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📄 lib3ds_float.cpp

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/* * The 3D Studio File Format Library * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net> * All rights reserved. * * This program is  free  software;  you can redistribute it and/or modify it * under the terms of the  GNU Lesser General Public License  as published by  * the  Free Software Foundation;  either version 2.1 of the License,  or (at  * your option) any later version. * * This  program  is  distributed in  the  hope that it will  be useful,  but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or  FITNESS FOR A  PARTICULAR PURPOSE.  See the  GNU Lesser General Public   * License for more details. * * You should  have received  a copy of the GNU Lesser General Public License * along with  this program;  if not, write to the  Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: lib3ds_float.cpp 1563 2003-01-24 15:12:54Z robert $ */#define LIB3DS_EXPORT#include "lib3ds_float.h"/*! * \defgroup float Floating Point Mathematics * * \author J.E. Hoffmann <je-h@gmx.net> *//*! * \ingroup float */Lib3dsFloatlib3ds_float_cubic(Lib3dsFloat a, Lib3dsFloat p, Lib3dsFloat q, Lib3dsFloat b, Lib3dsFloat t){  Lib3dsDouble x,y,z,w;     x=2*t*t*t - 3*t*t + 1;  y=-2*t*t*t + 3*t*t;  z=t*t*t - 2*t*t + t;  w=t*t*t - t*t;  return((Lib3dsFloat)(x*a + y*b + z*p + w*q));}

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