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📄 types.h

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/* -*- c -*- */#ifndef INCLUDED_LIB3DS_TYPES_H#define INCLUDED_LIB3DS_TYPES_H/* * The 3D Studio File Format Library * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net> * All rights reserved. * * This program is  free  software;  you can redistribute it and/or modify it * under the terms of the  GNU Lesser General Public License  as published by  * the  Free Software Foundation;  either version 2.1 of the License,  or (at  * your option) any later version. * * This  program  is  distributed in  the  hope that it will  be useful,  but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or  FITNESS FOR A  PARTICULAR PURPOSE.  See the  GNU Lesser General Public   * License for more details. * * You should  have received  a copy of the GNU Lesser General Public License * along with  this program;  if not, write to the  Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: types.h 6461 2007-04-06 15:36:13Z robert $ */#ifdef __cplusplusextern "C" {#endif/* * #if defined (_LIB3DS_DLL) && defined(_WIN32) && (!defined(__GNUC__)) * #ifdef LIB3DS_EXPORT * #define LIB3DSAPI __declspec(dllexport) * #else                * #define LIB3DSAPI __declspec(dllimport) * #endif            * #else * #define LIB3DSAPI * #endif */// within the OSG just use the libary inline, no need to export symbols.#define LIB3DSAPI#define LIB3DS_TRUE 1#define LIB3DS_FALSE 0typedef int Lib3dsBool;typedef unsigned char Lib3dsByte;typedef unsigned short Lib3dsWord;typedef unsigned int Lib3dsDword;typedef signed char Lib3dsIntb;typedef signed short Lib3dsIntw;typedef signed int Lib3dsIntd;typedef float Lib3dsFloat;typedef double Lib3dsDouble;typedef float Lib3dsVector[3];typedef float Lib3dsTexel[2];typedef float Lib3dsQuat[4];typedef float Lib3dsMatrix[4][4];typedef float Lib3dsRgb[3];typedef float Lib3dsRgba[4];#define LIB3DS_EPSILON (1e-8)#define LIB3DS_PI 3.14159265358979323846#define LIB3DS_TWOPI (2.0*LIB3DS_PI)#define LIB3DS_HALFPI (LIB3DS_PI/2.0)#define LIB3DS_DEG(x) ((180.0/LIB3DS_PI)*(x))#define LIB3DS_RAD(x) ((LIB3DS_PI/180.0)*(x))  #ifndef INCLUDED_STDIO_H#define INCLUDED_STDIO_H#include <stdio.h>#endif#ifdef _DEBUG  #ifndef ASSERT  #include <assert.h>  #define ASSERT(__expr) assert(__expr)  #endif  #define LIB3DS_ERROR_LOG \    {printf("\t***LIB3DS_ERROR_LOG*** %s : %d\n", __FILE__, __LINE__);}#else   #ifndef ASSERT  #define ASSERT(__expr)  #endif  #define LIB3DS_ERROR_LOG#endiftypedef struct _Lib3dsFile Lib3dsFile;typedef struct _Lib3dsBackground Lib3dsBackground;typedef struct _Lib3dsAtmosphere Lib3dsAtmosphere;typedef struct _Lib3dsShadow Lib3dsShadow;typedef struct _Lib3dsViewport Lib3dsViewport;typedef struct _Lib3dsMaterial Lib3dsMaterial;typedef struct _Lib3dsFace Lib3dsFace; typedef struct _Lib3dsBoxMap Lib3dsBoxMap; typedef struct _Lib3dsMapData Lib3dsMapData; typedef struct _Lib3dsMesh Lib3dsMesh;typedef struct _Lib3dsCamera Lib3dsCamera;typedef struct _Lib3dsLight Lib3dsLight;typedef struct _Lib3dsBoolKey Lib3dsBoolKey;typedef struct _Lib3dsBoolTrack Lib3dsBoolTrack;typedef struct _Lib3dsLin1Key Lib3dsLin1Key;typedef struct _Lib3dsLin1Track Lib3dsLin1Track;typedef struct _Lib3dsLin3Key Lib3dsLin3Key;typedef struct _Lib3dsLin3Track Lib3dsLin3Track;typedef struct _Lib3dsQuatKey Lib3dsQuatKey;typedef struct _Lib3dsQuatTrack Lib3dsQuatTrack;typedef struct _Lib3dsMorphKey Lib3dsMorphKey;typedef struct _Lib3dsMorphTrack Lib3dsMorphTrack;typedef enum _Lib3dsNodeTypes {  LIB3DS_UNKNOWN_NODE =0,  LIB3DS_AMBIENT_NODE =1,  LIB3DS_OBJECT_NODE  =2,  LIB3DS_CAMERA_NODE  =3,  LIB3DS_TARGET_NODE  =4,  LIB3DS_LIGHT_NODE   =5,  LIB3DS_SPOT_NODE    =6} Lib3dsNodeTypes;typedef struct _Lib3dsNode Lib3dsNode;typedef union _Lib3dsUserData {    void *p;    Lib3dsIntd i;    Lib3dsDword d;    Lib3dsFloat f;    Lib3dsMaterial *material;    Lib3dsMesh *mesh;    Lib3dsCamera *camera;    Lib3dsLight *light;    Lib3dsNode *node;} Lib3dsUserData;#ifdef __cplusplus}#endif#endif

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