under the terms of the  GNU Lesser General Public License  as published by  * the  Free Software Foundation;  either version 2.1 of the License,  or (at  * your option) any later version. * * This  program  is  distributed in  the  hope that it will  be useful,  but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or  FITNESS FOR A  PARTICULAR PURPOSE.  See the  GNU Lesser General Public   * License for more details. * * You should  have received  a copy of the GNU Lesser General Public License * along with  this program;  if not, write to the  Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: camera.cpp 1563 2003-01-24 15:12:54Z robert $ */#define LIB3DS_EXPORT#include "camera.h"#include "chunk.h"#include "readwrite.h"#include <stdlib.h>#include <math.h>#include <string.h>#include "config.h"#ifdef WITH_DMALLOC#include <dmalloc.h>#endif/*! * \defgroup camera Cameras * * \author J.E. Hoffmann <je-h@gmx.net> *//*! * \ingroup camera */Lib3dsCamera*lib3ds_camera_new(const char *name){  Lib3dsCamera *camera;  ASSERT(name);  ASSERT(strlen(name)<64);    camera=(Lib3dsCamera*)calloc(sizeof(Lib3dsCamera), 1);  if (!camera) {    return(0);  }  strcpy(camera->name, name);  camera->fov=45.0f;  return(camera);}/*! * \ingroup camera  */voidlib3ds_camera_free(Lib3dsCamera *camera){  memset(camera, 0, sizeof(Lib3dsCamera));  free(camera);}/*! * \ingroup camera */voidlib3ds_camera_dump(Lib3dsCamera *camera){  ASSERT(camera);  printf("  name:       %s\n", camera->name);  printf("  position:   (%f, %f, %f)\n",     camera->position[0], camera->position[1], camera->position[2]);  printf("  target      (%f, %f, %f)\n",     camera->target[0], camera->target[1], camera->target[2]);  printf("  roll:       %f\n", camera->roll);  printf("  fov:        %f\n", camera->fov);  printf("  see_cone:   %s\n", camera->see_cone ? "yes" : "no");  printf("  near_range: %f\n", camera->near_range);  printf("  far_range:  %f\n", camera->near_range);  printf("\n");}/*! * \ingroup camera */Lib3dsBoollib3ds_camera_read(Lib3dsCamera *camera, FILE *f){  Lib3dsChunk c;  Lib3dsWord chunk;  if (!lib3ds_chunk_read_start(&c, LIB3DS_N_CAMERA, f)) {    return(LIB3DS_FALSE);  }  {    int i;    for (i=0; i<3; ++i) {      camera->position[i]=lib3ds_float_read(f);    }    for (i=0; i<3; ++i) {      camera->target[i]=lib3ds_float_read(f);    }  }  camera->roll=lib3ds_float_read(f);  {    float s;    s=lib3ds_float_read(f);    if (fabs(s)<LIB3DS_EPSILON) {      camera->fov=45.0;    }    else {      camera->fov=2400.0f/s;    }  }  lib3ds_chunk_read_tell(&c, f);    while ((chunk=lib3ds_chunk_read_next(&c, f))!=0) {    switch (chunk) {      case LIB3DS_CAM_SEE_CONE:        {          camera->see_cone=LIB3DS_TRUE;        }        break;      case LIB3DS_CAM_RANGES:        {          camera->near_range=lib3ds_float_read(f);          camera->far_range=lib3ds_float_read(f);        }        break;      default:        lib3ds_chunk_unknown(chunk);    }  }    lib3ds_chunk_read_end(&c, f);  return(LIB3DS_TRUE);}/*! * \ingroup camera */Lib3dsBoollib3ds_camera_write(Lib3dsCamera *camera, FILE *f){  Lib3dsChunk c;  c.chunk=LIB3DS_N_CAMERA;  if (!lib3ds_chunk_write_start(&c,f)) {    return(LIB3DS_FALSE);  }  lib3ds_vector_write(camera->position, f);  lib3ds_vector_write(camera->target, f);  lib3ds_float_write(camera->roll, f);  if (fabs(camera->fov)<LIB3DS_EPSILON) {    lib3ds_float_write(2400.0f/45.0f, f);  }  else {    lib3ds_float_write(2400.0f/camera->fov, f);  }  if (camera->see_cone) {    Lib3dsChunk c;    c.chunk=LIB3DS_CAM_SEE_CONE;    c.size=6;    lib3ds_chunk_write(&c, f);  }  {    Lib3dsChunk c;    c.chunk=LIB3DS_CAM_RANGES;    c.size=14;    lib3ds_chunk_write(&c, f);    lib3ds_float_write(camera->near_range, f);    lib3ds_float_write(camera->far_range, f);  }  if (!lib3ds_chunk_write_end(&c,f)) {    return(LIB3DS_FALSE);  }  return(LIB3DS_TRUE);}/*!\typedef Lib3dsCamera  \ingroup camera  \sa _Lib3dsCamera*/

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