📄 lib3ds_float.cpp
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/* * The 3D Studio File Format Library * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net> * All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: lib3ds_float.cpp 1563 2003-01-24 15:12:54Z robert $ */#define LIB3DS_EXPORT#include "lib3ds_float.h"/*! * \defgroup float Floating Point Mathematics * * \author J.E. Hoffmann <je-h@gmx.net> *//*! * \ingroup float */Lib3dsFloatlib3ds_float_cubic(Lib3dsFloat a, Lib3dsFloat p, Lib3dsFloat q, Lib3dsFloat b, Lib3dsFloat t){ Lib3dsDouble x,y,z,w; x=2*t*t*t - 3*t*t + 1; y=-2*t*t*t + 3*t*t; z=t*t*t - 2*t*t + t; w=t*t*t - t*t; return((Lib3dsFloat)(x*a + y*b + z*p + w*q));}
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